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Strongholds Preview Patch Notes NW.50.20150819a.7
Classes and Balance
- Scourge Warlock: Soul Puppet: If your soul puppet gets more than 100' from you, it will teleport back to you.
- Scourge Warlock: Spiritfire: This feat now correctly calculates your weapon damage.
- Scourge Warlock: Warlock's Bargain: Resolved an issue where If damage you take would kill you, you will no longer reflect damage from that hit.
Content and Environment
- Stronghold Siege Tutorial: added a "i'd like to continue this later" option to the traveling wizard's dialogue choices. This allows exits from the map. Wizard spawns in all objective areas if the tutorial mission is dropped.
Items and Economy
- Astral Diamonds awarded for completing dungeons is automatically granted when killing the final boss. This also resolves an issue where the daily cap for AD awarded this way could be lower than intended.
- Briartwine Enchantment: Resolved an issue where If damage you take would kill you, you will no longer reflect damage from that hit.
- Marks of Potency have been reduced from 25k AD to 6k AD in the Wondrous Bazaar.
- Greater Marks of Potency have been reduced from 100k AD to 25k AD and have a chance to drop from Enchanted Coffers from Leadership.
- Superior Marks of Potency have been added to the Wondrous Bazaar and will be priced at 100k AD and Have a chance to drop from the Refiner's Cache and Coffers in the Dread Ring.
- Refining Enchantments from Rank 10 to 11 will now cost 2 Superior Marks of Potency, instead of 5 Greater Marks of Potency.
- Refining Enchantments from Rank 11 to 12 will now cost 4 Superior Marks of Potency, instead of 5 Greater Marks of Potency.
- Read more about the Astral Diamond changes here: http://www.arcgames.com/en/games/neverwinter/news/detail/9556803-neverwinter:-marks-of-potency-pricing-changes
User Interface
- Dropdown style lists of items now show items in your inventory first and items in your bank last. This includes donating to the coffer, character sheets and slotting gems.
- PvP final scoreboards will now show 4 items that are awarded at the end of the match and can scroll for more.
- Stronghold Siege score HUD now displays the correct guild name you are fighting for instead of your own guild's name.
- Stronghold Siege score HUD now englufs the correct guild's health bar in flames when under attack by the dragon.
Next build that should be on Preview on Monday will include:
- Refining Armor and Weapon Enchantments above Rank 10 now require Superior Marks of Potency instead of Greater Marks of Potency.
- Seals of Triumph no longer drop from Stronghold Siege. They remain for the first win of the day in Gauntlgrym and Domination.
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Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Do the GMOPs and SMOPs drop from dungeon bosses as well? Because the ingame description says they do. Also, they schedule description for Dread Ring does not include the new SMOPs yet.
What about Artifacts and they upgrade from epic to legendary and mythic? Are you going to change the legendary to mythic upgrade requirements as well? Currently they cost the same as epic to legendary.
BTW thanks for bringing this change so fast on preview. Looks like a good patch to start balancing ad generation and sinks back to how they should be.
PS: The Quest Weapons of the Guild can still not be found on the SH map. I have a LVL 20 GH on preview and can not find any Npc on the map giving me the quest.
Also, Heroic encounters, epic and major ones, still give more often than not only a R5 Enchantment for completing it. That is quite awful, considering the RP awarded for work done.
Your suggestion would be like if you bought a 40" TV and it went on sale the next month -- so you want a 50" TV in compensation.
TV's get cheaper because of new technology. Samsung has to do something to make that 50" inch tv, they can't change a 40" tv into a 50" on a whim.
Just deal with the fact that GMoPs cost more ADs when people could create more ADs. You bought expensive GMoPs when you were rich, now you can buy cheap ones when you aren't as rich.
Also, will this damage from soul puppet actually life steal, being that it says soul puppet's "DAMAGE" in the WRATHFUL souls tool tip?
You guys got a lot of work ahead of yourself to fixing the Scourge Warlock class.
Playing this class has made me a bitter person in-game
-Kymos
no GF in group its spikes like 400k, GF in group 800k it´s definitely dealt by the puppet as far as my ACT shows the right information and its dealt by wraith claw
IBS from GWF going solo deals 110k with my HAMSTER GWF (PF enchant) base damage 12k, using vorp a lot more
going dungeons its a lot more up to 300k, some GWF deal over 1 mio from one IBS fully buffed
so if the puppet gets buffed it hits for 100k in T1 and 200k+ in T2, inculding some weard damagespikes noone easily can explain
the reason for the damage dealt in T2 is mysterious and follows no logic
going solo my puppet deals about 10k hits, never tested it by running with a DC buffing the puppet in lets say WoD, maybe someone did?
We can assume the latter means that these are similar changes to rank 10->11 and 11->12 for regular enchantments? ( 2 superiors for pure/rank 11 and 4 superiors for transcendent/rank 12?)
And btw, what about Utility Enchantments? Same refinement rules as weapon/armor enchs above?
Also, any word on fixing the leadership task durations and/or rewards for the time some of these tasks take?
"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Currently there exists a build that will out damage most DPS while also being invulnerable to all attacks. That's a problem.
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
-Kymos