Hmm, didn't see any of it in the demos, but would certainly not mind seeing basic skill combos similar to the RaiderZ system.
I think that'll be hard to implement, given that you'll only have 7 powers usable at any time, while RaiderZ play as the "norm" of MMOs with all powers usable. Since the powers (encounter) are all close to the wasd buttons there will actually be no need for combos there.
On the other hand it would be nice if they let us combo with the help of feats. Maybe have e feat that gives encounter power X a followup attack and if that is used the cooldown will be 50% longer, or such. Who knows, we might see those kind of combos in the game.
PS not saying combo would be good or bad...just sayingb:laugh
Don't know about combos but I was surprised to see what looked like health pots...it makes me wonder if they will add other action elements like buffs in play modes like the competitive instances.
It would be interesting to see how that goes over.
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I think that'll be hard to implement, given that you'll only have 7 powers usable at any time, while RaiderZ play as the "norm" of MMOs with all powers usable. Since the powers (encounter) are all close to the wasd buttons there will actually be no need for combos there.
On the other hand it would be nice if they let us combo with the help of feats. Maybe have e feat that gives encounter power X a followup attack and if that is used the cooldown will be 50% longer, or such. Who knows, we might see those kind of combos in the game.
Don't know about combos but I was surprised to see what looked like health pots...it makes me wonder if they will add other action elements like buffs in play modes like the competitive instances.
It would be interesting to see how that goes over.
Surprised? Why? Cure pots are a fairly common commodity in any DnD game...