So..DPS Warlock should be 8% less DPS compared with any other class? Why?
Because being 8% worse than any other DPS is a better standing relative to pre-Mod 16 (literal bottom tier unless going up against joke specs like Whisperknife Scoundrel TR) and most of post Mod 16 (literal bottom tier unless going up against joke specs like Whisperkni-... I guess some things never change, huh?)
You get the Freeform slot make a new character and when it gets to class you fill in a blank (checking for obscene words of course). Then you are allowed to pick from all powers as you progress in the game. And there would need to be budgets of course. Assuming I am building a custom class, I start by calling it Druid, then I pick the base powers. I would then be able to choose from animations such as the rangers plant and nature based skills to create custom powers that would be budgeted by my level. This way the player cannot make the character overpowered. The animation of vines attacking and summoning deer as the dryads do in the River District is the most important part of playing the class, the player would be given a choice from a library of animations. The only thing that would remain is making the druid appear as a druid in the game.
I'd throw in the ability to use NPC animations so I can have that Sparta Kick that some enemies have for the sheer hilarity of kicking enemies around.
Freeform characters are a good idea for some games, but not for NWO. the game has to be designed around it, and Champions Online did it very poorly as well.
There has to be SOME restrictions even if it allows 90% freedom, becuase without it everyone uses the same meta build since everyone can use it.
City of Heroes with archetypes and power pools actually allowed you to make better and more close to the idea in your head than Champions freeform does.
I'd agree with this, it's not for NW. A lot of the MMOs I played with a "classless" system actually did lead to three classes in the end: DPS, Tank, and Healer. Those were the classes because most people chose the minmaxing route since a lot of the endgame content was balanced around it.
No no no, there is an actual Sparta Kick by some of the NPCs that knocks you back.
I distinctly remember Traven Blackdagger (the Cragmire Crypts boss 3) has it and I think one of the Xanathar (?) NPCs in the first zone of Undermountain has the kick as well.
Freeform characters are a good idea for some games, but not for NWO. the game has to be designed around it, and Champions Online did it very poorly as well.
There has to be SOME restrictions even if it allows 90% freedom, becuase without it everyone uses the same meta build since everyone can use it.
City of Heroes with archetypes and power pools actually allowed you to make better and more close to the idea in your head than Champions freeform does.
I'd agree with this, it's not for NW. A lot of the MMOs I played with a "classless" system actually did lead to three classes in the end: DPS, Tank, and Healer. Those were the classes because most people chose the minmaxing route since a lot of the endgame content was balanced around it.
This is the only way I see making everyone happy with the next or should I say the last class added. I don't care if they decide to add brawlers, druids, bards, etc. to the game. I am only suggesting this avenue should be explored. As for City of Heroes... you do know Cryptic made that game too? They sold it to NCsoft and then it was shutdown by NCsoft a few years ago. I believe only pirated servers are currently running copies of City of Heroes, not that I care, but best not to mention it. My point is - Cryptic made the game - they should have the old code laying around somewhere they could recycle it.
No no no, there is an actual Sparta Kick by some of the NPCs that knocks you back.
I distinctly remember Traven Blackdagger (the Cragmire Crypts boss 3) has it and I think one of the Xanathar (?) NPCs in the first zone of Undermountain has the kick as well.
The animation looks the same to me, it is just aimed a little higher.
Comments
the more core and basic a class is, the higher priority it should be.
I distinctly remember Traven Blackdagger (the Cragmire Crypts boss 3) has it and I think one of the Xanathar (?) NPCs in the first zone of Undermountain has the kick as well.