The only class that truly broke both PVP & PVE in terms of skill difficulty.
The dev that introduced the class has already left Cryptic.
I'm hoping the class receives major rework and that they nerf divine protection daily to the ground, it is by far the most ridiculous skill from any MMOs out there.
They should bring back their one shot daily and even buff their dmg, but remove their crazy tankyness, it ruins both PVE and PVP.
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Why don't you leave my thread and go post somewhere else to cater to your post count?
We are reaching the end of this mod, we know these are the facts:
1. T2 dungeons can be cleared with only GF as tank +4dps.
2. T2 dungeons can be cleared with only Cleric as healer + 4dps.
3. T2 dungeons can be SOLOed by a single GWF.
At the beginning of the mod pallies seemed essential, but that was before guild boons and new gear, now T2 dungeons are a joke. We definitely don't need pallies anymore to run through the content.
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
1. Divine oracle hammer of fate prone and give cc immune and get reduced damage during the cast? immortality for the cleric and high chance to get killed proned.
2. opressive force? daze daze and again daze daze daze . dodge dodge opressive dodge dodge opressive. immortality and dazes. and perma ice knife prones too.
3. guardian fighter snail devoted the ultimate killer : into the fray he cast crescendo maybe you will escape it but you will end up with zero stamina then he can do and his bull charge then anvil.Somehow you escaped everything? its ok again crescendo. ALSO when he guard attacks he restore ap.
4. ranger is a category alone. things become hard forest meditation.;p
5. cleric again annointed army perma immunity damage and control?
6. the famous perma shocking or the perma courage breaker or the perma hateful knives. yes yes hateful knives for me every prone is dangerous doesnt matter who cast it.
AND so many other dailies i need a book to write them all. THE problem is player has his daily power like he casting encounters.
ONE thing i dont understand in case of cleric. hallowed ground got ap penalty fine. annointed army before the player get the 4th hit cleric cast it again. (note : only the first hit of A dot remove one sphere from the army ). who make those changes why make them ? anyway.
None of the examples you've brought should even be in this thread tbh, they are not game breaking like pally's are.
So what if HR has forest meditation? LOL
So what if GF has high burst? LOL
All these examples can be easily countered and killed, and most of them are not going to work next mod (oppressive for example).
from all things that shoud get addressed OP is the first
but we need a tone down in selfheal, wheel, drowned set +pot is too much imo and some classes also need some tonedown in buffs/selfbuffs that stack wich each other in a silly way, like ItF f.e., making endcontent redicules easy
*when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.
*when a GF join your match, you getting Prone,Stomped Away without compassion.
a "Defensive class" which deals "more DMG than an offensive class"
having a shield and a Burst out of control...no words on that.
cuz it would surely getting censored if I write what I think.
They need some change
As things stand now, it's not even close, you can go pally+4dps to any dungeon and never worry about dying.
Nothing I say is biased, I state facts, you can go sort the leaderboards by kills and look who has the highest K/D (TR) then ask any GF on the first page how he deals with TRs, guess what, they lose.
And SW deserves buffs, I've been saying this for months on both pvp forum and SW forum, the problem is not other classes being too strong, its SW being too weak. So what if GF gets nerfed tomorrow? will it help SW kill GWFs? great logic m8.
Stop sidetracking the thread or I will report and get these posts removed.
i can accept an indian cooking pasta but when it comes to a "pasta challenge" the italian chef should do it better (the striker).
now, who deal the most damage in pvp ?
GF. no contest. Crit, not crit, you are lucky if you are still alive after 2 hits.
for me the only class really deserving buffs is the HR.
Discussing paladin nerfs is pointless, 90% of us agree with you.
HRs deserve a buff in dmg, but a huge nerf in CC, thank god elven bug got fixed and we can actually counter their stupid stuff now, but during NCL when elven infinite DOT existed and you had to go negation, HRs were BEAST mode, get 1 good HR or 2 decent HRs on your team = auto win.
Just go look at the NCL leaderboard, full of HRs, and 4 of them top20, no they don't deserve a buff. Buff SW first, nerf pallies, that should be next in line.
sw has HAMSTER heals to be just buffed without thinking twice
ps ncl was way before gf, gwf buffs and way before paladins. Should be balance for previous mods or for future ones?
and still, we are talking about changes that will never see the light... at least im sure i will die way before that moment.