What story, the entire point is that there simply isn't enough story missions to give enough experience to level up, noone would mind if there were enough missions to take you from 50 to 60 without the need of spending hours upon hours grinding content you've already seen.
I wholeheartedly agree, I've been around the game long enough to go from laughing at the content decisions, through raging at the content decisions to simply just shrugging and been thankfull i at least have a fleet and friends i can talk with while facepalming so hard i give myself a concussion over the going ons around…
Hmm, lets see... The bugs. Specifically the bugs that have been there for years and nobody form the oficials even bothered acknowledging them. I am looking at Defera, or the old tailor bugs, or in fact any of the about 20 bugs that are still around, new or old. Wait, no Actually my number 1 thing is the UI Let me explain…
^ this and this again, theres way more bugs than the devs seem to ever acknowledge and some of these have been there for years... and to boot... the bug reporting system in game, is also bugged, now that is funny.
Yes, hot standby, i just feel it lacks the option to instantly, or near instantly, taking the launch delay in account, replenish the destroyed fighters, i see your point with the orbitting issue, but i am hoping they'll work on that a bit more still, however if the cooldown was based per fighter, rather than per however…
Alright, so lets say there is a launch delay, fair enough, but don't you feel, that once all the fighters are deployed, the engineering crew should be able to figure out to replace them by themselves? rather than have you issue the command every time? You basically reacted on only one thing i was going on about there :)