Please fix the Legendary Miracle Worker Assault Cruiser. I want my Lt.Com Universal back. It should be similar in Boff layout as the other Fleet T6 versions. IMO
Can anyone say cash grab? Seriously, these items should be free the those that had previously earned them. I guess the Greedy Ferengi have taken over PWE too.
I foresee many upset people if they raise there price. For 12" of plastic, I would only pay a Max of $150, especially if it's just going to sit on a shelf collecting dust.
I wonder if these people were drunk off there a** when they did the prices? Considering I found a 12" Sovereign model at a local hobby shop for just $10 CND... Painted as well. I felt at best that $50 would be acceptable, since there is next to no labor involved in the printing of the model itself.
So.. I don't suppose that this will be available to our new characters we will inevitably create? Cause that would just suck to know that all the other toons have them, and our new guys will be left out in the cold for another year.
Quite simply, why did you even bother redoing the skill system? There was nothing wrong with it. Like it was mentioned above, a lot of us have dedicated characters for either ground or space. The new system will destroy most of what we spent a lot of time to build and fine tune. I myself have high DPS toons for space and a…
Ugg... why are they wrecking an already decent system? Have you ever heard of "If it isn't broken, don't fix it"? Just leave the system alone. Time would be better spent fixing current bugs.
NOOOOOO.... Don't touch it. It's not broken. The last thing we need is for the devs to take there infamous nerf bat to this skill. Just let us keep the pilot as it is. Don't **** with things that aren't broken.:mad:
Indeed. Here's a simple idea to PWE. Leave the ships alone! Stop trying to gauge more money and just make Upgrading FREE. Because I don't think were going to get anything like 5/5 Cruiser with 12 consoles as a T6 ship. Actually, just scrap the whole T6 BS and make the upgraded T5 the final step.
I really hope they fire the ****** that thought this was a good idea. Did you think removing potential harvesting grounds for the Crafters was smart? Short answer is NO. Now instead we get to fumble around with the same old TRIBBLE that people are getting board of. And what about the accolades that were associated with…
Yet another "Improvement" forced on us. Why is it when we get into a decent rhythm, they call it a "Exploit" and make it that much harder for everyone? It doesn't make any logical sense. Now they want to redo the rep system that many of us have spent a lot of time to fill and configure to work the way we want it. I'm…
Thank you for the clarification. I understand that many people fear the prospect of "free loaders" (and lets be honest, there are many out there), however, these can be worked around with careful planning. And I didn't find offense in you first comment, I felt I didn't explain it well enough.
#1 Considering that my fleet has already achieved a T5 starbase, T3 mine and embassy, and currently working on a T2 spire... I say we've done well for our selves. Not to mention that we currently manage 2 fleets in unison.(FED/KDF) #2 There are a number of people that have spent far too much to abandon there current…
Reducing the reward will only aggravate players even further. The best option, in my opinion, would be to just undo the last patch, rework it without the Tour Nerf, and reapply the patch. Simple as that. As for the people who are in support of the Nerf... You all know that you are alienating yourselves with your comments.…
Oh, someone S*** the bed with this patch, most of us relied on Tour to make a fair amount of EC in a timely fashion. I myself was making 3.2 mil EC/hr. You do realize that this will cause a recession in the games markets right? I'd honestly like to see an official statement from PWE. Justify this "Microsoft X-box One"…
Wow.. This could help the smaller fleets alot. I can't tell you the amount of time you need to spend for a few people to earn enough dilithium to be able to finish a project.