Probably not the best thing to post on Veteran's day, but I saw the Judge on Qo'nos with no legs and made me think about what pan-handling occurs in the 25th... I suppose in character he would have probably killed himself... but the quote makes the remark like the Judgement procured by life.
Borg Cube was explained to me that a group of Scientists argued that a cube ship was no more or no less obstructed by travel at warp... so... evidently the cube would be an example of field dynamics that put the ship with propulsion systems that could emit from any angle...and set the other best efficiency chosen points to…
Yes, I believe I have it... I was interested in some of the theory. its the one Micheal Okuda's and Rick Bergian??? I also have the (TOS book... but its kind of a joke mostly. :) ) Anyways, the ship I did (pre-ENT) was more to say that there could be a better way of travel besides burning fuel on thrusters... When I said…
Yes, I wasn't suggesting that the nacelles had combustion or burned fuel... rather that the nacelles shape the warp field to surround the ship in greater efficiency. Additionally, they create a plasma interaction with a central pulse... and by the time a deflector was developed more effectively, the central field created…
The three stages in the center are early propulsion methods. Stage 1 turns on, stage 2 on, stage 1 off, stage 3 on, stage 2 off... stage 3 off... cycle starts (this would be the blue rings) the plasma in the early nacelles remains consant in early mode1s.. but by NX-01 the plasma is a mixtured ratio that is cycled.…
[/quote] the image overlaps, fields shown are symetrical, and also newton physics (every reaction has equal opposite reaction) Energy field is radiating... EDIT: The pulse through the center also provides radiance in conjunction with nacelles for thrust... yet the warp-field geometry appears like slipstream but is not…
I think maybe I was not clear... the nacelles ALSO function a warp field refinement. The interaction with the deflector + nacelles are ALSO there to create opposing (or aiding) fields of electro-plasma wave for motion. An earlier drawing of mine: illustrates the field and The diagram you shown, does show simularities...…
So... this is what I meant by stream... sort of, I am not that great at making animated giffs, still... I wanted to try. As you can see, I drew it with a breach (not on purpose)... anyways, the idea was that the nacelles help direct the field around the ship while at work... additionally: Previously I had noted that the…
recap: the alert function could be triggered by an event on an image in the window and loaded with pre-formatted text selections... and given a background possibly if you configured it as a pop-up. I also relayed, that I did not have any idea as to how to write to a document, but the document could be pre-loaded with…
to go a litle further in time line... (I still wonder if I am any better than playstation... yet, I often ponder that the artists in that day were limited by mechanics and far greator if done today.
probably not going to use anything as archaic as this, but there's just kind of an idea... I did such things in Flash MX way long ago... mine were non-modifiable and often non-visited due to virus threat in flash movies in that age. Mine was mostly for role-play related stuff... but you guys can do things much much better.…
Thanks Kane. And the rest of you. I've concluded that I do not yet know. I think it would be interesting to see how the nacelles float the warp field. I kind of think it sculpts the " subspace stream"... I keep wanting to draw it like a water jet being pushed backwards... or maybe how the nacelles impact like rocks you see…
I seem to have issues with game play myself... although if I am not near weapons fire I have good performance. Not sure if it is the same for you. Anyhow, if I get out of range of the action I have no problem, where as in battle I have poor performance and I will have like 1 frame for ever 10 or worse... Crystalline Entity…
would diverging particles producing vacuum affect in normal space be the reason we have that affect though? I mean that calculus version of different rates of infinity? does subspace become clogged with communication signals?
Link 1 - Nova Class Varient EDIT: Just noticed that I had not shown you the oberth class... I was disappointed with it... but I will get you the link. Its kind of lobsided... we had discussed the Miranda class that I thought was the ship from archers era that resembled a Miranda. Link 2 - the three ships together EDIT:…
looking at the posiedon... I'd say your right it is a start at the Miranda... I am still new to this level of model building... I started with sort of a flat construction and have now reached (a bit of a stretch still) creating projects like this one. I have a frigate which came first (in my production line) that looks…
I suppose. was just looking to spend some time as a hobby. I re-painted the D7 pictured. I haven't painted my NX-02 (as seen in the Legacy star trek game).