Yea this is a issue, I also made another post about this under bug reports and I will consider this a bug until I see it fixed, this is not the way to handle things as far as forcing us to wait around 20 hours for influence cap to go away then another 24+ hour wait for stronghold upgrade to go threw, so defiantly remove the influence cap or decrease the amount needed per project.
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I'll ask a specific question: If everything were working as intended, how long do you expect it to take for a 150-man guild to progress through the guild-hall ranks? That is, how many calendar days to rank-2? rank-3?
We know you have a model/goal for this, can you please tell us whether what we're seeing is consistent with your model?
But in most cases people dont receive these rewards and sometimes u have to several times press reward button before receive reward and "bypass" part of influence ( for e.g. get 60->10->5 = 75inf/day not 120 )...
So because of this, usually every character gets only 30-60 influence/day ~ near 2 month for GH lvl8 for our guild with 30+ online and 200-250 characters... if people are not abandoned it.
the amount of hours playing is droping for me i just feel like criptic wount stop to hurt the players.... rip small guild´s
DEV´S GOT A SUGESTION.... START BY PLAYING THE GAME.... AND LISTEN TO PLAYER´S
In the past, their pattern has been
1. release the mod with overkill on difficulty
2. watch to see what tricks/exploits/bugs/strategies the players will develop
3. adjust the difficulty so that progress meets their objective.
Thus, one might suspect the rank-2 guild hall requiring 30k influence is an instance of this pattern. If so, it would be good to move on to step 3 sooner rather than later.
Because If you are not able to take("bypass reward by button") the reward at large(epic) HE, or not received at small(minor) HE, you just lost a part of the daily limit.
"...I grab my wiener and charge!" - ironzerg79
So I switched to my CW... hoping to get more Influence from somewhere. No such luck. Even though I had not touched him for over 36 hours... he got 15 Influence for the Beholders and nothing for No Sympathy.
Well, then it will take only 11 to 22 years for average guild to build stronghole... uhm, maybe not happen.
Even 3 months feels much because next mods makes current gear obsolete, but having stronghole builded up is one goal to have...
Fast rebuild for "Influence" -points is needed.