Thanks, I'll check it out. I did get a little more stability by enabling safe mode (one time deal it seems which is fine) and the settings were set to minimal. Ugly. Adding in a little more detail to see how much I can push it. I guess it's too much detail for the VM...or the video card. I haven't built a gaming PC since…
Could be RAM I guess. It's an iMac (desktop) with 1 GB video RAM (ATI Radeon HD 5750) and 12 GB system RAM with 8 dedicated to the VM. Going to try bumping up the allocated video RAM since the error appears to be video related. EDIT: bumping the VM's video RAM to the full 1GB made no difference. It was fun while I lasted.
I have Windows 10 running in a VM on Mac and I'm forced to leave STO due to this change. When I run it in D3D11, some maps like ESD crashes the game every time. No go with bootcamp (errors out on the disk partitioning).
Games run fine on Mac (at least iMac - I can see problem on the Mac Mini) if developers would actually DEVELOP them natively. I've been running the Mac client crash-free for at least a month after some tweaks I made to the game). The tweaks I made are from…