Build end game with focus in self heal + stacks of power.
Hello everyone ... Well I don't have GF as my main class, although over the 3 years I've been playing this game, in some modules it was the class in which I spent the most time. The build on the link has not yet been tested because I do not have some of the items it contains, but it will certainly be the build that I will seek to finalize (if the RNG allows me).
https://www.transfernow.net/vgQTNs072020The file to open is necessary to have the program developed by Rainer , the download link is in the videos on your channel:
https://www.youtube.com/channel/UCdftDhXyVy4Y4OGF7ktw5YgAny questions or suggestions for improvement will be here for everyone.
Comments
In both versions it is possible to observe that I do not make an effort to get the Critical Avoidance cap, something easy to achieve. The reason is class bonus that when blocking there is a gain of + 10% of the status.
The tbm class also has a + 10% Combat Advantage bonus that added to the debuff caused by Enforced Threat (-10k Awareness) causes the class to do good damage. That's why I use Assassin's in offensive enchants, but for farm and quests, or if you don't like using assassin, the most recommended would be the use of Black Ice's.
https://www.transfernow.net/2a1oMh072020