I have done a search and I can't find specific post about it.
My question is this:
Now Item Level counts artifacts, gear, enchantments etc to produce a number.
In Mod 11 it will count companion gear boons everything else. Mounts too
Yesterday my DC of item Level 2700 was refused a CN on the basis that she is ''too low to be of any use''
I logged my second DC of Item Level 3155 and she was accepted straight away.
Our GF tank that had Item Level close to 3500 was dropping dead as Orcus could 1 hit him.
This high Item Level DC is mainly buff and low heal, but she was accepted ONLY due to Item Level
At the end GF said I should delete my DC as she is useless as a healer.
But if he was close to 3500 item level how could he due so easily?
Shows again that Item Level don't matter in some cases
So why here are my questions about Module 11 changes:
1. When Item Level change happens does it men that current players of Item Level let's same as my DC will be significantly reduced in the Item Level?
2. Like current 3100 becomes close to 2500 in the new count?
May be I don't fully understand it so why I wish to make this post and ask for explanation
I remember what it was when was old Gear Score. People choose who goes with them to dungeons by just looking at gear score.
3. When Item Level came out it become much better - are we going backwards to Gear Score-like system where the rich decides who is good enough and who is not?
Loyal Gear is out of reach now that dds Item Level and Legendary mounts for every char as well
And what happens with current dungeons, please?
4. If 3100 can enter FBI now after recount wold they be able to enter or they get reduced in the Item Level and be locked out?
Thank You In Advance For Answers
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Comments
The new system will basically try to put lipstick on a pig. It will be more accurate, but it wont change the fact that people will always want more than they need.
People are asking for 3k people now to run etos for petes sake.....
Preview has this all live so copy a toon there and see where you line up. It will take a while for people to get used to it..then we will be back to super unecessarily high requirements.
Else I wouldn't be asking.
My worry is that as it counts everything mounts powers boons etc chars that I got now will be greatly reduced in item level. But their skills to run CN 10x in a row and keep everyone alive will stay same.
So I see what happens, but it looks like that a lot of good players will ''loose quality'' in the view of others.
Tre'Huggar - 70 HR
Beefthor Battlebeard - 70 GF
Beefer Sutherland - 70 CW
In general, I think they tried to tweak it so that if you have progressed they way they expected, you'd be fine.
My hunter is just about BIS (curse you relic chest piece!), and I think I was around 15k. I'm going to laugh when that first LFG call comes out for 13k or something for ETOS.
TOD
Elemental Evil
Shandarar
Dread
Ice Wind Dale
Storm King's Thunder
River District
My DC in question got no boons at all except SH ones, but still is great dc for T1/T2
He was probably a fail DPS spec and needs to stop blaming others.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Could be someone with more than one geared character but only a single set of good enchants. Just a guess, I can't be bothered to swap things around like that and I'd go for rank 7s as the backup at any rate.