I just cracked 3k and my damage is pretty good. I'm in a large alliance with many, many 4k+ players. I've run nsva 9 times now, each time with what I would consider to be a "dream team" for epics or any other piece of content, and yet I've failed 8 of those 9 times. This is with us spending time before each run discussing strategy and trying to improve on previous runs. You set the minimum item leve at 2.8k yet a group with an average of 3.5k can't pass it?
What do I suggest? Add at LEAST 5 minutes to the timer, if not 10. Almost all of those times we've failed we were within a few bars of killing Storvald. An extra minute or two would make it possible. Considering I need 9 more blue marks of each type to upgrade my main and off hands.... I will never be able to at this rate.
Please, please do this. I know it's your custom to ignore most player feedback, because much of it is game-breaking, but the general feeling I'm getting both in and out of guild chat is that this is truly too difficult. If you have a party of all 4kers, sure, go nuts, but most of us haven't either played for 5 years or spent $2500 to get to 4k...
Thanks. Let me know below what you think about nsva. I understand msva doesn't have a timer, but I need to achieve that item level, and the permadeath is annoying.
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At this point, i wouldnt mind extending the timer so more people can do nsva or reducing the bosses hp. Msva i think should stay.
Personally i dont think i have ever won nsva. I have the relics fully upgraded so obviously ive done msva a ton though.
AA is a non issue, player stood in aoe as before. Noone died , same gameplay as before ...Hollowed ground, Astral Shield, Annoited Army, Devine Glow and the hole Party is at DR cap. No rank 12 dragonhoards needed to get this done with 4k IL. A non issue in a randomgroup with no TS, 80% dropped the aoe in the RAID...lol
If your 4k group can't do nsva, then there is something wrong in your group.
And it HAS to be hard... it's endgame content...not 2.8k content...
I cant advise you, if I dont know your groups composition, but 9 of 10 times SVH runs fail, if they fail, bc they lack tank or buff/debuff, not dps.
Sci-fi author: The Gods We Make, The Gods We Seek, and Ji-min
EDIT: nsva does not need 3.1k.
http://www.arcgames.com/en/forums/neverwinter/#/discussion/1228278/skt-content-for-the-non-elite-video-links-provided?sso=eyJ1bmlxdWVpZCI6IjEwNTEzMzczOSIsIm5hbWUiOiJwbGFzdGljYmF0IiwiZW1haWwiOiJvbGRjeW1hbkBnbWFpbC5jb20iLCJwaG90b3VybCI6Imh0dHBzOlwvXC93d3cuYXJjZ2FtZXMuY29tXC9pbWFnZXNcL2FjY291bnRcL3VzZXIuanBnIiwicm9sZXMiOiJNZW1iZXIsTlcgTTkgUGxheXRlc3QiLCJjbGllbnRfaWQiOiIxNDQzOTY4OTgxIn0=+4b583e4ba1d7096d52aa518416a149b2afcc8a67+1489971424+hmacsha1
I advice you to get more experience, watch some youtube videos. Maybe you guys are just too weak for it. Item lvl is just a number and it actually says nothing about the players potential.
As I said before, the problem is not dps, but buff/debuff. If you cant get the classes needed for a decent group, dont run at all. Otherwise you are just wasting everyone's time.
On the next run I checked my power and it was barely over what I normally get from my companion. On other occasions with other teams, I've checked and power was way up to 160k. Buffers are definitely called for and needed.
Look for a good mix of experienced players.
The reason we are asking for harder end game content is because some of our groups are killing the bosses in etos in seconds. ECC can be walked through as well. It's just too damn easy.
I wasn't around when the armor pen change messed up ECC but I do remember when it was extremely difficult to complete. And I remember when some groups couldn't complete it after hours in there. This is no different!
OP+GF+2xDC + 1x heal like OP/templock or
OP+GF+2xDC (if both of them know what they are doing)
GF run Knights Valor, DC runs AS+DG/BoH+BtS+HG 24/7
...and you can run mSVA successfully even with a poor performing group, as long as your supporterclasses got a minimum knoweledge and communication abilities.
I allways feel like "jabbering", only doing the minimum conversation before starting, NWO= zero communication most of the time.
1. Check the weaponenchats at the start and switch if possible
2. take buffood, that´s what it is made for: Potion of heroism +1 stats, Stronghold food + 5k HP+2% EFR, Caprese +HP
3. wear those Giant ward/slayer overloads
4. buy 2 pieces of dusk armor , it´s cheap and hard to beat
5. buy a sellsword or Merchenary etc.
6. know your class
My advice is to just inspect the player you pick random, be aware of:
-a AC/DC powerbuffer with 25k...som even don´t know the skills and powers of their class
-a GF with vorp and130k HP, replying on "lfm need GF tank"
-a buffer CW without buffs and wrong weaponenchant
-a "hdps" with bonds rank 9... that´s not the player I need, if I know I need dps in there and ask for "hdps"
.. .they troll and destroy 10 peoples fun imo and one of the main reasons, why people coordinate in so many elitechannels.
The worst case was a 3.3k IL SS CW dealing 1/10 of the mediocre GWF I run FBI with, that CW replied on "lfm 1 hdps for FBI needed", wearing a green augment with rank 8 runestones. Be carefull, hi trollfactor in SOMI chat.
Deaths hurt in a timed scenario. There is a reason the respawn is all the way at the back of the instance and they obviously want you in the middle. Dying costs time, costs buffs, costs DPS. For ramp classes that need time to get their full DPS going, thats all wasted time again.
I don't believe the content is to hard, and the IL gates are just that, IL gates. They make no guarantee that you can complete something with the minimum group level at all. The gates are just there to prevent people below that from entering so that people need to progress.
Take for example a 2.5k min item level dungeon / area
and you go in and there are like level 73 mobs
Player then complains that content is to hard for item level
not relizing the Devs counted on the fact that you have 3 bonding rune stones (not counted in items level )
and by then you might already be sucked in to opening your wallet to (compete)
If you saw lets say you need a 7000k (true item level) you might be scared off and not even try or cry unfair
this is all part of the sneak meant cause you pain monitization system and they are selling the medicine aka bonding stones
Item Level Accuracy needs to be fixed across the entire game if not it is impossible to balance pve or pvp content
I been in preview server in Svardborg, even without guild boons it was not as hard as u imply here. Do u expect all fight would be just couple hits and obtaining reward?
Neverwinter already is easy. Just need to use head on your shoulders.
I found video in internet. It's about current situation of First person shooter. How would look like quake 1 if it would be developed today./. But that video fit to current Neverwinter too. Because it shows how game diffuculity where adjusted to epic low level, and yet kids can't win only because they want instant win rather fight and win.
https://www.youtube.com/watch?v=W1ZtBCpo0eU
“The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
Gustave Le Bon.
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