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Roar Loop of ALL Tyros and Allos in the instance

obsiddiaobsiddia Member, NW M9 Playtest Posts: 1,025 Arc User
edited November 2017 in Bug Reports (PC)
Instance #1 had every Tyranosaur and Allosaur in a loop of repeated roars.
If you came within range of a pair of them you'd be perma-stunned.
Oddly, it affected all of them in the whole instance.
Did you really think anyone could steal the power of the god of thieves?

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    rickcase276rickcase276 Member, NW M9 Playtest Posts: 1,404 Arc User
    It happened too in all the instances I was in today. It even happened to the KoS HE.
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    majorcharvenakmajorcharvenak Member Posts: 783 Arc User
    Same here. Made it tricky to take one down. Maybe they're as enraged at Mod 12b as some of the players are.
    ~Shia~

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    bitt3rnightmar3bitt3rnightmar3 Member, NW M9 Playtest Posts: 788 Arc User
    I had the same problem. My Concq GF buddy was able to damage it because of Villans Menace CC immunity but as my CW alt I couldn't do anything :P
    Relmyna - AC/DC Righteous + Haste| Nadine - CW MoF (working on it)|Buffy - GF SM Tact| Hrist - Justice Tankadin|Healadin (Wannabe Tank)| Lena -MI Sabo TR (Farmer) | Jeska - GWF SM Destroyer (Farmer) | Maggie - HR PF Trapper (Wannabe DPS)
    --
    I'll never retrace my steps.

    Some of my best friends are Imaginary.


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    hustin1hustin1 Member, NW M9 Playtest Posts: 3,460 Arc User
    edited December 2017
    I ran into that as well with my SW. My solution was to constantly back out of roar range while still close enough to attack. The Tyrannosaur would approach after each attack, I would then back up and attack, rinse and repeat.

    I also saw KoS do that in a different instance. At the time I was puzzled as to why he wasn't charging at anyone, and wondered if someone had a class power that was acting screwy. Apparently this bug is jumping instances.
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