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Things that work and things that could be improved

avadariusavadarius Member Posts: 25 Arc User
What works? What needs work?

Teleporters:
The teleport system in Vallenhas works well. A similar system of teleporters in Somi would make travel easier and would work well.

SH upgrades Sharandar currency:
Old Sharandar campaign's voucher crafting mechanic also worked well. The large amount of fey currency needed for stronghold upgrades was previously obtainable. Guild members could run weeklies for fey sparks and craft vouchers at a early stage of there adventure. However, As New Sharandar is lock behind 40K il reducing the players that can run the content and vouchers are no longer craftable the donations guild members can make is significantly reduced. Newer members are unable to donate the much needed fey-trinkets to mimic. MoH does offer a small amount of currency these players can earn to support their guild but additional streams of currency would benefit guild or 1/2 the required for SH upgrade to reflect the reduction of available currency.

SH upgrades ToD currency:
Similarly, ToD currency for SH mimic has been reduced with the removal of Harper quests from the PE and the absence of Siege of Neverwinter. Siege of Neverwinter had the additional benefit of providing blue vouchers. Maybe have an event where blue vouchers can drop or instead of having only common vouchers drop with SH mob kills add a variety of white, green, and blue voucher when SH mobs killed.

SH jubilee stall:
The Jubilee stall worked well to allow guilds access to currency for mimic. Maybe have a travelling merchant that would allow players to set of a stall year round would be helpful.

Adventure Shards:
There needs to be more avenues for adventure shards. Maybe a Sh vendor that allow guild member to exchange dungeon shards and heroic shards similar to the seal exchange.

Thank you:
There are things that work well in the game and for these players are very grateful.
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