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Mod 16 professions.

monis34#3785 monis34 Member Posts: 2 Arc User
Hello,

Are You planning to add new gear or scale titansteel/bronzewood stuff to 80 lvl?
Since new mod is released there is no profit doing masterwork.
Everything is outdated.
You did a lot of changes in mod 15 with professions to kill it with mod 16.
Post edited by monis34#3785 on

Comments

  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    They have said several times that Professions will get updated to accommodate the level 80 cap raise.

    I wonder... can we stop confusing "made it less useful to ME" with "killed it"?
  • ecrana#2080 ecrana Member Posts: 1,654 Arc User
    It's frustrating to crafters right now but this isn't the first time there's been a wait for new recipe or recipes better than campaign gear, etc.

    They've stated multiple times they wanted to get some new stuff in this mod but didn't have time to implement. Now one assumes that means, at the latest, new recipes will be out with M17. If not, get those pitchforks ready.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    edited June 2019
    To be honest, given the amount of work they've put in to fix the million and one things that went wrong with 16, I don't want to even try and imagine the cluster HAMSTER that would would have happened if they had included a full Professions + Masterwork Level 80 overhaul in there as well...
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