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nynik Arc User

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  • Would it not be better to let old queue content die... be converted into single player missions, and leave the queue population to play the newer queues - so they pop quicker? Why is it that in this game, everything needs to stay current? Gear, ships, queues? Perhaps that is one reason why Cryptic are finding it hard to…
  • DO NOT ASK (Vedekhood Saurian)
  • I don't think they "took them away", so much as they were not technically supported by the new forum code. I see they are applied to the developers etc, but I imagine this may be a manual addition by the moderators. Otherwise, maybe they are trying to reconcile how the forum can talk to the accounts system which tracks who…
  • I might try to catch that interview, thanks. Difficulty can be subjective yes, but I think it is a better determinant than time (alone) because while time is fairer, difficulty is both fair and challenging - that is something I believe is not universally the case with content in STO. I believe challenge is core to what…
  • I should say that I don't feel reward rates should bear any connection to time rates. Rewards should be commensurate with difficulty so that the player is encouraged to optimise and play smarter to earn the reward (in the first instance) and also earn the reward faster (in the second instance, through better player and…
  • It really is good. I hope that we get some of this outside of the playable missions too. I wonder if they are planning to use royalty free music that is widely available and suitable for background exploration. I know that combat music could certainly use a wider catalogue of tracks to pull from.
  • I'm always excited to see that STO is bringing in enough money to justify updates - considering I haven't had cause to spend a penny in... more than a year? Overall, I'm optimistic but I am trying to be realistic too. It is just far too early to assume anything on the exploration front beyond a linear and finite…
  • I'm especially uninterested in the whole Mirror Universe. Looking at the number of missions we have with them already, it just seems disporportionate considering their on-screen time. I know you could probably level the same argument towards Romulans and Klingons, but at least they are prime universe... you know... the…
  • I'm on this side of the fence too. If it is in fact Ship Doffing, then it better lead to opening up player character missions or I just won't bother. Other games are planning to do exactly that with their Doff/Follower systems - Cryptic should reassess its development resources in my opinion to ensure it can keep pace.
  • I'd be more in favour of a ground content overhaul than purely fixing the combat orientated mechanics and animations. In my opinion, ground combat is fairly consistent with Cryptic's other games, which means I don't anticipate that it could be changed. What makes ground combat more or less interesting to me is the reason…
  • Captain's Log. I've heard reports that the Heralds are now targeting civilian ships. So I've seen fit to court-marshall my entire crew to fast-track their disbarment from Starfleet and entry into general citizenry. We must be completely authentic here. I've also had the Poseidon converted into a garbage scow. We aim to…
  • Well written Tales of War like this frustrate me so, because I see barely any of it in game. A third of the fleet! Why am I not being greeted by scenes such as this one from Starship Troopers each time I return to SOL? Can't we do temporary? Can't we do phased instances for players who are past level X or have completed…
  • In some ways, I think how itemization is set up in this game discourages the need to pursue 'harder content', if we are to assume that harder content means more than just +HP/waves. Cryptic has also moved toward bitesize and repeatable. Remember back when Dstahl was Executive Producer? We had insights like the game…
  • I always assumed that Cryptic's reasoning here, and indeed most other games developers, is because in a group pve environment especially, people may lose sight of the enemy if they were of regular height. They enemy could be surrounded by melee characters/pets/effects that it makes selecting them hard. A taller bad guy is…
  • I believe they should be cross-faction yes. But, I don't believe that should mean each faction can fly one another's ships.
  • A surprising amount of other votes, as of now, including myself. If we have to really boil it down to 'fun', then I have most fun customising my crew around my personal headcanon view of Star Trek. Everything else, as listed, are activities I do (and thankfully not for the stat values). The closest form of structured fun I…
  • I share this sentiment. Furthermore, if a signature image/gif is inappropriate then the moderator staff can remove it/respond to complaints. It may be good if we had control over displaying gif vs image though, perhaps as a way to cater to those who are on restricted bandwidths and still want to see signature banners but…
  • Please fix the problems this forum has with the Chrome browser. I am very disappointed with this transition.
  • I haven't left STO. I've just run out of official content to repeat, I mean play.
  • Many thanks Cryptic.
  • It depends upon the type of invasion, no? It brings to mind the whole Taelon story from Gene's Earth Final Conflict.
  • So someone like Brannon Braga would have COMPLETE AND UNFETTERED CONTROL over it? :eek:
  • What do people want to do with full 3d movement? Can that be accomplished with creative on-use bridge office abilities, such as the recent Pilot barrel role?
  • Yeah, it certainly isn't what I had expected, but I'm eager to see it in three-dimensions before writing it off completely. You know, in terms of Ferengi design I was most 'recently' impressed by the design approach taken by the Star Trek Infinite Space dev team (now canned). See their concept work for a Ferengi station…
  • But I've yet to finish New Vegas' main storyline... 1243 hours later. (Modaholic)
  • Having just now been prompted by Microsoft for the free update to W10 on my taskbar of all places (!) I too would be interested in anyone's testing of the current W10 testing release. I gather there won't be too much of an issue though, surely Cryptic have been investigating compatibility from as far back as the initial…
    in Windows 10? Comment by nynik June 2015
  • You could at least do the man the courtesy of linking to his actual posts if you are going to just throw out a statement such as that. #1 #2
  • Cloaked going in and guns blazing once we were spotted by patrols. It sat perfectly fine with my head-canon notion of Klingon stealth. Stealth to a point (a pointy blade that is). And Kahless clearly had other motives. That poor character finally got a good send off. I just don't understand why my character jumped for joy…
  • Overall I have not been engaged with Season 10 as much as I would have hoped. I concede that it is not possible to cater to everyone each season, nevertheless, I would have preferred if more resources had been spent on delivering a more holistic approach to content delivery beyond that of the currently popular "dive-in,…
  • Good to see Cryptic PEGH'ing attention to the technical issues before releasing content. :)