This is kind of my issue. The loadouts the ship was designed for SHOULD be what's optimal. I suppose it's too much to ask from an mmo, maybe the Star Trek Excalibur, or Bridge Commander 2 projects will deliver it.
Not that I even want to "rp", just that something that was more grounded in the Trek universe, and less an mmo would be more entertaining. It can't save the game because I'm seeing it'd require a completely new game.
I just know on some cruisers, phasers don't come out of spots that we've come to expect. Also, some weapons, like turrets, look like TRIBBLE. On the Defiant, aft turrets actually fire through the hull because of where they fire from. It would have been different if a turret was physically added to the hull when you…
interesting, but I don't know anyone to join a team with. Eh, my post was just for s's and g's. It'd take an entirely new game to make the changes into something more rpg vs what we have now.
So, I've been doing some acquiring. Will have fleet phasers soon. Weapons aside, I've been playing with boff abilities and active doffs. I now have the options of using some combination of the following- 2x purple Shield Distribution officers 1x blue Warp Core Engineer 3x Purple Damage Control Engineer 3x Purple Conn…
Haven't seen as many skilled BOP players since the night I was being destroyed. Since then I've rethunk my Engineering Boff stations, and have EPtE and EPtS 2 for PVE, was going to consider DEM for PVP on my second engineering officer. Also wanted to buy the extra BOFF slots for moving officers around. Anyone have any…
Yea, I'm considering it...also for the fact that I like tiny ships that can pack a punch. Only trouble is the amount of time I'd have to invest...gotta mull it over.