So since the release of the Dread Sanctum Dungeon iv noticed a few potential bugs.
BUG 1
If I select the advanced Dread sanctum to load into as a solo player and i don't hit private the game will pull people who are searching for the random advanced queue into the group and than this means people who are lower than the threshold of the advanced Dread sanctum can be pulled in which can result in dps who can't survive the demo phase because they are frankly to low to kill them fast enough and get to safety as instead of the random variation where you can just kill all the demos at once we are placed in the variation where we have to kill a demo 1 at a time if some has specifically selected the advanced Dread sanctum to load into without going private.
BUG 2
During the final boss when doing the demo stage the waterfalls that are meant to appear to indicate to safe zone can fail to appear at all or appears late, most rely on the distance person out to know where the safe zone is but of they have to hang around waiting for the waterfalls to appear not only can to order of getting out can fail but it can result in there not being enough time dormant everyone to kill their demo and get out, iv mostly only noticed this issue when ending up in the advanced variation via getting in from the advanced random queue ad mentioned in BUG 1
BUG 3
Final chest rewards. Over a year ago now the the final chest rewards were rebalanced so that random advanced queues are garunteed to reward a gem of legendary quality such as a diamond or teal. However upon completing the random advanced queue i have only ever received a Ruby if epic quality unless it's the advanced variation of the dungeon as mentioned in BUG 1. This indicates that either the chest rewards are incorrect or the dungeon variation that is selected via the random advanced queue isn't actually the advanced variation buy rather the standard variation.
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Comments
If you permanently died on Boss 2 and respawn on fireplace, you get no loot from this boss