szim Arc User

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szim
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  • What I don't like about the new shows? The fact that they destroyed humanity's utopian future and dragged it down to our level. Modern Star Trek is Earth, or rather, the US in the ealy 21st century, with starships and fancy gimmicks. Gone are the days in which Star Trek used allegories to discuss a problem, provided…
  • These four ships will likely be part of future Star Trek guides and magazines, they will be discussed on youtube channels and get massive exposure far beyond the STO player community. It's a big achievement and they very much deserve it. The high quality of ship and environmental art is the reason why I'm still playing…
  • I'll get the bundle if it doesn't include a pile of junk to increase the price. Otherwise, I'll just get the mirror Yorktown, I've plenty of T6 coupons lying around.
  • Hmm.. Voyager variant number 7 and Galaxy variant number 6? In total: 5 Mirror ships, a lot of filler stuff and a "free"(hilarious!) T6 coupon. Another $250 bundle, no doubt. I liked the mirror Yorktown variant from the new episode, but the rest doesn't really interest me that much.
  • It's not that. Kael is getting comments coming from all kinds of people, those who don't like the ships, those who don't like the story, those who don't like the characters, those who are frustrated over persistent bugs and those who don't like aspects of a mission. And he just shrugs and says "those people" don't like…
  • That's my main gripe with Discovery too. Ships are basically cardboard cutouts that are part of the scenery, and optimism and ideas of morality are absent from the show. They got rid of the two characteristics that made Star Trek unique and different from almost any other scify show. And then they turned it into something…
  • I agree. Those 32nd century designs all look so generic and bland. And they can't be particularly popular. You barely ever see players fly them in game.
  • For a split second, after reading the title, I thought they were doing Earth ships from the Enterprise era again. Imagine my disappointment... But seriously, what is this? I'm sure the devs made the most out of it, but it's hideous!
  • Alien races such as depicted in Star Trek are always very homogenous in their appearance, their features don't vary too much. But looking at the human race where we have a wide spectrum of skin colours, facial features, body sizes and shapes, it wouldn't be unrealistic to assume that such variety also exists on other…
  • Finally! Who would have thought one of the most prominent non-hero on-screen ship classes would be the last to get a proper revamp.. Now PLEASE give it a half-decent trait and console, so I won't be feeling like I'm only buying it for the looks ;)
  • And since they aren't stupid, it is safe to assume that it was intended. The longer people have to wait for their dilithium/Zen purchase, the more likely they are to use real money instead (for example for flash sales).
  • A little over 5 years ago they released the Agents of Yesterday Pack, for 15'000 Zen. It included* 1 T1 ship * 1 T2 ship * 1 T3 ship * 1 T4 ship * 1 T5 ship * 7 (!!!) T6 ships * 6 costumes, 3 tech upgrades, 6 temporal qualifications, 1 unique boff, 1space suit, 3 titles Today we get 1 T6 ship, filler stuff, 1 lvl 65…
  • If they are admitting that this won't have much of an effect on the dilithium market, why implement it anyways? It puzzles me. As people have mentioned, this mostly affects new and casual players, who don't own a ton of admiralty ships and who can't complete most endeavours in a couple of minutes.
  • Ever since they started with these back-to-back events, even casual players can easily make ~200'000 dilithium ore per month, by just playing the game for 5-10 minutes a day. Events are a money printing machine and therefore the main cause for high inflation. The easiest long-term solution would be to remove dilithium…
  • I liked the episodes well enough. Although the hidden timers are really getting tiresome and it felt like they didn't have enough content to fill whatever minimum gametime requirement they were given by the managment (collect 50 tetryon detonators, 5/10 at a time, ugh!). I'm not sure about the story though. I had some…
  • It was.. fine. Clearly, the Klingon recruitment event should have been at the very start of the Year of Klingon, and the legendary pack was a big disappointment, but the mission were fun. I didn't enjoy the 'fantasy' parts that much though. We're going to Klingon hell so often, we might as well start a taxi service.
  • I'd be happy enough if all my boffs were allowed to wear the same uniforms. On my fed aligned Romulan, half the boffs can wear Klingon uniform pieces, the other half Fed ones. Opening up everything to anyone might indeed be an easy to implement and elegant solution. Maybe they could do something about different colour…
  • Just played the new version of Azure Nebula Rescue for the first time. Turns out the old bug of no new Romulan ships spawning for several minutes is still there. And it makes completing the optionals impossible...
  • It was fun. About 100 level 99 Klingon dreadnoughts warped into earth orbit. Players had to organize themselves, group up and destroy them one by one in order to stand a chance. It was laggy, but enjoyable. I wish this kind of invasion scenarios were part of the actual game - in a way players could avoid them if they…
  • If desirability was the only concern, would we really have gotten the Klingon space bus, for example? Who asked for that thing? Most ships from Discovery season 1 are obscure designs that had a fraction of a second of screen time. Why did they bring them into the game anyways, if nobody ever asked for them? Or take Book's…
  • With the revamped Oberth class now on Tribble, I think there's a real possibility they might do the Nova next. Fingers crossed. :)
  • Those threads are not getting locked because they talk about Discovery, they are getting locked because people who like Discovery and people who don't can't accept a diverging opinion without getting personal or condescending. And it usual ends in passive aggressive tirades.
  • Well I agree but there's precedent. The Jellyfish from the 2009 Star Trek movie was a one-person shuttle, even smaller then Booker's ship. Its size was increased and it was introduced into the game as a full blown science vessel with crew, generic starship interior and all. Personally, I'm not bothered by such…
  • They problem is, Cryptic wants to see what ships can do in the show first, before bringing them into the game (though the Janeway class seems to be an exception from that rule). Not much is known about 32nd century Starfleet ships and their abilities yet. Book's frigate was featured prominently in season 3 which is why…
  • It's been an ongoing trend. The JJ movies, Picard, Discovery, all all tried to move away from geeky science fiction towards a more broadly received science fantasy/Marvel hybrid. But then, which franchise doesn't try to profit from the superhero movie hype these days...
  • I don't think it appeals to enough players to justify its own lockbox tbh. Yes the morphing mechanism looks cool, but otherwise? It's a living room in space with a can opener attached to it.
  • That's normal. They are unable to publish a single blog post without mistakes. It would be suspicious if there weren't any.
  • For infantry weapons, sure, you have a point. (I don't see how you could improve a hand phaser other than make it more powerful when you need it to be.) But ship weapons have improved a lot. From a cannon only effective at close range, highly inaccurate, barely able to penetrate a wooden plank, to high explosive/armor…
  • Ugh, the Janeway class seems to be the only 32nd century ship that is still recognizable as Starfleet. The other designs look like something out of Stargate, Star Wars or Mass Effect.
  • That would not be consistent with what we saw on screen. Remember? An entire fleet of 32nd century ships firing at Discovery, a refitted 23rd century ship, couldn't make as much as a dent into their shields.