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9 days until new mod and still no word on paladin balance

martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
The only class that truly broke both PVP & PVE in terms of skill difficulty.

The dev that introduced the class has already left Cryptic.

I'm hoping the class receives major rework and that they nerf divine protection daily to the ground, it is by far the most ridiculous skill from any MMOs out there.

They should bring back their one shot daily and even buff their dmg, but remove their crazy tankyness, it ruins both PVE and PVP.
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Comments

  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    Or even a better solution, make divine protection be bound to 1 class only, so let's say in dungeons he can bind himself to a GF which will aggro the mobs and will still allow for a strong combo, but making entire full parties immune is ridiculous, we've been playing like this for months and nothing was done about it.
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  • edited March 2016
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  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User

    Instead of powerposting in your own thread trying to sound important, you could read one of the blogs for a change. There are changes coming. Do the reading and stop whining.

    I'm not trying to sound anything, there are ZERO details about the class balance.

    Why don't you leave my thread and go post somewhere else to cater to your post count?
  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User

    It is actually very funny that, out of all my level 70 alts, my Paladin clears the Dread Ring lairs with the most ease. Content is designed around Divine Protector though, so I doubt it will be nerfed to the ground.

    How so?

    We are reaching the end of this mod, we know these are the facts:

    1. T2 dungeons can be cleared with only GF as tank +4dps.
    2. T2 dungeons can be cleared with only Cleric as healer + 4dps.
    3. T2 dungeons can be SOLOed by a single GWF.

    At the beginning of the mod pallies seemed essential, but that was before guild boons and new gear, now T2 dungeons are a joke. We definitely don't need pallies anymore to run through the content.
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  • mrvincent1959mrvincent1959 Member, NW M9 Playtest Posts: 740 Arc User
    A little bird told me class "balance" will take place between Mod 9 and 10
    twitch.tv/kaligold
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User

    A little bird told me class "balance" will take place between Mod 9 and 10

    A little bird told me, "dont put the hopes up..."
    icydrake%20avatar2_zpsg7rp0xti.jpg

    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • zibadawazibadawa Member Posts: 1,266 Arc User
    Has there ever been any word on any balance on anything ever? Other than "we're nerfing things for the 'sake of the economy'" type of "balance".
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    THE problem is not even the divine protector but the ap gain. OK NERF divine protector. THEN who is next ?
    1. Divine oracle hammer of fate prone and give cc immune and get reduced damage during the cast? immortality for the cleric and high chance to get killed proned.
    2. opressive force? daze daze and again daze daze daze . dodge dodge opressive dodge dodge opressive. immortality and dazes. and perma ice knife prones too.
    3. guardian fighter snail devoted the ultimate killer : into the fray he cast crescendo maybe you will escape it but you will end up with zero stamina then he can do and his bull charge then anvil.Somehow you escaped everything? its ok again crescendo. ALSO when he guard attacks he restore ap.
    4. ranger is a category alone. things become hard forest meditation.;p
    5. cleric again annointed army perma immunity damage and control?
    6. the famous perma shocking or the perma courage breaker or the perma hateful knives. yes yes hateful knives for me every prone is dangerous doesnt matter who cast it.
    AND so many other dailies i need a book to write them all. THE problem is player has his daily power like he casting encounters.

    ONE thing i dont understand in case of cleric. hallowed ground got ap penalty fine. annointed army before the player get the 4th hit cleric cast it again. (note : only the first hit of A dot remove one sphere from the army ). who make those changes why make them ? anyway.

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  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    edited March 2016

    THE problem is not even the divine protector but the ap gain. OK NERF divine protector. THEN who is next ?
    1. Divine oracle hammer of fate prone and give cc immune and get reduced damage during the cast? immortality for the cleric and high chance to get killed proned.
    2. opressive force? daze daze and again daze daze daze . dodge dodge opressive dodge dodge opressive. immortality and dazes. and perma ice knife prones too.
    3. guardian fighter snail devoted the ultimate killer : into the fray he cast crescendo maybe you will escape it but you will end up with zero stamina then he can do and his bull charge then anvil.Somehow you escaped everything? its ok again crescendo. ALSO when he guard attacks he restore ap.
    4. ranger is a category alone. things become hard forest meditation.;p
    5. cleric again annointed army perma immunity damage and control?
    6. the famous perma shocking or the perma courage breaker or the perma hateful knives. yes yes hateful knives for me every prone is dangerous doesnt matter who cast it.
    AND so many other dailies i need a book to write them all. THE problem is player has his daily power like he casting encounters.

    ONE thing i dont understand in case of cleric. hallowed ground got ap penalty fine. annointed army before the player get the 4th hit cleric cast it again. (note : only the first hit of A dot remove one sphere from the army ). who make those changes why make them ? anyway.

    AP cleric gain is already nerfed (you can check on preview), and even if pally still has other insane abilities, we can still clear AROUND him, but when 5 members are immune (especially with the meta of 5v5 at mid) it makes things impossible to clear.

    None of the examples you've brought should even be in this thread tbh, they are not game breaking like pally's are.

    So what if HR has forest meditation? LOL
    So what if GF has high burst? LOL

    All these examples can be easily countered and killed, and most of them are not going to work next mod (oppressive for example).
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited March 2016
    where is that blog about class balance and details about rework? I did not find anything helpfull till now, sry maybe I am blind

    from all things that shoud get addressed OP is the first
    but we need a tone down in selfheal, wheel, drowned set +pot is too much imo and some classes also need some tonedown in buffs/selfbuffs that stack wich each other in a silly way, like ItF f.e., making endcontent redicules easy
  • xgrandz02xgrandz02 Member Posts: 702 Arc User
    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.
    <::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    xgrandz02 said:

    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.

    That's not a problem, TR kills GFs, any 2 players that focus fire can kill a GF, even a cleric+1dps can clear a GF, try saying the same about a pally (TR vs pally? ROFL, even +5dps vs pally and he can tank for days if he's not HAMSTER).
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    nope, a company that implents broken classes from the start and let us suffer for ages from these silly drains is just dumb as sh..
  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited March 2016

    xgrandz02 said:

    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.

    That's not a problem, TR kills GFs, any 2 players that focus fire can kill a GF, even a cleric+1dps can clear a GF, try saying the same about a pally (TR vs pally? ROFL, even +5dps vs pally and he can tank for days if he's not HAMSTER).
    maybe, but I am so tired of playing all day against drains and ambush GF´s , so silly that I will quit too in mod 9 if nothing will happen
    Post edited by schietindebux on
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  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited March 2016

    xgrandz02 said:

    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.

    That's not a problem, TR kills GFs, any 2 players that focus fire can kill a GF, even a cleric+1dps can clear a GF, try saying the same about a pally (TR vs pally? ROFL, even +5dps vs pally and he can tank for days if he's not HAMSTER).
    maybe, but I am so tired of playing all day against drains and ambush GF´s , so silly that I will quit too in mod 9 if nothing will happen
    those were just words from a guy who just finished to gear up its gf... i wouldnt really take them in consideration
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  • malabogpigfeedermalabogpigfeeder Member Posts: 97 Arc User
    edited March 2016

    Or even a better solution, make divine protection be bound to 1 class only, so let's say in dungeons he can bind himself to a GF which will aggro the mobs and will still allow for a strong combo, but making entire full parties immune is ridiculous, we've been playing like this for months and nothing was done about it.

    Nonsense, Cryptic has a objective which i agree with. a party must have a leader(healer/buffer), a protector (tank/buffer) and 3 dps, that's putting 2 tanks on purpose, and in other ocasions it would work poorly since many deaths are caused by floor aoe's or impact aoe's, but i do agree that DP needs a rework.
    I would appreciate you to not read my signature, now that you did, dont do it again.
  • urlord283urlord283 Member, NW M9 Playtest Posts: 1,084 Arc User
    edited March 2016
    A palli and almost anything else can hold a point forever

    They need some change

  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User

    Or even a better solution, make divine protection be bound to 1 class only, so let's say in dungeons he can bind himself to a GF which will aggro the mobs and will still allow for a strong combo, but making entire full parties immune is ridiculous, we've been playing like this for months and nothing was done about it.

    Nonsense, Cryptic has a objective which i agree with. a party must have a leader(healer/buffer), a protector (tank/buffer) and 3 dps, that's putting 2 tanks on purpose, and in other ocasions it would work poorly since many deaths are caused by floor aoe's or impact aoe's, but i do agree that DP needs a rework.
    Do you not realize you just literally repeated what I said? GF+OP = tank+healer + 3dps, that is exactly what I suggested, but instead make divine protection be bound to 1 guy, which will then actually make sense for GF to stack aggro and be a true tank with the help of OP protecting him.

    As things stand now, it's not even close, you can go pally+4dps to any dungeon and never worry about dying.
  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    edited March 2016
    rayrdan said:

    xgrandz02 said:

    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.

    That's not a problem, TR kills GFs, any 2 players that focus fire can kill a GF, even a cleric+1dps can clear a GF, try saying the same about a pally (TR vs pally? ROFL, even +5dps vs pally and he can tank for days if he's not HAMSTER).
    maybe, but I am so tired of playing all day against drains and ambush GF´s , so silly that I will quit too in mod 9 if nothing will happen
    those were just words from a guy who just finished to gear up its gf... i wouldnt really take them in consideration
    Yes, clearly I'm some biased person who rolls classes by their FOTM, and not someone who endured by using the weakest class during the only NCL pvp season WITH avalanche boon.

    Nothing I say is biased, I state facts, you can go sort the leaderboards by kills and look who has the highest K/D (TR) then ask any GF on the first page how he deals with TRs, guess what, they lose.

    And SW deserves buffs, I've been saying this for months on both pvp forum and SW forum, the problem is not other classes being too strong, its SW being too weak. So what if GF gets nerfed tomorrow? will it help SW kill GWFs? great logic m8.

    Stop sidetracking the thread or I will report and get these posts removed.
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  • rayrdanrayrdan Member Posts: 5,410 Arc User

    rayrdan said:

    xgrandz02 said:

    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.

    That's not a problem, TR kills GFs, any 2 players that focus fire can kill a GF, even a cleric+1dps can clear a GF, try saying the same about a pally (TR vs pally? ROFL, even +5dps vs pally and he can tank for days if he's not HAMSTER).
    maybe, but I am so tired of playing all day against drains and ambush GF´s , so silly that I will quit too in mod 9 if nothing will happen
    those were just words from a guy who just finished to gear up its gf... i wouldnt really take them in consideration
    Yes, clearly I'm some biased person who rolls classes by their FOTM, and not someone who endured by using the weakest class during the only NCL pvp season WITH avalanche boon.

    Nothing I say is biased, I state facts, you can go sort the leaderboards by kills and look who has the highest K/D (TR) then ask any GF on the first page how he deals with TRs, guess what, they lose.

    And SW deserves buffs, I've been saying this for months on both pvp forum and SW forum, the problem is not other classes being too strong, its SW being too weak. So what if GF gets nerfed tomorrow? will it help SW kill GWFs? great logic m8.

    Stop sidetracking the thread or I will report and get these posts removed.
    the point is gf right now has a ridicolous amount of burst. 1 fact.
    i can accept an indian cooking pasta but when it comes to a "pasta challenge" the italian chef should do it better (the striker).
    now, who deal the most damage in pvp ?
    GF. no contest. Crit, not crit, you are lucky if you are still alive after 2 hits.
    for me the only class really deserving buffs is the HR.
    Discussing paladin nerfs is pointless, 90% of us agree with you.
  • martianmnhuntermartianmnhunter Member, NW M9 Playtest Posts: 236 Arc User
    rayrdan said:

    rayrdan said:

    xgrandz02 said:

    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.

    That's not a problem, TR kills GFs, any 2 players that focus fire can kill a GF, even a cleric+1dps can clear a GF, try saying the same about a pally (TR vs pally? ROFL, even +5dps vs pally and he can tank for days if he's not HAMSTER).
    maybe, but I am so tired of playing all day against drains and ambush GF´s , so silly that I will quit too in mod 9 if nothing will happen
    those were just words from a guy who just finished to gear up its gf... i wouldnt really take them in consideration
    Yes, clearly I'm some biased person who rolls classes by their FOTM, and not someone who endured by using the weakest class during the only NCL pvp season WITH avalanche boon.

    Nothing I say is biased, I state facts, you can go sort the leaderboards by kills and look who has the highest K/D (TR) then ask any GF on the first page how he deals with TRs, guess what, they lose.

    And SW deserves buffs, I've been saying this for months on both pvp forum and SW forum, the problem is not other classes being too strong, its SW being too weak. So what if GF gets nerfed tomorrow? will it help SW kill GWFs? great logic m8.

    Stop sidetracking the thread or I will report and get these posts removed.
    the point is gf right now has a ridicolous amount of burst. 1 fact.
    i can accept an indian cooking pasta but when it comes to a "pasta challenge" the italian chef should do it better (the striker).
    now, who deal the most damage in pvp ?
    GF. no contest. Crit, not crit, you are lucky if you are still alive after 2 hits.
    for me the only class really deserving buffs is the HR.
    Discussing paladin nerfs is pointless, 90% of us agree with you.
    Yep, I agree, it is the only class that has true variety, it can go pure glass cannon or it can go pure tank.

    HRs deserve a buff in dmg, but a huge nerf in CC, thank god elven bug got fixed and we can actually counter their stupid stuff now, but during NCL when elven infinite DOT existed and you had to go negation, HRs were BEAST mode, get 1 good HR or 2 decent HRs on your team = auto win.

    Just go look at the NCL leaderboard, full of HRs, and 4 of them top20, no they don't deserve a buff. Buff SW first, nerf pallies, that should be next in line.
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited March 2016

    rayrdan said:

    rayrdan said:

    xgrandz02 said:

    More important, there's no words about GF Burst!

    *when a Paladin join your match, it becomes automatically Boring and a waste of time because with his ability to make everyone around him immune to dmg it's ridiculous and most of time everyone stop fighting.


    *when a GF join your match, you getting Prone,Stomped Away without compassion.
    a "Defensive class" which deals "more DMG than an offensive class"
    having a shield and a Burst out of control...no words on that.
    cuz it would surely getting censored if I write what I think.

    That's not a problem, TR kills GFs, any 2 players that focus fire can kill a GF, even a cleric+1dps can clear a GF, try saying the same about a pally (TR vs pally? ROFL, even +5dps vs pally and he can tank for days if he's not HAMSTER).
    maybe, but I am so tired of playing all day against drains and ambush GF´s , so silly that I will quit too in mod 9 if nothing will happen
    those were just words from a guy who just finished to gear up its gf... i wouldnt really take them in consideration
    Yes, clearly I'm some biased person who rolls classes by their FOTM, and not someone who endured by using the weakest class during the only NCL pvp season WITH avalanche boon.

    Nothing I say is biased, I state facts, you can go sort the leaderboards by kills and look who has the highest K/D (TR) then ask any GF on the first page how he deals with TRs, guess what, they lose.

    And SW deserves buffs, I've been saying this for months on both pvp forum and SW forum, the problem is not other classes being too strong, its SW being too weak. So what if GF gets nerfed tomorrow? will it help SW kill GWFs? great logic m8.

    Stop sidetracking the thread or I will report and get these posts removed.
    the point is gf right now has a ridicolous amount of burst. 1 fact.
    i can accept an indian cooking pasta but when it comes to a "pasta challenge" the italian chef should do it better (the striker).
    now, who deal the most damage in pvp ?
    GF. no contest. Crit, not crit, you are lucky if you are still alive after 2 hits.
    for me the only class really deserving buffs is the HR.
    Discussing paladin nerfs is pointless, 90% of us agree with you.
    Yep, I agree, it is the only class that has true variety, it can go pure glass cannon or it can go pure tank.

    HRs deserve a buff in dmg, but a huge nerf in CC, thank god elven bug got fixed and we can actually counter their stupid stuff now, but during NCL when elven infinite DOT existed and you had to go negation, HRs were BEAST mode, get 1 good HR or 2 decent HRs on your team = auto win.

    Just go look at the NCL leaderboard, full of HRs, and 4 of them top20, no they don't deserve a buff. Buff SW first, nerf pallies, that should be next in line.
    lets avoid to mention elven battle is bugged to totally nullify thorned root ticks now...from infinity to zero ticks.
    sw has HAMSTER heals to be just buffed without thinking twice

    ps ncl was way before gf, gwf buffs and way before paladins. Should be balance for previous mods or for future ones?

    and still, we are talking about changes that will never see the light... at least im sure i will die way before that moment.
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User

    It is actually very funny that, out of all my level 70 alts, my Paladin clears the Dread Ring lairs with the most ease. Content is designed around Divine Protector though, so I doubt it will be nerfed to the ground.

    What.. lol.

    any of my dps toons can clear any of those much quicker.. my gwf can pull the entire thing and kill it all in a few swing strokes.

    Its not even close.. even my worst dps toon my HR.. is far quicker then my paladin.




  • edited March 2016
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