for the last couple of days i have seen a number of players been able to almost instant heal them self's during pvp fights. no they didnt use that artifact and i find it hard to believe that a potion can heal from 35% to almost full hp bar (that's an average of 65-75k hp at least) as the player hp bar goes down and suddenly in a matter of seconds his hp is almost full!
and no theres is no healer near them most of the time it happens when i do 1v1
so any1 have any explanation for this?
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Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
Sopi SW Youtube channel pvp brickabrack
Sopi SW Youtube channel pvp brickabrack
Also "Elven Tranquility -- When being struck by a foe you have a chance to heal yourself for 20000 HP."
+ "Enraged Regrowth -- When taking damage you have a chance to heal 20000 Hit Points over a few (4) seconds. After this effect ends you have 4000 more Defense for 10 seconds."
+ Lifesteal
Elven tranquility/Enraged regrowth boons
Lifesteal procs bolstered by Endless consumption and incoming heal
Battle potions heal for a lot now and are enhanced by inc heal, redcap boon, SH boon.
Many classes have feats/encounters that give self healings
DC Gift of Faith heals to full in a very few sec - DC need not be anywhere nearby
Of course, Waters and Wheel artifacts
That is most of it. Am sure I am forgetting a few minor sources but that sums it up.
Sopi SW Youtube channel pvp brickabrack
Lifesteal requires you to attack in some fashion. They are not triggering, say, Avalanche and luckily leeching from it, and Fey Thistle won't restore as much as they are getting back.
I assume you should see the potion drinking animation when they use it, and this animation is *very* long for pvp potions--normal healing pots are instant, but pvp potions take several seconds to consume. I've not tried to test this, though, so maybe not.
Class self-healing abilities have obvious visual effects, such as the character having to move an arm or something.
Before I use to think it was just guild gear. Inspecting these people would prove that assumption to be 100 percent correct. Now I inspect and they are wearing common twink gear a couple times it was a TR in Greens. Nothing I have not faced a million times before with very little troubles. Most generally it is just a good fight. This is nothing CRAZY common. It is maybe like 1 out of 50 TR's I fight. Yet it does happen. I have been racking my brain to find a plausible explanation as before like with the guild gear EXPLOIT there is a cause.
One explanation for some unknown reason it is not showing me he is drinking and his health pool was soo small it just instant healed him or I lagged for a second or two and it did not show that it regened via a pot so it appeared he just insta healed. Which is a very good explanation if they do not move and I am not moving I am planted so I can not say for sure it was not lag.
In the end I just chalked it up as these guys must have been a very highly skilled TR and knew how to build and what enchants to use mixed with some crazy lag. I am still not 100 percent convinced this is not a good explanation. Sounds right to me and looks plausible. If there is another explanation like a glitch that is being exploited that will make me feel a little better lol. Yet I doubt it.
So, nowadays, on one hand, we've got people boasting they've got over 150k HP and do not care about SE. On the other hand, we've got people activating 2~3 item/equipments and just basically healing back to full health after being hit with even something as strong as SE.
So then, what happens when the SE 1-shot is moved out of the equation? If even that broken, corny and cheesy SE can't kill someone, then what can?
Most of damage inflicted in reasonable amounts are just simply offset by high lifesteal. Any big damage is offset by stuff like the Wheel, which has only a 1min cooldown.
So, you people think SE is broken and cheesy chit that needs to be fixed? Absolutely. Totally agree.
But I've got a fleeting suspicion that once I mention that "the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed", many of you are not gonna like it.
Well, I'm sorry to say the current amount of self-healing, survival, and artifact spamming in game, is just as cheesy and stupid as SE, and needs to be fixed or removed.
If you know something to be broken, stop using it.
Otherwise, you've got no right to be speaking of 'balance.'
In short BAN LAG. lol it is the major source for people crying exploit in almost any game. Even I am guilty of this.
Had the NPC's not been up I would have been in much more trouble, and them being up actually worked to my advantage instead of the enemy team with control of them and that shows you how stupid some things in this game have become.
Sab/CoS/OD/Invis Infil./lurkers? Again, lots of glass houses here fellas.
The the circle of nerf goes round and round, round and round, round and round...
3K IL WK Sabo TR
Trying to suck less @ pvp near you
Author of GWF Speed Demon PvP Build (Mod 11) <- Click to reveal the Speedy Beast! >:)
don´t know if it works in PVP too