Also wondering what will happen to those of us who have the Temporal Heavy Dreadnought Cruisers...like the Universe class and whatnot. I'm hoping it'll just be a cosmetic switch option in the shipyard, allowing us to choose which version of the ship we want, between the fed, kdf, rom versions.
Back in the "before times" I made a proposition which gained the attention of a few devs. About making the Nyberrite Alliance into a free for all faction, with the range to be nearly anything, from freighter captain, to Maqui remnant. course, back then it was durring the time of PWE's aquisition of the game, and how we all…
the SR1 compared to the SR2 is a horrible example, aside from a few minor tip points and bow section similarities, they don't look the same at all. the SR2 is longer, but also has more bulk, it's got a dual fin transmitter with a secondary to chain, the engines are far more powerful, larger, and unable to fold in for…
while I agree it's a double edged sword, temporal plots are usually the saving grace of a writer for any series which has faltered. not "Enterprise" mind you, since it was there pretty much from day one and just relayed a message of "we're out of steam, we don't know why they even greenlit this". but in STO it opens up…
the current one in game is just slightly wider than the Vonph, and is just a half bit longer than said Vonph. with the new DX12 properties, I don't see why it can't be included in some form. But I'm not sure how we'd make it playable really.
seriously? a staged screen? what guarentees do you have that I wouldn't just ask three (or likely more) people to pose with their Kelvin Command cruisers, and their kelvin dreadnoughts? I mean FFS I'm not talking about merging the factions for the ship sales, not alone anyway. I'm talking about it because it's inevitable,…
if all the factions were united, and all ships were allowed to be used by everyone. the best way to keep ensuring the other faction ships keep selling, is to offer something you can't get on other ships, this is basically what kept the KDF alive in the early days (their ability to use cloaks on every starship as an…
ah hell, DS9 screwed that pooch, as did most of TNG, and some of the TMP movies. and hell STO did the same thing, naussicans, gorn, and a whole manner of other species all fighting with the KDF. Cryptic is accellerating the timeframe needed to unite the factions, the fact that the klingons even accepted ROMULANS into their…
pretty much this, there's not much right now which actually distinguishes the factions, there's no PVP (practically none at least) for the factions, there's no real difference other than some old now outdated story, which has since been discontinued because one side wasn't popular enough to keep devoting resources to.…
the other games with factions, I assume they had good PVP? which would explain why those games got boring, dull, and bland. But STO.....apart from a few unique stories here and there, there's no use for separate factions, let alone factions which isolate players to dwindling numbers. you'd still play your klingon, you'd…
while I don't have a solid source, I can say the majority of people, when asked, do Agree with uniting the factions, albeit their definitions of such are different. and I take it you've only been to ESD sparringly? last I checked over the last two weeks, Lockbox ships have been in the higher numbers than C-Store ships, a…
like others have stated, Cryptic already backed themselves into said corner. Internal disputes are always going to be possible, even with the united factions. and Cryptic laid out the foundation for easy storylines with the temporal agency involvement. Time travel is the end all be all for every form of story content. Late…
from both Star Trek Canon, and in game Canon, it is a matter of When, the fact that we're seeing less and less unique non-fed assets, and more fed assets is an indication of that. there are very few people who realistically want a separate faction anymore, people do want separate lineage of races and unique zones though.…
I'm all for this, we need a whole slew of Ent-Era ships. at the same time, I'd like to see Tucker be involved as a temporal agent, seeing as it might actually fit, we never see him leave, and assuming the 31st century has good bio-engineering and implants, I can forsee tucker getting his mind expanded, perhaps something…
the thing to remember is Kinetic energy is still energy, and that Star Trek shields (namely deflector shields) can absorb, reflect, channel, and even sometimes PROJECT energy and radiation depending on the situation. shields are a versatile tool, not just a form of protection, in FC the ground force field of the borg ties…
But the Kobali have been space faring for at least several hundred years, they just anchored where they did to build a full civilization, they have the benefit of a lax trade of technology, and supposedly already had historical records of older different designs.
the Xbox One doesn't use DX12, it uses for the most part DX11, it CAN use 12, but that's not even been tested in full yet, Battlefront was the only title that was proposed to use it, but during the release we can see it's not been implemented. there were people who attempted to take two pics, one from PS4, and one from…
this thread should be locked, as should every other that pops up. the vast majority of people said "CBS won't allow it, don't hold your breath". and we went through with this when the KT connie was released.
I can't tell if you're being sarcastic in some of this, but yes, the Enterprise-F was a successful run, and the sales seem to show that, along with the amount of use it gets.
not to mention, three of them are still owned by the creators, and those creators aren't giving it up without huge sums of money. the rest are ugly as all hell, one isn't even a trek ship, but a "trekified" frigate from (forum won't let me put the name in) and the only good one is the Kirov....if that.