You know, there's a phrase that gets around after decisions like this. "When a game removes one of it's greatest features, it goes into a suicidal death spiral, unless they can replace it with something better." That's what this game is heading towards. First it was the Exploration Cluster system, now the Foundry. Unless…
Decisions like these are why the best Developers no longer work at Cryptic. We had amazing devs who worked on the game as a labor of love, like Dan Stahl (one of the very few who loved KDF), but they were pushed out by others like Geko, who use the game a a fanboy love-fest (laser dinos, because WoW had it first?) This…
So, basically, those who were able to get tokens and items are good, but those of us who couldn't because of the bugs are f***ed? If this is the course you are taking, you need to compensate everyone with 3 tokens to make up for this.
I can't fathom how you seem to completely, utterly, miss the point. What we want is content from the KLINGON PERSPECTIVE. Cross-faction content has conversation options and cut-scenes that make Klingons look like Feds in KDF skin.
For simplicity's sake, here's what I posted in Response, with corrections, and examples. Two big, huge words: FACTION PARITY I honestly believe the game has lost its direction regarding faction parity and balance with the loss of Dan Stahl. -KDF Homeworld is a maze, ESD & Romulan Command easy to navigate (ESD in particular…
TO: Fleet Admiral Marrone, Utopia Planitia Fleet Yards FROM: Fleet Admiral Zolaria Ten'Ra, Head of Starfleet Intelligence division Code Name "Orion Cygnus" SUBJECT: The new Block of Engineering Ships FA Marrone, As a CO of a Starship, there are those of us who take pride in the designs that UPFM develop and release for us…
Since you clearly cant read, try looking at this: Hello, we've updated Tribble with ST.80.20170821a.1 which is the first build of our next Season update. At this time, there are no new features available but there will be soon. This means that the patch is basically the preview step.
So, after patching and jumping in, some things I've noticed that havent seen any fixes on Holodeck: Subspace Vortex: Not receiving CD reductions from All Hands on Deck. Subsystem Targeting: Not affected by Drain Infection. SST is a drain ability, thus it should have this. Epoch Fighters: If you set them to Defend, they are…
Everyone voting in the negative are just overreacting. It's a new interface, there is bound to be issues, stop calling for the old Queue UI, IT WAS LAGGY ON ANY SYSTEM.
Speak for yourself. I'm an EPG Science captain with a devastating build that was even more devastating with DO. Whatever they have in mind I'm welcome to.
Borticus, Spartan, if you still need a way of implementing Deflector Overcharge in some way, drop Photonic Officer. I dont know any captain who uses it these days considering how old it is, or you could add DO's functionality to PO with some tweaks to make it more useful? Just a suggestion.
Let's see. Windows 7 64-Bit (Win10 Caused Graphics Driver crashes since it's too old for updates) D3D 11.1 (Win7 only supports SOME of 11.1's functionality) ATI Mobiliy Radeon HD 4200 w/256MB of VRAM I have NO BUDGET to upgrade. Literally all of my money goes to bills and shopping, otherwise I would have upgraded long ago.