TOR hasn't merged factions. You're full of TRIBBLE. Please stop being full of TRIBBLE to rationalize substandard developer neglect. And stop using words that you clearly don't know the meaning of.
I find them all equally tedious, boring, or outright annoying tbh. The STFs and BZs aren't difficult--many of them are even quite trivial, they're just not very interesting. And many of them are old AF. Running them over, and over, and over has made them infinitely less interesting over time, too. And that's not even…
I'm against weapon visuals, but it's not because I don't want more freedom of customization--I do, but I'm against this because I think it is a lazy TRIBBLE way to do it, when it should be done through crafting.
If AoY was based around the Kelvin Timeline instead of TOS, I would have been much more interested in it. It'd also have opened things up more for Klingons, too. As well, it would have also provided them with more opportunities going forward as the Kelvin movies continue. And it would probably have generated more appeal to…
Nothing. They are simply incapable of being critical because they are far too biased, and I imagine many simply don't know any better. Much of what remains of this increasingly insular player population has far too much invested in this game--time, money, energy, irrational feels--to discard their tinted, filtered lenses,…
The fact that the only KDF/Rom-specific ships of this expansion were stuffed into a lockbox is really, really TRIBBLE, IMO. I mean, we couldn't even get 1 faction ship on the c-store for this "expansion"--which scarcely even acknowledges our existence anyway? A single ship per faction is too much to expect? Really? And as…
Case in point: None of this has anything to do with good game design. Also, I didn't say anything about Cardassians, nice false dichotomy and straw man to accompany the rest of your inane, irrelevant drivel.
There is no "TOS faction." There just a bunch of newer Fed alts (because evidently Feds needed more numbers?). A handful of inconsequential, introductory, tutorial-grade missions doesn't make anything a "faction." Using TOS as the backbone of their "expansion," if you can even call AOY that with a straight face, was a…
I want a Kelvin era munitions set that gives love to torps, complete with Advanced Long-Range Torpedo launcher. Set ability "Obliteration: Unleash entire payload of Advanced Long-Range Torpedoes on target location." "If you test me, you will fail."
I'm very anxious and interested to try them--or at least the few that caught my eye, especially since I already love and use exotic damage builds. Unfortunately, the ships they can be used in are limited and I don't have any at the moment, so... yeah... :( Some of them don't sound very appealing or useful, or are far too…
Some other games from 2010: Mass Effect 2 Just Cause 2 Mafia II Battlefield: Bad Company 2 Red Dead Redemption Fall Out: New Vegas Call of Duty: Black Ops Bioshock 2 Starcraft II: Wings of Liberty Tom Clancy's Splinter Cell: Conviction Tell me more about how 2010 engines didn't have good animation systems, Mr. Layman.
There are players who have already gone through every new bit of content this expansion has to offer, save for reputation grinds behind time gates. When you can blow through the "expansion" content in less than a day, I don't even see how that qualifies as an expansion. That's barely even a content patch. After the mere…