Firstly I want to say I really like this expansion aside from the ridiculous glitches in the boss fights in T9G it's been fun. I want to point out 2 issues I've had recenty perhaps the devolopers or somone with some knowledge of what My group maybe could change. Issue 1: Final Boss glitch. This has happened 3 times we fight Rasnisi down to 0 hit points then he just stands there not attacking and the ghost guy never knocks him off the side. The only way to fix this is to jump off the side and and completely fight the battle all over again or Camp one person at a time to see who he was glitched on. But then he immediately attacks and has 0 hp so he keeps attacking while you wait for the ghost to take him away.
Next one is my least favorite. 15k++ group 2 cleric DO and AC paladin HR CW. A real stacked group. Anyway we dps him quite quickly in the first round by about 25%. The souls spawn we kill them then he immediately spawns another set of souls back to back it happened 4 times tonight and all of those resulted in failed attempts because the soul monger charge fills up so fast and our Dinosaur and Artifacts are on cool down. It's rediculous. I have video of both issue. I'm really sick of wasting time in this dungeon. Then wait here is the best part you made this dungeon the only one you can get Ultimate Enchanting stones from at like .0000001% drop rate. I have completed over 30 of these dungeons since the additional content for rank 14 enchants was added without a single drop of Ultimat enchanting stones. I've been playing this game for 3 years and this content is by far the most aggravating and resource hogging dungeons I have played. Next to the crazy rune situation in MSVA. Please make SOME effort to fix the issues they are becoming burdensome to the point I feel like quitting this game all together.
1
Comments