Dear Neverwinter friends,
let me ask your advice.
I am looking for a nice class to play beside my CW main.
PVE only, ability to solo the content without great difficulties, but I also don't like to feel completely useless in groups while I use cheap stuff ...
My time and budget is limited and because I am looking for a twink-class, it must be fun and effective without a lot of investment and not very difficult to play (basic play, I don't speak about mastering the class)...
Of course the "Sigil of the Controller" and the "Sigil of the Devoted" is ready to use and I own the "Heirloom Pack". But I still need to work on the enchantments and artifacts of my CW, so I can spent only a few 100k AD but not millions and the nice, unbound upgrade stuff is for my CW, too.
Do you have any tips?
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OP - Sunshine: 16000 IL
Casual Dailies
thanks a lot for your contribution!
I am interested in the "built correctly" (catchwords to search for or links are enough, I think) and I wonder, what a Great Weapon Fighter contributes to a party beside pure damage?
And in this context I fear, that contributing damage to a party with a low IL twink is not the best way?
Is tanking with cheap equipment working?
Still a lot of questions, but you mention Guardian Fighter ... can this be the right choice with a focus on buffs for group play and damage for solo play?
Up to now I was focused on my CW very much and don't really know the other classes ...
Lol at DPS Cleric being a waste! Dealing moderately high damage and multiplying overall team DPS is a waste, yeah no. Can't wait for that lostmauth nerf either so classes using it aren't murdering me in DPS.
Haste Cleric is getting nerfed from 5% to 1%, oh still think it will be viable? I mean the only reason people ran that is cause of OP bubbles which are also getting nerfed.
Man this patch can't come soon enough.
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My Cleric easily solos all campaigns aside from IWD but let's be real no class really solos that. I even solo with my level 60 armor set on with 40k health, Chains, Daunting, and Astral Shield is all I need.
"ALWAYS on the bottom:"
No. Maybe if I'm playing with 3 GWFs CWs or SWs abusing a broken set (Lostmauth's). Only time I really get majorly out DPS'd is then. And guess what, that set is getting nerfed CWs, GWFs and SWs are losing 30-40% of the damage they usually do! That will definitely even the playing field for DPS Clerics who don't benefit much from the Lostmauth set as we don't have that high enough of a crit chance unless we blow millions of AD which most don't have. Most DPS Clerics get from 6-8% extra damage from using the Lostmauths.
"the buffs they provide the team don't seem that great.:"
Um, what? That's suppose to just be a bad joke, right? Divine Glow reduces enemy's resistance 10%, divine glow increases ally's damage 5%, break the spirit increases damage by 30% when fully empowered (healer is running BTS? HAMSTER let me grab Forgemaster's for ANOTHER 15% extra damage). I run Plaguefire and can easily maintain 3 stacks AoE so that's another 45% defense debuff. I also run the old High Prophet's set which I can easily keep up 3 stacks AoE another 30% defense debuff. Oh but that was just powers and my weapon enchantment. Here's some more from my Righteous feats: Allies within 30' get 10% of my power, Foes under any of my DoT's take 10% more damage from all sources, (plaguefire procs this) I proc plaguefire AoE easily. After I hit a foe with 5 encounters they take 15% more damage from all sources. Yeah those don't really seem that great to me either man you're right.
don't try to be something you aren't:
I especially like this one the most. Something I'm not? What is the reason for there being a separate paragon tree specifically for increasing your own personal damage and party damage?
Sorry I don't want to play a haste cleric that's probably the most boring spec in any MMO I've ever played, not to mention it's getting nerfed. Spam heals on a tank that takes no damage while no one in your group takes damage. This upcoming patch is going to be a rude awakening for some folks who grew accustomed to playing with bubble and haste. We're going to have: "tank" OPs who have no idea how to hold aggro because they never had to (oh if I had a dime for every time someone instantly died when bubble ran out), garbage healers who have no idea how to heal because they aren't used to their team taking damage, dead DPS who will run in front of the tank or pull too much hate or just flat out not avoid red because they have become lazy with the bubble.
I honestly couldn't have picked a better time to return to this game, it's going to be very enjoyable. May honestly cannot come soon enough.
Alts:
Saxy Healz Paladin (Oathkeeper) [Xbox and PC]
Saxon Ranger (Warden)
Yuri Wizard (Thaumaturge)
Member of the guild: Legacy (Xbox) and Strawberry Yakuza (PC)
Of those randoms I encountered I can't speak for their builds. or what they thought they were doing but the team wasn't better off for them being on the team.
I've just yet to encounter that dps cleric in game who makes me think geeze I should respec. I usually end up thinking geeze how unlucky they got in our game.
I'm also talking from the perspective of queuing up in a random dungeon not a premade team where everyone knows the strengths and weaknesses of everyone else and how it's going to work.
And yes the cleric has very good survivability. They can indeed solo content without dying.. but if it takes 5 times as long as the other classes it's not what I'd call easy. I've leveled up 5 ( nearly 6 ) toons to 70 now and the pal was by far the easiest. I don't think I died until I hit the mid 60's and while they aren't as fast to kill things as the straight up dps classes it's way faster than the DC.. and really the dps is pretty comparable to the other classes in dungeons even as a support/tank class without the best gear on (it's an alt) I'm not that far behind the dps classes and that seems to be true of most pallys. Sometimes they do top the paingiver charts too.. by a lot. I've never seen a dc top the paingiver charts. Ever.
No offense meant or anything and none of this is aimed at you. I've never played with you. this is all just general thoughts from encountering randoms in game. I have the similar beefs with HR archers. LOL. you just don't see them that often.
welcome back to the game.
I respecced to haste simply because I was tired of the way pvp was going and I wanted my DC to earn some AD. Haste was very much in demand & I could get into T2 groups with almost no effort.
Currently I'm not sure which way I'll go. Either back to Righteous with a full focus on buffs or Faithful for straight heals, I'll decide once I see how the demand is. There's no point in running a spec that nobody wants.
To answer the OP, with the changes coming, there problably won't be a 'twink class' that can run any content at a low IL. I think that's one of the devs aims and I can't really disagree with it. All classes should have roughly equal challenges, just in different areas.
I personally find the TR (executioner tree) an enjoyable pve class with decent survivability & damage. I believe the Lostmauth nerf will even out the DPS differential with the GWF somewhat and speaking as someone who plays both classes I just find the TR to be more fun.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Anyways no offense taken. And OPs topping Paingiver can give a big thank you to the bubble and other powers and feats reflecting the damage back to the attackers. You'll see them doing a lot less damage in the future IMO.
I don't queue up for a dungeon or skirmish trying to top Paingiver. For one I'm running level 60 debuffing armor, a plaguefire, and buffing encounters. I'm there to deal moderately high damage while buffing others greatly. Trust me if I wanted to top Paingiver I'll run feytouched, dragonflight, and swap BTS for daunting light. After this nerf I could probably do it verse similarly geared players.
As for for the topic creator sorry your post went off topic. My advice for a twink class? I mean GFs will be pretty useful and you don't need to put too much money into them and they will be in high demand more so than Paladin's next month. Soloing can be pretty slow though especially if you're planning on going full tank/buffs good thing is you won't really die LMAO.
Alts:
Saxy Healz Paladin (Oathkeeper) [Xbox and PC]
Saxon Ranger (Warden)
Yuri Wizard (Thaumaturge)
Member of the guild: Legacy (Xbox) and Strawberry Yakuza (PC)
Uh yeah that's like a nice opinion dude. Please elaborate to me how buffing 3 DPS using a broken Lostmauth's set is useless. And don't give me I'll just take a GF with me to buff cause my buffs stack with theirs.
Stay ignorant though only hurting yourself
Alts:
Saxy Healz Paladin (Oathkeeper) [Xbox and PC]
Saxon Ranger (Warden)
Yuri Wizard (Thaumaturge)
Member of the guild: Legacy (Xbox) and Strawberry Yakuza (PC)
That being said, if you roll a DPS cleric then you need to make it worth the parties while. Buffs are great but quite honestly if you have competent DPS running with you then your cleric isnt doing much besides tickling the mobs. So to be worthwhile you need to have some massive output which I have never seen any DPS cleric (or similar designed toon) do in any MMO I have ever played.
They have the roll they have for a reason, just like pallys and GF's are tanks. They are built to be effective in those rolls while only mildly being effective with DPS. Some more than others granted but that is not their mo. My pally, no matter how DPS oriented I spec her, will not be as effective in DPS as a rouge, GWF or HR. Its just the way it is. Even knowing how the classes operate and having amazing gear and fully leveled abilities and stats, it just isnt going to happen.
I am glad you DPS as a cleric, but honestly you are doing a disservice to that class by placing it outside of its role. That in turn makes it harder on teams going through dungeons because they cant depend on your role anymore.
It may be that you are an excellent DPS person with your cleric, and can pound through many dungeons. I am not judging you on a personal level for that. But having pure DPS is no good when that DPS cant stay alive long enough to hit the target. Tanks can only take so much for the team.
Anywho enough about that from me. If you want to continue having your little argument then so be it. I will continue to be amused from it. It is rather off the topic though.
To the OP, I stand by what I said about making a new toon. A GF is probably the way to go for now with the info we have on upcoming updates.
Again a cleric does not have one role which is to heal. Why is Righteous a path lmao?? Clerics are a unique class because they can be built in more ways and still be an asset unlike other classes. Sorry to say it but it's the truth.
Honest to god if paingiver gave the damage I buffed for all the DPS to me on top of the damage I do already, I'd be on top no questions asked. You see the Clerics damage dealt and think to yourself damn what a waste of a slot, which I find hilarious as I'm basically doubling everyone else's damage.
I was running EToS the other day with a guildie GWF he hit a 2.8 mil crit (no GF with us btw.), "Holy buffs" "I've never hit over 1.2 mil before" "That's amazing, I'm impressed, I'm running with you more often".
Want a pissing contest? Come run a epic shores or lostmauth with me, take off that broken set (you're losing its brokenness next month anyways and it gives you 30-40% of your damage). I just hit 70 LAST WEEK 2.6k item level, no where near wearing the gear I want. If you're at my item level I'll win while wearing my level 60 armor and if you're above me you wouldn't beat me by that much and refer to me as useless waste.
Alts:
Saxy Healz Paladin (Oathkeeper) [Xbox and PC]
Saxon Ranger (Warden)
Yuri Wizard (Thaumaturge)
Member of the guild: Legacy (Xbox) and Strawberry Yakuza (PC)
As I said earlier, I am happy you can DPS, but that doesnt change my opinion that it is a disservice to your class and to a team as a whole when a team depends upon healing.
Also who said I used lostmauth? I am a pally dude. I dont do DPS. I protect chumps so they can DPS. That is my role. Could I go outside of it, absolutely, but that doesnt mean I am helping the team. Look at the builds for the other classes, which one is a healer? The only one that comes close is the pally in its devotion tree (which almost nobody spec's right now). Otherwise teams are SoL for heals. Perhaps you might want to consider that.
Now then I am done feeding you. Continue if you want but your way off topic for the OP.
Stupidly geared SWs will be kings of DPS IMO.
Alts:
Saxy Healz Paladin (Oathkeeper) [Xbox and PC]
Saxon Ranger (Warden)
Yuri Wizard (Thaumaturge)
Member of the guild: Legacy (Xbox) and Strawberry Yakuza (PC)
https://youtu.be/pQc9zUsz__Y
Don't spread false info about buff/debuff/dps specced dcs.
@firepats12#3687 Already done. Ages ago. Nobody needs a heal dc to babysit them. The reason 1 dc uses HG and the other DC uses AA is because HG doesn't stack, so the 1 is for the power boost and the other is for flat dps boost.
And just in case you want some other videos:
eCC: (was videod in mod 8)
https://youtu.be/io6daJ98EJY
eToS: (was videod in mod 8)
https://youtu.be/-XzKQvqb6Nc
CN: (mod 9 content)
https://youtu.be/DdSXDWI4lm8
These runs were flat out made possible by dps/debuff/buff specced clerics, making the bosses take as much damage as possible and thus die as quickly as possible.
Any particular other boss you want? You welcome to ask for Tiamat, I already videod a run with 25 CWs, so I am sure I can organise a 24 CW, 1 dps dc run.... @thefiresidecat The GF provides a 100% dps boost from itf, the DC provides 40% from Astral shield boosting ITF, 15% from HG boosting ITF, 40% from HG itself, 30% from break the spirit, 30% from High prophet and a bunch of other buffs and debuffs as well, totalling to far more than 100%.
I've played DCs since Alpha and have experienced all their myriad of changes. I assure you, a proper DPS cleric can be a rival for any Wizard. On top of that, if you put a proper healing DC or OP and a proper DPS DC in a party together, anything is gold. I even know of pretty darn good DPS AC DCs who also are very good at healing the party at the same time as providing buffs/debuffs/dps.
I will say again though, the DPS Cleric playstyle is not for me and it sounds like it isn't for your either, pats. That doesn't mean it isn't feasible for those it is.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
long story short everyone will still be quitting if there is no pally. LOL
With the changes in the Preview shard maybe to go Faithful once you reach 70 would be better, but we'll have to wait and see...
I stand by what I said first. DC is and should be a healer first. You don't see a GF trying to be top DPS, or a TR trying to heal people. Classes are made with one MAIN aspect in mind. Sure they can be deviations, but for most groups you need the classic 3 DPS, 1Tank, 1 healing cleric.
As to the posted videos, the only thing that it showed was that a DPS DC needs an OP GF and other OP DPS to be effective. Love to see this DPS DC try to run those things with people still gearing up and not already BiS. The ones leveling NEED heals to stay alive.
It's all a question of positioning. Lower specced groups or random pugs need good heals but an organised group of high specced players don't, they benefit much more from the de/buffs.
Honestly Pat, that was all inferable from the above posts.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox