There are still a number of issues with the Strahd fight in CR, from candles and cross-slash mechanics coming up at the same time, literally making no place safe at times, to another person not being able to pick up the sunsword , to a weird one where our tank died after a wipe, was transported to the campfire outside of the Strahd encounter, but was not released. We ended up abandoning after two wipes and tank couldn't release. Please take a serious look at this dungeon because it should not be in the REDQ with these issues.
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