This is the Nrd time I return to this game, and every time I can hardly recognize it. Everything is being changed, but not the old HUD with a small minimap and poorly configurable elements.
I really appreciate that the new Dev team has started updating UI. I like new quest journal, lore page, new sorting buttons in inventory and many other things.
But I'm very concerned about some novelties that do not fit into the old poorly configurable HUD, some elements should be moved or changed in size.
Configuration save should also be added or fixed, for example: positions of a number of windows should be maintainable; checkbox for grid/list style in mount stable(insignia bonuses) should not be "reset" to the default value each time you close the window.
A recent thought that I had revolves around the AP gem. Just above it is the stamina bar/chevron, which in the heat of combat can be really hard to read. I was thinking that it would be really nice if, for example, the AP gem would turn red or something if there wasn't enough stamina to perform a dodge/shift. HR's, by design, have to manage their shift budget and the pixel-thin chevron just isn't visible enough much of the time.
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X Blood Magic (RELEASED) - NW-DUU2P7HCO Children of the Fey (RELEASED) - NW-DKSSAPFPF Buried Under Blacklake (WIP) - NW-DEDV2PAEP The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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https://www.arcgames.com/en/forums/neverwinter#/discussion/1217294/qol-request-for-mounts-ui-might-be-simple
@midnightlight#2361 @uimaven
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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