about pvp, all i can say.. take an example from Champions Online: there u can beging a pvp battle right there where u stand on any map without having to load in on a other map. soo everyone can see how those 2 who challanged each other fight. this would be superawesome on Qunos where there is that special ring with bathlet…
what im soo ****'d about right now that this is the first time i hear about these kind of doffing missions while im a pure kdf-side player with lvl'd up toons by boring and repetitive story-missions :D you know, when those patrol missions in the early days of DR was actually worth of doing secondly, the doff missions aint…
fire everyone who ruined this game onward LoR dlc balance those f******** skills to fit both pve&pvp cause its a big bag of pathetic joke not worth to play longer than a minute and 1000% xp boost for the pure reason of bothering with this game after all ~*THIS*~ oh and id return to the Star Strek universe where theres…
pls tell me you guys keep backups of the database before every maintenance in case.. like this..? altho it seems like what matters to me (high value stuffs) are unaffected and accessible but i had to cancel my exchange offers to save the real deal because mail system is kill so in my kdf fleet-bank ( Pirate@nitefiuu ) i…
Loading. Please wait. -STO Launcher i was actually surprised that i could just login and cycle a few toon right after s10 patch just like that. now let the emergency maintenances begun! p.s.: hfgl for everyone who stored high value items in their bank-account / exchange / mail / fleetbank ( spoiler: its gone )
haha, yeah sense is something that completely lacks in "pvp" atm a full revamp would be required in that area to bring back its former (pre-LoR) glory ps, when i say surgical pros i think of the following: https://youtu.be/GurHFt7oXPk
its defo one of the most expesive setups istvan, but good vapers (or those new drain kiters nowday) still vapes you before u can unleash your 2 billion ec setup ;) its more of a "brute-force" setup than a actual build imo :P p.s.: not to mention surgicalstrike "pros", u miss your fbp and ur 2bil is ded to a few million…
im suprised that actualy 200ish peeps trying to play this game after all this ? D: wow, i tought these were sto's lasst daysbut it seems more alive than ever even against all the odds and fails
heres my ss3 "skill" 8:11] [Combat (Self)] Your Antiproton Dual Heavy Cannons - Surgical Strikes III deals 79346 (39952) Antiproton Damage(Critical) to Sphere.
srsly. this stuff goes with [CrtD]x3 and upper variants only as thats the whole ****ing point of its usage. getting critical hits not hard at all to get nowdays and boosting its severity to deal 4x or more dealt dmg is the real deal thats why that variant went skyrocket on the market ACCx3 and upper is getting more and…
well, "good to see" this trait got insta nerfed on tribble patch-notes (yesterday) so its gonna be nerfed soon on holodeck as well. yay. -,- sto nr.1 problem resolved !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! now everything is in balance!!
thats all cool but not everyone is a sci and nuke got 3mins cd? surgical got 30-15 sec.. and nuke can be cleared with sciteam. "good" ss3 exploiters puke u before u can react at all. and i doubpt u can handle the situation every time when u get rekt from cloak ( and from rear ) and u dont hear it coming ( when they buff up…
there isnt unless they meant the ship itself as a ticket for getting the JASpets for the dread. other than that, back there JAS was uniq, it was the only ( -fleet- defiant is like a brick, not comperable to the JAS, not to mention its fixed 3X tactical(?!!) seats.. ) ship with 5x tac consoles, we had no other stuff causing…
my vaper alt (strongly built around boosting crtD) can deal far greater dmg without surgical strike but: 1, one way ticket (lots of time it miss the target, specially the more faster escorts with their low hulls in mind) 2, opponenet's res. works appropriately (usualy half the dmg output res'd. while ss3 attacks basicly…
great to hear!! this is why id support getting separated this game (as engine) (or zones!!) to pve and pvp even if its not doable "in a day" it would still worth the effort in the long run. worth it because from that point, adjusting/finetuning things yet to come (or already existing) will become far, i mean FAR less…
im just realist when one does go for getting a promo ship, the rarest of its kind, one would except it's gonna do its job. with 5x tac consoles, and clear shape/direction of this ship meant usage/role this ship does not offer the "close-to-maximum" potence of its role when cheaper and better BO-layout ships offer stronger…
nah i honestly hope they are clever than this i mean even ionic storm got fixed which was the only tool to standalone pop tanks and other big/hull high/res setups that could survive or at the very least able at all to counter/punish surgical strike usage
another possibility is that this trait is works per cannon/turret so it does not necessary means its bugged 1 cannon/turret on its own cannot trigger the trait even with crit hit beeing made but the more cannons/turrets one use the greater the trigger-rate as for one can work up a decent crit rate is a personal matter. not…