As we all know Sanctuary has a slight delay upon activation. This isn't too much of an issue in PvE; however there is a big issue with it in PvP. The way it currently works, if I engage sanctuary and I am hit with a crowd control ability, lets say entangling force for example, the paladin will be lifted into the air. The real issue become when the paladin has cleansing wound slotted and because the game "thinks" I am in sanctuary I can not cast cleansing wound to break the CC. Further more I don't get the DR either from sanctuary so its an all out loss for the paladin.
This is a critical issue. Paladin's jobs are to cap plates, soak up damage, and heal/help teammates. We are target #1 for CCs and I can't count how many times BO has dropped, I have been CCed trying to go into sanctuary only to be unable to break it and be killed and resurrected at a campfire in sanctuary mode.
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Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
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