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frozenfirevr Community Moderator


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Member, Neverwinter Moderator, NW M9 Playtest


  • greywynd
    Atari bought Cryptic Studios in the fall of 2009.[13] In late August 2010, Atari announced Neverwinter, to be developed by Cryptic Studios, with a release scheduled for late 2011.[14] They revealed that the game would coincide with a multi-media event revolving around the city of Neverwinter, including the release of four books (one already in stores), a co-operative board game and a Dungeons & Dragons role-playing game being released to promote the launch of the MMORPG.[15] In May 2011, Atari announced that it would be selling Cryptic Studios, stating that development of Neverwinter would continue as normal, but only for the time being.[16]

    The game was first publicly displayed at E3 2011, where many details about the game were revealed.[17] The game was originally scheduled to be released as a cross media event coinciding with the release of a series of four books by fantasy author R.A. Salvatore and a tabletop game from Wizards of the Coast.[18] Due to Cryptic's acquisition by Perfect World Entertainment, Neverwinter was delayed to 2012.[19] Perfect World also bought the rights to publish the game from Atari, coinciding with the conclusion of Atari's lawsuit with Wizards of the Coast on the Dungeons & Dragons license.[20] Perfect World announced that Neverwinter had shifted from the co-operative multiplayer game that was announced the previous year into a free-to-play MMORPG on October 5, 2011. This further delayed the game to late 2012.[6] Perfect World would later again delay Neverwinter into early 2013 to better polish the game.[21]
    April 17
    • frozenfirevr
      I had no idea it rolled out that early :P