Since they recycle Tobias Richter's work these days for the T6 ships you just have to look up which ships he has built already to know what comes next. The Oberth is among them, btw. So are the Luna, Sovereign and Prometheus. I don't recall a Nova class though.
Just a big fat NO. If any other question regarding implementation of anything ever crosses your mind again, just think NO and move on. In 95% of all cases the devs will break something that is already in the foundry before fixing something or introducing something new that actually works flawless.
Well, if you enjoy shadow artifacts... The lightsource and map geometries are all set-up wrong in that the geometry is allowed to interact with the lightsource, which results in the effect of directional shadow artifacts. Just another glaring fault in the endless line of foundry ****-ups...
The lighting for the Fed Interiors is properly bugged. Irregular lighting all over the entire map and its various surfaces. This needs to be fixed asap.
If you take that bait... They are all in the game already, have all been used in the dev's foundry version and if there actually were a dedicated employee force taking care of our foundry, this would be an absolute non-issue not even worth mentioning.
Fair enough and I applaud your personal effort, but why is there no standardized process in place that takes care of the implementation of content? Take the fact that the interior for the new ESD or other elements that are above the average quality of what is available in the foundry, aka rather poor, are still not…