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What is the Arc Client?
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  • According to http://sto.gamepedia.com/Temporal_Set Could you confirm which is accurate, please? Also, I assume neither it or TIF affects the cooldown of non-Boff abilities (such as abilities from universal consoles), or?
  • Monbosh is very solid, and compared to a Galor has a fourth tac slot, better boff layout, can fit cannons and is ~50m cheaper. The pets from the console aren't too shabby either.
  • Sci skills come with relatively high cooldowns and for instance Grav Well has a 135' firing arc (after which all the nearby ships are nicely bundled for any subsequent abilities). So for most intents and purposes that is not an issue in PvE. PvP is different, of course, and Recluse fills a different kind of sci role there.…
  • You might perhaps also want to consider the choice between pure sci and a sci carrier such as Recluse which can put out much better damage while retaining nigh all of the sci capabilities. Carriers are, of course, stiff bricks and feel very different to nimble zig-zaggers such as the Wells. It comes down to which playstyle…
  • FAW also wastes some proportion of its damage on taking down shield facings for little benefit as NPC's move and turn around and it's very rare to be able to maintain an optimal relative position to several enemies simultaneously. Meanwhile, an escort makes much smarter use of their arsenal and unloads mostly on a single…
  • A career respec token would be a much more useful service, for me at least. I made the mistake of not researching enough and assumed science would fill a useful role in endgame PVE, only to find out it's woefully outclassed by tac and that I will forever be a second rate pilot who needs to push every advantage available to…
  • Dilithium refining cap is the biggest culprit here. You can grind as many fleet marks as you have time for, and they have no use beside contributing to fleet projects whereas your dilithium reserves are not only severely limited but required by multiple (if not almost every single) facets of progression in the game. You…
  • Without cloaking technology, following the temporal prime directive becomes significantly harder to the degree that the mere possibility a ship such as U.S.S Relativity would not possess it for any other reason than technological limitations seems absurd at worst, naive at best. Even more so when you consider the…
  • It wasn't meant to be, it was meant to demonstrate -- along with OP's proposition -- that demand for such a service exists and could well generate income instead of costing it. Only Cryptic has data to make further analysis based on how many lockboxes have been opened on different characters on the same account -- even…
  • Just because someone can't move their lockbox ship to another character doesn't mean they would open boxes on that other character. I certainly haven't, and wouldn't. But I would buy a repackaging service to use one of my ships on an alt. And then I'd buy dil to gear that alt. How's that for losing income?
  • Wait, are you saying we might actually have a use for supportive skills and roles? We can't have that, better nerf those suckers quick.
  • As an 80's kid dinos with lasers are right up my alley. And I already play a dinosaur being a sci captain so no change there. I guess Voth just manage to bring together two of the most dearly held hates: non-canon and Bon Voyager. Well done on creating a hated enemy! Hold your dinosaurs, gentlemen, you will get to show 'em…
  • Character bound instead of account bound gear, most notably reputation gear (but also fleet gear). The reputation skills I could live without but access to the gear sets is a dealbreaker. Hell, I'd pour more dil into getting more to gear out alts if it was possible, but I will not go through the tier grind again. To a…
  • 511mb here. I guess it has a lot of pixels. Probably the whole ship, though (flying into our clients cloaked, avenging your ISP) and it will only be tweaked/enabled in Z-store later.
  • That ship is not currently available so anyone looking to perform the suggested role not already in possession of one cannot do so. That said, I find the introduction of a wholly new ship type entirely unneccessary and instead if it is agreed this is a role worth filling, let's talk about introducing a new escort class…
  • It's a bright green glow with an extending shield oval, quite salient unless you pay little attention to your ship during combat. The usefulness of the proc depends entirely on its timing which makes it quite unreliable. It would help a great deal if a treshold was set for its activation so that it could only occur when…
  • I love the idea of toggle debuff auras/commands, but a secondary deflector is an interesting prospect as well. Also, I've always found sensor analysis to be frustrating for the sci playstyle where strategical use of control/debuff powers mandates switching of targets, not to mention it penalizes prioritization of weaker…
  • A lovely bunch of coconuts -- err, people. :cool:
  • Personally I would most just like to see a few more STF's / fleet alerts with some variations (and to cycle cooldowns better without having to play alts); nothing fancy with elaborate tactics even, just different settings, different sets of enemies. Would be fairly light to develop, I imagine, but add a great deal to…
  • I didn't have any damage affecting consoles equipped, so the only modifier would be skills. Is the effect from skills really this severe? My projectile ones are far from maxed. For a base 25% bonus to add 182,5 damage (Hyper-Plasma) that means the base 730 would be getting a 229% damage bonus from only skills. Surely…
  • Depends on the environment. I run the romulan weps on a Recluse and I do mostly STF's; in this environment a proc that increases damage dealt to a target by the whole group including my dozen adv peregrines is pretty damn sweet. On the other hand if you mostly solo in an escort or something, then it's probably not worth…
  • I'm looking forward to the experimental beam array as well as the ability to cloak and keep shooting once every 10 mins. :cool:
  • See that other ship in the picture firing a green beam at the nanite generator -- that's disruptor, no? Light green, closer to yellow than blue whereas this one looks to be a warm green still on blue's side of the spectrum but much less so than the cyan of regular plasma. Then again, maybe that other ship isn't firing a…
  • I got too curious so I went ahead and bought one. It's a warm green colour, here's a pic where I fire both it and a regular plasma beam at the same time. I'm a sucker for these kinds of things so I'm pleased, plus the disruptor proc is pretty nice with fighters.
  • Do the Romulan plasma weapons differ visually from regular plasma weapons in any way?
  • That would be pretty interesting to see. Speaking for myself getting dil isn't the issue, I would gladly sell more of it -- the only problem is, I'm constantly at my refining cap and use everything I can refine. As a result, I'm sitting at over 60k unrefined dil and I doubt I'm the only one in this (or a similar)…
  • People have been opening a lot of boxes lately mainly to get lobi for winter stuff (incl. the Breen ship) and as a result the exchange has seen an influx of Wells vessels and their price has dropped from last week's ~57m to ~42m currently. Keys, on the other hand, are pretty guaranteed to sell for 1.3m each (more if you…
  • I'm a fairly new player and these costs don't seem high to me at all. We're talking about the best of gear here, for the few extra percentages of performance -- if you're unwilling to work for that, settle for the 90-95% as effective variants instead. I like it when a game has goals that actually require effort rather than…
  • Thanks for the guide, I had no idea chasing weird rabbits could be so lucrative -- this and the tau dewa daily are a welcome, time efficient way to rack up some "romarks" in the absence of elite stfs.
  • Not to mention you are forfeiting the 960 dil, the newly introduced extra reward of up to 11 neural processors and loot drop (that has a good chance of containing very rare Mk XII). Some new elite space instances for romulans would be groovy.