With the new mod6 coming soon I hope i didn't mess up. I have a lvl 60 with the campaign complete. I just recently deleted my other lvl 60 character because it was a SW and i hated it. WIll I need another lvl 60 character with its campaign competed to get my new main and off hand weapon? if so I totally will be hating myself...
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LGPG Alliance
Reagents of Death - Leader
CW - Phoenix lvl 70 4034 (Main)
GF - Spectre lvl 70 4012 (Main)
GWF - Ice lvl 70 4010 (Main)
SW - Zor lvl 70 3230 (Main)
OP - Box lvl 70 3002 (Retired)
PS4
Look Good Play Good
GWF - Ice lvl 70 3875 (Main)
GF - Spectre lvl 70 2669 (Alt)
I suspect that requirement will be different for Xbox. Likely 2 level 70's will be needed. Unlike PC where characters were "grandfathered in" if they had already unlocked the campaign for a Mod, it does not appear that there will be any way to enter Mod 1, Mod 2, or Mod 3 areas before 70. I do wonder if the 3 boon requirement will carry over.
Since all our areas will scale to 70 id say 2 toons at 70
LGPG Alliance
Reagents of Death - Leader
CW - Phoenix lvl 70 4034 (Main)
GF - Spectre lvl 70 4012 (Main)
GWF - Ice lvl 70 4010 (Main)
SW - Zor lvl 70 3230 (Main)
OP - Box lvl 70 3002 (Retired)
PS4
Look Good Play Good
GWF - Ice lvl 70 3875 (Main)
GF - Spectre lvl 70 2669 (Alt)
I've never seen any comments about grandfathering from cryptic. Also, cryptic made it easier to get class artifacts on PC when mod 6 dropped by getting rid of the boon requirement.
I'm hopeful we'll get same opportunity to take on level 70s with class artifacts earned via level 60 alts just like PC players have, but its cryptic. Who knows...
Ayzah - 70 GWF
Bull - 70 GF
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That was my reasoning for stating that Xbox would likely not have 2 level 60 requirement for the Artifacts, but would instead need 2 level 70's.
Looks like quoting may take some figuring out.