Even with the new patch making it easier to fight enemies, it is yet still very, VERY easy to die as lifesteal is at most basically useless as for now. Maybe bump up the Potion's healing by 20 or 40K HP?
Isn't It Time The Potion of Superior Healing Got It's Healing Bumped Up? 29 votes
No.
Bump up healers so they heal actually correct.
THEN add a potion NOT superior heal but maybe superdooper heal (whatever) that don't drop like candy and is expensive, make players actually consider if it's worth it or not to keep mashing the potion button, they shouldn't be selfheal bots via potions. If the battle is that hairy then get a healer, it's cheaper.
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aulduronMember, NW M9 PlaytestPosts: 1,351Arc User
Yes
The current potions have no use. Boost them up or take them away.
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plasticbatMember, NW M9 PlaytestPosts: 12,424Arc User
Indifference. The current potion strength does help me. Not by a lot but it does help.
I don't mind to have more but it is not an item on my list.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
I'd also really like to be able to buy the distilled version from the mythic Aurora's catalog.
The funny thing is, I think it could actually be easier, assuming you have all the basic mats already, to create a mythic catalogue than it is to create 99 of these potions.
Catalogue: Drag, drop X5, refine...rinse repeat hundreds of times.
Alchemy: Start task for part one, start task for part 2, start task for part 3, create Superior Healing potion, create additional part, then create superior distilled potion.....rinse repeat 99 times.
Crafting needs a significant overhaul.....and so do these potions.
They really don't need to make them better in my opinion. They just need to reduce the cool down it takes to use them. Make them usable every 3 to 5 seconds instead of what it is now. That way they would be more viable to use. The cool down is just long enough now that when you do use one, you die before you can use it again.
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plasticbatMember, NW M9 PlaytestPosts: 12,424Arc User
They really don't need to make them better in my opinion. They just need to reduce the cool down it takes to use them. Make them usable every 3 to 5 seconds instead of what it is now. That way they would be more viable to use. The cool down is just long enough now that when you do use one, you die before you can use it again.
Yes, the cool down is more important especially the cool down blocking other potion type usage too. Double or even triple strength of the potion does not help as much as people think. The difference between 500 HP left and (say) 30500 is not much. One hit, you are dead anyway. That is why as a GWF, I depend on life steal and unstoppable.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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Bump up healers so they heal actually correct.
THEN add a potion NOT superior heal but maybe superdooper heal (whatever) that don't drop like candy and is expensive, make players actually consider if it's worth it or not to keep mashing the potion button, they shouldn't be selfheal bots via potions. If the battle is that hairy then get a healer, it's cheaper.
I don't mind to have more but it is not an item on my list.
The funny thing is, I think it could actually be easier, assuming you have all the basic mats already, to create a mythic catalogue than it is to create 99 of these potions.
Catalogue: Drag, drop X5, refine...rinse repeat hundreds of times.
Alchemy: Start task for part one, start task for part 2, start task for part 3, create Superior Healing potion, create additional part, then create superior distilled potion.....rinse repeat 99 times.
Crafting needs a significant overhaul.....and so do these potions.
Yes, the cool down is more important especially the cool down blocking other potion type usage too. Double or even triple strength of the potion does not help as much as people think. The difference between 500 HP left and (say) 30500 is not much. One hit, you are dead anyway. That is why as a GWF, I depend on life steal and unstoppable.