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ebonson Arc User

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  • FAW was fine originally because you didn't use it all the time, there were no cooldown reductions and 4 beams FAWing wouldn't outperform Scatter Volley. FAW existed when cannons and escorts ruled DPS it's not like it suddenly appeared in all it's OP glory. Consoles, traits and doffs that helped power regenerate faster or…
  • I still think that single cannons should be able to be mounted aft like that one Vaadwaur ship you can fly in a mission. Also better power management is what killed Cannons. Back in the day when cannons were better that beams it was mainly because no one would broadside with 8 beams the power drain was just too much and…
  • Some point after New Romulus but before Delta the event got a lot easier. I remember my Scimitar dying to the shock wave if my shield facing it wasn't full. Now I can bring in a t5 BoP with pretty TRIBBLE gear and just park it and never die. The Tholians that are around it are more of a threat than the Entity is.
  • It's no more than 7 weapons. They just want to make sure the 5/3 destroyers don't get them. Also I wonder how the Miradorn will effect sales on the D4x it's almost the same ship and it get's a unique heavy weapon.
  • KDF was like monster play you needed a level 20 fed to make a KDF character and you could only PvP with them. After years of people crying for the ability to PvE with KDF they became a "real" faction. This is probably why you won't see this again. Whatever race they let you play as a "monster" people will eventually want…
  • The range on the new Duelist pistol is far too short it should be 25m like most pistols. There is nothing about it that makes it powerful enough to warrant such a low 15m range. It's damage is on par with other rep weapons if not slightly lower. It's kinetic gimmick is only about 1/4 of it's total damage and that 1/4 is…
  • WpnCrit isn't new, one of my Herald kits has it. It showed up when they changed Captain skills and had to replace some mods on things. I haven't seen WpnPen or the kit readiness one before though.
  • The battle crab is one of the most overpowered ships no one uses. A T6 version is going to be pretty crazy.
  • I think he has a point with the space and ground gameplay. It's almost 50/50 and the main reason why I keep playing STO. I don't know of any other MMO that has this. SWtoR comes to mind but it is a ground game with optional space combat, it was added on as a after thought and not part of the games core. I really can't…
  • The Tal Shiar Adapted Battle Cruiser has all those things if you take it to T5-U, well it has a Commander Universal not science but that's more of a plus really. Oh and it has cloaking and cruiser commands! It's also been around for years and yet you never hear much about it.
  • My only problem with the Kelvin phaser rifles is that they're not full auto. In the movies they have a very high rate of fire and the sound would be so much better with multiple shots that it was made for. The slow firing sniper was just a bad choice IMO.
  • The Astika is a engineering card and it's pretty heavy on offence so I'm not sure if the cards are a good thing to go by.
  • Huh I always saw the Klingons as Dwarves, Vulcans were Elves, Romulans are Dark Elves and the Borg are just space Undead. Oh and the Ferengi are Goblins.
  • I agree! The Thralls have some of the best melee animations in the game it's a real shame we didn't get some of that with their staff.
  • I'm hoping we get the ones the Thralls use. Double bladed and can shoot a beam? Yes, please!
    in Herald Stick Comment by ebonson May 2015
  • This is my line of thinking as well. The Iconians are no longer biological, they are truly immortal but are not multi-dimensional like some of the other God-like beings in Trek. My guess is that there's about 5-15 Iconians left, the Heralds were their attempt at reproduction but could not quite become true Iconian. The few…
  • It broke a patch or two ago. Just like how the ship computer voice in combat for KDF is now the same as the FEDs, it'll probably be with us for a while.
  • Making it so they've been in Andromeda for the past 200k years is pretty smart game wise because after they're taken out by us it'll leave a whole galaxy with a power vacuum that will probably fall in to chaos that we'll have to deal with.
  • They really dropped the ball by not giving it a [arc] upgrade it would have at least made it worth using then.
  • Pretty much this. Whenever there's two epic things in sci-fi one is going to get blown up.
  • I agree with this. It made my KDF Rom sad when he found out the spire outfit couldn't have any green cause it uses the basic KDF template for KDF allied players. Fed Roms get green options though. :mad:
  • Yea you really notice how much lower it's quality is when compared to the Bortasqu' and Odyssey bridges. The Bortasqu' bridge is amazing I was blown away how much better it was than the Scim's.
  • I take it you guys have never listened to late night talk radio
  • I bought the 3 pack when it came out, it was just about the same time as my Rommie got to max level but I don't use it much anymore. It's cool and I like the firepower and the shields while cloaked thing but it's just too damn big it seems like any ship that explodes in the zone will damage my hull.
  • So it seems that there really is a problem with the shields but it doesn't seem to effect all shields. All of the set shields I have will not regenerate and on the stat page under shields it says 0/-1 sec. Even the blue reman shields you can get from a quest show the 0/-1 sec. However, the normal white shields the ship…