@angrytarg I agree, should not be rehashed combat missions for shuttles, unless it's plotted against other small craft. It most definitely should, however, be for exploration/diplomatic/excursion missions unique for small craft. I also think that shuttles should have the unique shuttle equipment/weapons and not just the…
"The introduction of the Admiralty System will also give players the opportunity to not only put players in charge of a fleet and truly feel like an admiral, but to also make use of all the ships they have in their inventory. The system provides a strategic and tactical ship command experience, as well as significant…
True, but I regularly assign DOFF missions and the majority of them reward over 1000 SP. Over 15 or more assignments, it starts to add up - add this bonus and it's not too shabby. More SP is always appreciated though.
That would be very cool - I'm definitely looking forward to this! I appreciate the doff system for the skill points/dilithium I can earn being that I don't get to play nearly as much as I'd like to. The admiralty system is looking to be another great way of earning rewards. It would be really neat in an RP-sorta way to be…
That was a feeling I had as well: ground battlezone, space battlezone, red alerts and enemy contacts. Something community-wide like a Foundry mission contest to get highlighted side-line stories for the war in the different sectors. For a little RP feel have different patrols or rescue missions pop up in sector space to…
I agree completely. As much as I appreciate these additional storytelling blogs, I'd like them to be supplementary to what the in-game atmosphere provides. At the moment, they are simply reminders that we're supposed to be in a conflict that is more dire than the others have been. The quality is on par with what other…
I think it would have made more sense to just give all event currencies a shelf life (like the tokens on the Voth ground battle zone for calling in reinforcements) starting at the end of this year's summer event. Hopefully this mechanic isn't an oversight and there is a legit reason for doing it this way.
Wouldn't it be sweet to have a GPL to Lobi conversion? The ratio of Lobi:GPL would probably have to be ridiculous to maintain whatever exclusivity they want for lockbox items and key purchases. Maybe something like 1:100,000. So a 800 Lobi ship would be 80mil GPL...that's on par with lockbox ships in the exchange for EC,…
Sheesh is it really that difficult to even attempt to acquiesce the OP's request? Is it really difficult to list things done well and reserve other comments for the innumerable threads devoted to critique and discord? It can't be that hard to think about some things done right in the game you play and care enough for to…
There's a hint of persnickety and condescension in this statement, primarily the inclusion of a wink and mitigating the fact that you're calling me naive. However, I'll continue reading your opinions of my opinions because I'm not easily offended. This is insinuating that I am incapable of "maths" calculations and assuming…
I'm confused as to why leveling maximum gear to play the end content is problematic - perhaps I need more understanding of the perspective. If you don't read whatever else I type, read this: This game has the pros/cons of F2P & MMO models. I think many Trek fans are here and stay out of IP love and Trek-withdrawal and not…
Exactly. I appreciate this post and don't understand why people are STILL giving them TRIBBLE about this whole thing. I've been speculating what the EP laid out and have said these things in the Dev's defense (i.e., what the definition of the word exploit is ) online and in-game, so I'm glad to have some official…
I think argument is being argued based on "semantics" or technicalities mixed with personal opinions. The personal opinions I can get over; they're yours even if I disagree. The technicalities I have a much harder time dismissing. The issue here is money spent and in-game additions. Whether or not you (or someone else)…