Same as others; logged in > patched > same error > logged into launcher again > patched > same error > force verified > same patch redownloaded > same error.
The doffs I am referring to here were in my normal doff roster, the contribute window did not show the common doffs I had just added to my roster before it bugged out, the blue doffs in my roster, the purple doffs in my roster, the ultra rare doffs in my roster, or the epic doffs in my roster (yes I checked the filter).…
I agree completely. If there is a dilithium cost, sure put a check on it. But nothing that goes towards these rep missions is worth it. If someone accidentally hits it they'll be out what, 15,000ec? Please remove the check.
My fleet has had people checking this daily. Are we the only people having issues with this STF? I haven't seen anything in the forums or patch notes. Thanks.
In my fleet, yes, I do need that many slots. Whether you think you "need" that many, why limit it unnecessarily? My fleet has a policy of allowing members to keep toons in the fleet even if they aren't that active. We have many military members who are often deployed for lengthy periods of time and we allow armada members…
The new stf/red alert/whatever seems chaotic and kind of dull. Just fly there kill, fly there kill, and fly there kill. Its not bad as a red alert I suppose, but nothing special. Not bad, not great, decent quick resource/mark grab.
Also, a fleet may have 500 members, but they're not all on at the same time. I'm in a large fleet with members all over the world. This artificial limit seems to me to be a detriment to the game. We should focus on group play and encouraging coordinated play. I just think the game would be hampered, not helped, by this low…
My point is they're going back to the 500 cap. Is that even necessary anymore? I believe it would be beneficial to the game to allow larger fleets. Remember, each individual member also has alts. 500 members does not mean 500 people. Unless there is a logistical issue with the game engine or server, limiting fleet…
A guy in my fleet is trying to free up a universal boff seat from eng to tac. Trying to fit it in his build. I started looking for one and found all this. I still don't understand why it's so difficult to remove something from the game when it is removed from the game lol. See first contact missions, aux to bat iii,…
"Starfleet players have access to plenty of Escort and Cruiser options, but not very many Science ships and even fewer Carriers." What game are these people playing? A good chunk of the community has been screaming for more KDF and ROM stuff for years and they give us yet another FED gimmick. Number of KDF (T6) with SA : 0…
Just checked and the tier III very rare doffs are not unlocked (we haven't unlocked this one yet, on timer), so I'm thinking the text isn't switched, the boff vendor actually is bugged.
Same issues as the rest. Is it just me, or shouldn't there be a priority on fixing a game breaking glitch on a ZEN SHIP? Then again, who really needs two top-level abilities? Completely unacceptable.