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so whats this new i can insta heal myslef going on?

lemonchilllemonchill Member Posts: 523 Arc User
edited November 2015 in PvP Discussion
for the last couple of days i have seen a number of players been able to almost instant heal them self's during pvp fights. no they didnt use that artifact and i find it hard to believe that a potion can heal from 35% to almost full hp bar (that's an average of 65-75k hp at least) as the player hp bar goes down and suddenly in a matter of seconds his hp is almost full!
and no theres is no healer near them most of the time it happens when i do 1v1

so any1 have any explanation for this?

Comments

  • sasagerusasageru Member Posts: 269 Arc User
    Lifesteal
    DPS Rogue | Heal/Buff Cleric
     
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    gift of faith
    icydrake%20avatar2_zpsg7rp0xti.jpg

    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    Magic
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • obsydian666obsydian666 Member Posts: 329 Arc User
    Balance
  • trentbail21trentbail21 Member Posts: 433 Arc User
    Most likely lifesteal. Its great.
    Find me in game if you want and send me a domination/ gaunt invite. If you are good and im not busy ill play with you. Im not an elitist ill play with almost anyone.
  • kisakeekisakee Member Posts: 193 Arc User
    Absolutely is
    r9jtqurw.jpg

  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    Batle Pot of Restoration with incoming healing and healing pot utility boon and redcap brew can heal for over 60k HP.
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • zibadawazibadawa Member Posts: 1,266 Arc User
    Pretty sure I've seen people insta-healing for large sums while not attacking or moving in any way.
  • lemonchilllemonchill Member Posts: 523 Arc User
    zibadawa said:

    Pretty sure I've seen people insta-healing for large sums while not attacking or moving in any way.

    thats what im talking about the player draw away from fight for a second or two and suddenly he got almost full hp bar. i mean common how is that possible?
  • rustlordrustlord Member Posts: 1,454 Arc User
    zeusom said:

    Batle Pot of Restoration with incoming healing and healing pot utility boon and redcap brew can heal for over 60k HP.

    This. I do it all the time.

    Also "Elven Tranquility -- When being struck by a foe you have a chance to heal yourself for 20000 HP."
    + "Enraged Regrowth -- When taking damage you have a chance to heal 20000 Hit Points over a few (4) seconds. After this effect ends you have 4000 more Defense for 10 seconds."
    + Lifesteal
  • subnoctesubnocte Member Posts: 341 Arc User
    edited November 2015
    Yeah I've seen people go from almost nothing to full health without moving or attacking. I assumed exploit.
  • zeusomzeusom Member, NW M9 Playtest Posts: 810 Arc User
    The answer is all these things and more - its not magic.

    Elven tranquility/Enraged regrowth boons
    Lifesteal procs bolstered by Endless consumption and incoming heal
    Battle potions heal for a lot now and are enhanced by inc heal, redcap boon, SH boon.
    Many classes have feats/encounters that give self healings
    DC Gift of Faith heals to full in a very few sec - DC need not be anywhere nearby
    Of course, Waters and Wheel artifacts

    That is most of it. Am sure I am forgetting a few minor sources but that sums it up.
    Sopi (aka Haxbox) SW [Synergy]
    Sopi SW Youtube channel pvp brickabrack

  • zibadawazibadawa Member Posts: 1,266 Arc User
    zeusom said:

    The answer is all these things and more - its not magic.

    Elven tranquility/Enraged regrowth boons
    Lifesteal procs bolstered by Endless consumption and incoming heal
    Battle potions heal for a lot now and are enhanced by inc heal, redcap boon, SH boon.
    Many classes have feats/encounters that give self healings
    DC Gift of Faith heals to full in a very few sec - DC need not be anywhere nearby
    Of course, Waters and Wheel artifacts

    That is most of it. Am sure I am forgetting a few minor sources but that sums it up.

    You can see when artifacts are used. Even if the user is stealthed. Especially so for artifacts that create obvious effects, such as a Wheel, but even Sigils of the Devoted create a clearly visible effect anyone can see.

    Lifesteal requires you to attack in some fashion. They are not triggering, say, Avalanche and luckily leeching from it, and Fey Thistle won't restore as much as they are getting back.

    I assume you should see the potion drinking animation when they use it, and this animation is *very* long for pvp potions--normal healing pots are instant, but pvp potions take several seconds to consume. I've not tried to test this, though, so maybe not.

    Class self-healing abilities have obvious visual effects, such as the character having to move an arm or something.
  • rustlordrustlord Member Posts: 1,454 Arc User
    zibadawa said:

    zeusom said:

    The answer is all these things and more - its not magic.

    Elven tranquility/Enraged regrowth boons
    Lifesteal procs bolstered by Endless consumption and incoming heal
    Battle potions heal for a lot now and are enhanced by inc heal, redcap boon, SH boon.
    Many classes have feats/encounters that give self healings
    DC Gift of Faith heals to full in a very few sec - DC need not be anywhere nearby
    Of course, Waters and Wheel artifacts

    That is most of it. Am sure I am forgetting a few minor sources but that sums it up.

    You can see when artifacts are used. Even if the user is stealthed. Especially so for artifacts that create obvious effects, such as a Wheel, but even Sigils of the Devoted create a clearly visible effect anyone can see.

    Lifesteal requires you to attack in some fashion. They are not triggering, say, Avalanche and luckily leeching from it, and Fey Thistle won't restore as much as they are getting back.

    I assume you should see the potion drinking animation when they use it, and this animation is *very* long for pvp potions--normal healing pots are instant, but pvp potions take several seconds to consume. I've not tried to test this, though, so maybe not.

    Class self-healing abilities have obvious visual effects, such as the character having to move an arm or something.
    If you use PvP potion while moving, or press WASD, or say, press 3 or while in dodge, casting or while doing something else, it cancels the potion drinking effect.
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    You know I have noticed something that seemed like excessive healing going on lately but I have nothing to go with just the suspicion. Without any conclusive evidence I can only attribute it to LS of a boon or dot or such as the cases I get curious of are evasive people not using artifacts to heal. I even wondered at first if they brought back one of the old bugs where you could put healing pots/foods in side by side inventory slots and get them all on their own timers but I haven't found any instance of that again.
  • vladious1977vladious1977 Member Posts: 244 Arc User
    I notice it in level 10-19 bracket myself. I face a few TR's on my DC's that are able to not only one shot me and are CRAZY tanky. Not only that any damage you do give them is healed up while you are waiting to respawn. I got one down to a quarter health and in the span of a second his health was right back up after I died. Usually how a fight with a TR goes I am dodging the heck out of em and throwing em around when I am not dodging just buying time till a team mate comes and kills him. I do not focus on trying to kill just try to survive and if the TR dies in the process so be it yet I do not focus on killing him. I am a DC so am 20000 percent certain there is no way in heck they have gift of life on them.

    Before I use to think it was just guild gear. Inspecting these people would prove that assumption to be 100 percent correct. Now I inspect and they are wearing common twink gear a couple times it was a TR in Greens. Nothing I have not faced a million times before with very little troubles. Most generally it is just a good fight. This is nothing CRAZY common. It is maybe like 1 out of 50 TR's I fight. Yet it does happen. I have been racking my brain to find a plausible explanation as before like with the guild gear EXPLOIT there is a cause.

    One explanation for some unknown reason it is not showing me he is drinking and his health pool was soo small it just instant healed him or I lagged for a second or two and it did not show that it regened via a pot so it appeared he just insta healed. Which is a very good explanation if they do not move and I am not moving I am planted so I can not say for sure it was not lag.

    In the end I just chalked it up as these guys must have been a very highly skilled TR and knew how to build and what enchants to use mixed with some crazy lag. I am still not 100 percent convinced this is not a good explanation. Sounds right to me and looks plausible. If there is another explanation like a glitch that is being exploited that will make me feel a little better lol. Yet I doubt it.
  • mamalion1234mamalion1234 Member, NW M9 Playtest Posts: 3,415 Arc User
    rustlord said:

    zeusom said:

    Batle Pot of Restoration with incoming healing and healing pot utility boon and redcap brew can heal for over 60k HP.

    This. I do it all the time.

    Also "Elven Tranquility -- When being struck by a foe you have a chance to heal yourself for 20000 HP."
    + "Enraged Regrowth -- When taking damage you have a chance to heal 20000 Hit Points over a few (4) seconds. After this effect ends you have 4000 more Defense for 10 seconds."
    + Lifesteal
    the healing boons affected from the depression today i got 10k with elven tranquility
  • zibadawazibadawa Member Posts: 1,266 Arc User
    edited November 2015

    I notice it in level 10-19 bracket myself. I face a few TR's on my DC's that are able to not only one shot me and are CRAZY tanky. Not only that any damage you do give them is healed up while you are waiting to respawn. I got one down to a quarter health and in the span of a second his health was right back up after I died. Usually how a fight with a TR goes I am dodging the heck out of em and throwing em around when I am not dodging just buying time till a team mate comes and kills him. I do not focus on trying to kill just try to survive and if the TR dies in the process so be it yet I do not focus on killing him. I am a DC so am 20000 percent certain there is no way in heck they have gift of life on them.

    Before I use to think it was just guild gear. Inspecting these people would prove that assumption to be 100 percent correct. Now I inspect and they are wearing common twink gear a couple times it was a TR in Greens. Nothing I have not faced a million times before with very little troubles. Most generally it is just a good fight. This is nothing CRAZY common. It is maybe like 1 out of 50 TR's I fight. Yet it does happen. I have been racking my brain to find a plausible explanation as before like with the guild gear EXPLOIT there is a cause.

    One explanation for some unknown reason it is not showing me he is drinking and his health pool was soo small it just instant healed him or I lagged for a second or two and it did not show that it regened via a pot so it appeared he just insta healed. Which is a very good explanation if they do not move and I am not moving I am planted so I can not say for sure it was not lag.

    In the end I just chalked it up as these guys must have been a very highly skilled TR and knew how to build and what enchants to use mixed with some crazy lag. I am still not 100 percent convinced this is not a good explanation. Sounds right to me and looks plausible. If there is another explanation like a glitch that is being exploited that will make me feel a little better lol. Yet I doubt it.

    With twink gear at low levels he can probably get his regen stat relatively high, which could cause him to regenerate to full very quickly once he exits combat. Still, there's a noticeable time gap between when the last blow is struck and when you are officially tagged as "not in combat", so unless his regen is so high he is actually regenerating most of his health every tick, I don't think this would explain it. If you see it again maybe check that guy's regen stat, see if it's crazy.
  • kweassakweassa Member Posts: 2,390 Arc User
    If you ask me, nerfing SE should also involve nerfing these instaheals.

    So, nowadays, on one hand, we've got people boasting they've got over 150k HP and do not care about SE. On the other hand, we've got people activating 2~3 item/equipments and just basically healing back to full health after being hit with even something as strong as SE.

    So then, what happens when the SE 1-shot is moved out of the equation? If even that broken, corny and cheesy SE can't kill someone, then what can?

    Most of damage inflicted in reasonable amounts are just simply offset by high lifesteal. Any big damage is offset by stuff like the Wheel, which has only a 1min cooldown.

    So, you people think SE is broken and cheesy chit that needs to be fixed? Absolutely. Totally agree.

    But I've got a fleeting suspicion that once I mention that "the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed", many of you are not gonna like it.

    Well, I'm sorry to say the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed.



    Stop making excuses. Be a man.
    If you know something to be broken, stop using it.
    Otherwise, you've got no right to be speaking of 'balance.'
  • vladious1977vladious1977 Member Posts: 244 Arc User
    edited November 2015
    zibadawa said:

    I notice it in level 10-19 bracket myself. I face a few TR's on my DC's that are able to not only one shot me and are CRAZY tanky. Not only that any damage you do give them is healed up while you are waiting to respawn. I got one down to a quarter health and in the span of a second his health was right back up after I died. Usually how a fight with a TR goes I am dodging the heck out of em and throwing em around when I am not dodging just buying time till a team mate comes and kills him. I do not focus on trying to kill just try to survive and if the TR dies in the process so be it yet I do not focus on killing him. I am a DC so am 20000 percent certain there is no way in heck they have gift of life on them.

    Before I use to think it was just guild gear. Inspecting these people would prove that assumption to be 100 percent correct. Now I inspect and they are wearing common twink gear a couple times it was a TR in Greens. Nothing I have not faced a million times before with very little troubles. Most generally it is just a good fight. This is nothing CRAZY common. It is maybe like 1 out of 50 TR's I fight. Yet it does happen. I have been racking my brain to find a plausible explanation as before like with the guild gear EXPLOIT there is a cause.

    One explanation for some unknown reason it is not showing me he is drinking and his health pool was soo small it just instant healed him or I lagged for a second or two and it did not show that it regened via a pot so it appeared he just insta healed. Which is a very good explanation if they do not move and I am not moving I am planted so I can not say for sure it was not lag.

    In the end I just chalked it up as these guys must have been a very highly skilled TR and knew how to build and what enchants to use mixed with some crazy lag. I am still not 100 percent convinced this is not a good explanation. Sounds right to me and looks plausible. If there is another explanation like a glitch that is being exploited that will make me feel a little better lol. Yet I doubt it.

    With twink gear at low levels he can probably get his regen stat relatively high, which could cause him to regenerate to full very quickly once he exits combat. Still, there's a noticeable time gap between when the last blow is struck and when you are officially tagged as "not in combat", so unless his regen is so high he is actually regenerating most of his health every tick, I don't think this would explain it. If you see it again maybe check that guy's regen stat, see if it's crazy.
    I honestly think it is a really simple explanation as it is like I stated not common enough to be an exploit. I think the easiest explanation is lag mixed with either a pot or artifact use or could be a delay on my client due to lag and he got it back on the killing blow. However I am not sure this is EVERYONE'S experience but in a case like this unless it happens really really often there has to be some explanation. The thing is here there is no right answer. There is MANY things in game that can cause someone to go from almost dead to full health in a blink of an eye and if you hit a small lag spike it can look completely like someone just did an exploit. Heck to you it looks so real and you can even record it but even recording it it does not answer the question of lag/latency as that can play a very big part of the illusion of exploit and most of what people think are exploits can be contributed to lag/latency. I have even had people kill me who where no where close to me before. It happens but the answer is lag. Lag/latency happens no matter what kind of system or internet you have. No one is immune because you do not control the internet. A server can have a hick up miles away or be DDOSED and guess what you will feel the pain.

    In short BAN LAG. lol it is the major source for people crying exploit in almost any game. Even I am guilty of this.
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    edited November 2015
    kweassa said:

    If you ask me, nerfing SE should also involve nerfing these instaheals.

    So, nowadays, on one hand, we've got people boasting they've got over 150k HP and do not care about SE. On the other hand, we've got people activating 2~3 item/equipments and just basically healing back to full health after being hit with even something as strong as SE.

    So then, what happens when the SE 1-shot is moved out of the equation? If even that broken, corny and cheesy SE can't kill someone, then what can?

    Most of damage inflicted in reasonable amounts are just simply offset by high lifesteal. Any big damage is offset by stuff like the Wheel, which has only a 1min cooldown.

    So, you people think SE is broken and cheesy chit that needs to be fixed? Absolutely. Totally agree.

    But I've got a fleeting suspicion that once I mention that "the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed", many of you are not gonna like it.

    Well, I'm sorry to say the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed.



    I was noticing yesterday on my TR just how much a factor lifesteal was even at a meager 11%. I rushed node 2 in GG which was controlled by an enemy team and the NPC's were up. My lifesteal was enough to offset any damage the NPC's did to me and I could fight without any concern. An enemy DC and a few other enemy players moved to the node and I still had no concern and my lifesteal could offset everything thrown at me (fortunately there was no real CC put to me). The DC, of course, could easily heal the enemy NPC's and players so they were also at no risk and this situation could have persisted indefinitely.

    Had the NPC's not been up I would have been in much more trouble, and them being up actually worked to my advantage instead of the enemy team with control of them and that shows you how stupid some things in this game have become.
  • canmanncanmann Member Posts: 203 Arc User
    Lifesteal + AoE attacks = godmode
  • hedgebethedgebet Member, NW M9 Playtest Posts: 447 Arc User
    canmann said:

    Lifesteal + AoE attacks = godmode

    But it requires skill and stuff. I, like actually have to press a button sometimes, and I also sometimes have to watch the screen too -- but usually not.
  • sweatapodimassweatapodimas Member Posts: 257 Arc User
    kweassa said:

    If you ask me, nerfing SE should also involve nerfing these instaheals.

    So, nowadays, on one hand, we've got people boasting they've got over 150k HP and do not care about SE. On the other hand, we've got people activating 2~3 item/equipments and just basically healing back to full health after being hit with even something as strong as SE.

    So then, what happens when the SE 1-shot is moved out of the equation? If even that broken, corny and cheesy SE can't kill someone, then what can?

    Most of damage inflicted in reasonable amounts are just simply offset by high lifesteal. Any big damage is offset by stuff like the Wheel, which has only a 1min cooldown.

    So, you people think SE is broken and cheesy chit that needs to be fixed? Absolutely. Totally agree.

    But I've got a fleeting suspicion that once I mention that "the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed", many of you are not gonna like it.

    Well, I'm sorry to say the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed.



    This is why I feel no remorse. What's the alternative? Where is this "skillful" TR build that others talk about so much lol?

    Sab/CoS/OD/Invis Infil./lurkers? Again, lots of glass houses here fellas.

    The the circle of nerf goes round and round, round and round, round and round...
    "Jazz isn't dead, it just smells funny" - Frank Zappa
  • neoxyphusneoxyphus Member Posts: 43 Arc User
    Been seeing this a lot...Different classes but generally GWFs/TRs/CWs/SWs...Not sure what's up. Pretty sure its not lifesteal, they weren't doing damage to me and all the sudden full heal...wtf.
    Casamir
    3K IL WK Sabo TR
    Trying to suck less @ pvp near you
  • This content has been removed.
  • trentbail21trentbail21 Member Posts: 433 Arc User

    Well, to GWF insta full heal: sometimes I do just throw fully buffed hidden daggers into a group of players (hard to notice the animation). If endless consumption proccs, I'm 100% HP again.

    You have to love node fights with mobs on it right lol? I do this all the time. Takes like 7 ppl to kill me off of 2 or 4 in GG.
    Find me in game if you want and send me a domination/ gaunt invite. If you are good and im not busy ill play with you. Im not an elitist ill play with almost anyone.
  • icyphishicyphish Member, NW M9 Playtest Posts: 1,255 Arc User
    i did that on node 5-6 months ago before too many ppl figuring it out and ppl accused me for using hacks :\
    icydrake%20avatar2_zpsg7rp0xti.jpg

    Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
  • setillsetill Member Posts: 90 Arc User
    icyphish said:

    i did that on node 5-6 months ago before too many ppl figuring it out and ppl accused me for using hacks :\

    Me remember, me laughed :D

  • schietindebuxschietindebux Member Posts: 4,292 Arc User
    edited November 2015
    there is a stronghold boon that shares healpots to allies?
    don´t know if it works in PVP too
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