3 more questions hehe: - Singularity Powers? I tended to use the damage one but noticed it break other weapon powers so prolly not a good idea to use it? i know theya re kinda situational like the jump or the shield but which one you find useful? - Energy levels you would use for the sicmitar? - Fighters normally on…
This build seems quite cool http://www.stoacademy.com/tools/skillplanner/?build=kendra31kscimi_0 I was surprise to see Beam arrays instead of Banks but i guess you always learn new things hehe =) Maybe change the boff layout a bit specially science and engi to be a bit more like the Daeimos for the extra heals? Also about…
Btw sicne im asking so many questions =p I have been eyeing the scimitar pack and sicne you guys been so helpful im gonna ask here hehe - Scimitar Pack for a tac officer worth it? I guess use the scimitar model (tactical) - Are the 3 consoles worth it? - Beam or Cannon Scimitar? - Any other super good consoles for the…
Thanks alot again for the fantastic answers Wood really apreciate them! just a final one for now (i promise..maybe =p) As a tactical captain you recomend close range kit but that mostly gives the stun granade, a melee dmg buff, a gap closer with exploit attack and an aoe melee dmg, I rememebr hearing in the past that melee…
Also is the Dynamic Tactical System console that comes with the ship good? the one thats give you +20 acc +5 weapon power and allows you to use the lotus?
Oh wow thank you for the time and the work you put into your answer! Really apreciate it, just a couple extra questions for whoever has time =) This means No torpedos whatsoever? Sounds like a good mix? If i put the Universal consoles in Engineering aka Borg and Plasmodic and then add a Neutronium what would you recomend…
So if my outdated Self Understands: -SHIP SLOTS- Fore Weapons: 3x Plasma Dual Heavy Cannons 1x Plasma Torpedo (Cannons better than beam arrays for such ana gile ship?) (Plasma from New Romulan makes a nice theme for a romulan ship?) Aft Weapons: 1x Kinetic Cutter (Omega) 2x (Plasma Turrets?) Deflector: Assimilated (Omega)…
Yeah i guess mixx of tankign with a lil bit of DPS =p So i guess the http://www.stoacademy.com/tools/skillplanner/?build=advobby68498_0 version is cool overall? =) What do the lil swarmers do apart from dps?
IS it a good ship compared to say tactical odissey build for an engi? And thanks alot btw priest that is MUCH MUCH clear than what people posted before =) Btw that many neutronium alloys have stacking penalties?
Hm thanks, i havent played in a while so that doesnt make much sence at all to me =p If anyone ahs the time for a full name and little mroe newbie friendly guide it would be amazing
Hey i was wondering if any admin could confirm paying customers (subscription+lifetime) Could have some kind of compensations for the large ammount of subscribed hours outages we have ahd these days? Thank you very much
Console wis what would you go? Tact: 3x Disruptor dmg 1x Quantum torp dmg Eng: 2x neutronium 1x turn rate console? Science: Javelin and ??? Sorry again for all the questions!
Thank you all for the very thorought answers, i gues sill dust off my klingon character and get him the garumba, always liked the look of the ship and I amr eally mroe into pve than pve
might i ask why disruptors? =p Also do you try to run on siege mode all the time you can? dos it present problems to cannon? Do you fire the lance as soon as its up or line it with CDs? Thanks for all the help guys!
aah thanksm so i guess you would go for dual ehavy cannons+1 tor front and cutting beam+turrents behind? Also could you elaborate a bit mroe on bfofs if possible
Doesnt giving overpowered ships in very limited ways kind of unbalance the whole game both pve and pvp? Shouldnt all the top ships be avaible and the rare ones should only be cosmetic changes?