A series of issues on the last boss of Demonweb Pits. These are present for all levels of the dungeon.
#1) When the platform tilts and when it falls back to its flat position, players can get stuck inside the floor. We can even fall through the platform.
#2) When the platform un-tilts, the players are knocked up into the air. This is fine, except that the rocks continue to fall while we are in the air and can kill us mid-air or immediately as we land (we are stunned for a second or two after landing). There is no way to effectively dodge this, as the rocks are not consistent enough to dodge. Please have the rocks stop falling before the platform tilts back to horizontal. These random, unavoidable deaths can make for a frustrating experience.
#3) The poison/spider webs which Lolth spews out onto the ground during the second half of the fight are invisible. Sometimes the purple mist can be visible right before it disappears, but it is rare that we can see it and it still damages us while invisible.
#4) The attack which Lolth uses to stun the tank before the hypo has an inconsistent animation. Sometimes the attack comes right at the start of her animation, sometimes she does the full animation and sometimes she skips it completely. This renders it hard to react to and to block in time.
If you have any other bugs to report on the last boss, please post them below!
Thanks for reading.
Flinnty
3
Comments
- Sometimes the platform phase is bugged and rocks dont fall, spiders doesnt appear and is a wipe. (edit: already reported)
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Most players are taller than me but I am a small dwarf and only tip of my head is sticking out of the floor when it happens to me.