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Ghost Companion bugs CODG

As the title says, the Ghost companion bugs the skull and the jello cubes.

It has a skill which is described as "Possesses an enemy minion, turning it briefly to your side. When the possession ends, the minion is killed."

However, all this does, it appears, is makes the skull and jello untargetable, we need to wait for the skull to time out, and a new skull to pop. And with the jello... Well... tough luck, we even tried having the person with the skull tethered to them jump off the edge, but that didn't work. The person with the Ghost companion was non-responsive about the fact that their Ghost was causing problems, so were unwilling to self-sacrifice. Our only option was to vote kick, which resolved the issue, as the Ghost was gone, and released the Jello from its possession.
Lia
Co-Guild Leader
Ghost Templars L20
Alliance: Tyrs Paladium
Main: Cleric (Heals|DPS)
Alt: Warlock

Comments

  • nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,498 Cryptic Developer
    Thanks for reporting - we'll look into it!
  • lammlammlammlamm Member, NW M9 Playtest Posts: 5 Arc User
    edited February 2021
    Same skill, more trouble. If you have a quest to kill a certain amount of enemys, the possesed ones won't count. As a result you might not be able to finish the quest as in e.g. the last Zariel quest where you have to kill 20 demons to go to next stage. Killed all, but the counter stopped at 19/20. Or when you have to kill groups of enemys coming in waves, then the next wave won't start before the possesed one is dead. Which is not good when there is a timer running against you.
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