should transfer the damage of hiden dagger and buf for Punishing Charge. make your gameplay more enjoyable and would be enough to balance the class in pvp. the idea to stop and jump to bring in a class that need close to hitting is even more ridiculous a class without dodging and limited mobility.
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turn reaping strike (useless atwill) a encounter, buff the damage a bit, made the casting automatic and fast (the casting stay because have a nice look).
down the base of grand fissure a bit (useless encounter) and turn that atwill. pass all the wicked bonus (outdated atwill) for grand fissure (artefact or main bonus).
gwf+range atwill seens wrong?
https://www.youtube.com/watch?v=k7Q99GClnFw
0:45... i give that sugestion during the preview and this guy made a game using that
pass the old reaping strike bonus for wicked strike. main or artefact
done. a new strong mid range encounter (what grand fissure should be), a range atwill (what reaping strike should be) and a real tank tool (again, what reaping strike should be).