test content
What is the Arc Client?
Install Arc

The "New Galaxy-X" sets a precedent for aftermarket ship changes.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Well devs, now that you have changed the Galaxy-X be a more capable ship, I think it is time to at least consider diversifying BoF slots on the refit/retrofit ships as well as tweaking these ships abilities. If you can change the Galaxy-X well after its initial release, the other ships deserve similar attention. Any thoughts?
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Honestly, I'd like to see the base, in-game ships touched: like the assault cruiser and the KDF ships to be tweaked.

    Also, KDF ship variation is lacking (i.e. more ships have 1 class, while Feds have 3).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Its not a change for the sake of change, but rather an adjustment to bring it inline with the other ships on the C-store.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Darren, you know what I am after. I want the LTCDMR slot on ships to have more diversity per ship class.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Honestly, I'd like to see the base, in-game ships touched: like the assault cruiser and the KDF ships to be tweaked.

    Also, KDF ship variation is lacking (i.e. more ships have 1 class, while Feds have 3).
    "i wanted to customize my klingon alts ship . . . so i leveled to brigadier general"

    badum-tish
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Nykee wrote:
    Its not a change for the sake of change, but rather an adjustment to bring it inline with the other ships on the C-store.

    Yeah like the overpowerd B'rel now that ship needs a nerf (incase ppl dont get it im beeing sarcastic)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    QuanManChu wrote:
    Darren, you know what I am after. I want the LTCDMR slot on ships to have more diversity per ship class.
    m.mcnaught wrote:
    "i wanted to customize my klingon alts ship . . . so i leveled to brigadier general"

    badum-tish

    I haven't leveled to Brigadier General on the live server (and I think I deleted my old BG from Tribble).

    Therefore, not holding my breath for variant skins even for the single class each ship has at most KDF tiers.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I'd love to see the B'rel get some wuvs......And yes I have one on my LG1 KDF guy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Also, KDF ship variation is lacking (i.e. more ships have 1 class, while Feds have 3).

    The easy solution here is to not only add more straight-up Klingon designs, but develop more Gorn/Orion/Naussican ships for the KDF as well.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Well i hate to admit it but for the kdf to actually grow we gonna need to get more PVE since there is hardly no incentive to pvp at all anymore , wich means for a pvp faction trying to level just by pvp is so slow ppl just go back to their feds...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    QuanManChu wrote:
    Well devs, now that you have changed the Galaxy-X be a more capable ship, I think it is time to at least consider diversifying BoF slots on the refit/retrofit ships as well as tweaking these ships abilities. If you can change the Galaxy-X well after its initial release, the other ships deserve similar attention. Any thoughts?
    I don't think this is much of a precedence. Particularly not if they are just improving things.

    The Advanced Escort is a better example. You will - according to the current plans (which might still be subject to change) get a new AE with MVAM Console and a new BO layout (Lt.Cmdr Science instead of Lt.Cmdr Tactical, Ensign Tactical instead of Ensign Science), or use the console on the old one. That means they keep the old ship layout around - in case you still iked it - but offer a new one as well.

    Other ships have undergone changes. The Nebula and the DSSV got turn rate buffs and hit pont changes. The Klingon ships grew new consoles at some point, so they didn't have less console slots then Fed ships...

    Not much of a precedent, really.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    i made a thread a wile back detailing huge changes to station set ups, cant help but point it out if its now a topic of interest to people other than my self finally!

    http://forums.startrekonline.com/showthread.php?t=202146
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    For the price, the Dreadnought needed to be EXCEPTIONAL. Once the other ships were released this was no longer the case - the Dreadnought was a dud. Changing the specs to make it better and more competitive was essential. I don't think they should do the same to any of the other ships.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Honestly, I'd like to see the base, in-game ships touched: like the assault cruiser and the KDF ships to be tweaked.

    Also, KDF ship variation is lacking (i.e. more ships have 1 class, while Feds have 3).

    It would be nice to get a once-over on all vessels ingame and in the Cstore.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    nixboox wrote: »
    For the price, the Dreadnought needed to be EXCEPTIONAL. Once the other ships were released this was no longer the case - the Dreadnought was a dud. Changing the specs to make it better and more competitive was essential. I don't think they should do the same to any of the other ships.

    Sorry but a CSTORE ship shouldent be better then any free ship it should be equal but just a shortcut to get the ship class faster , it shouldent give any advantage over players that cant afford to spend more money then the game it self is selling for at this point...

    And yes i hate the whole cstore......
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    nixboox wrote: »
    For the price, the Dreadnought needed to be EXCEPTIONAL. Once the other ships were released this was no longer the case - the Dreadnought was a dud. Changing the specs to make it better and more competitive was essential. I don't think they should do the same to any of the other ships.

    Not asking for them to get anything more extensive than perhaps a change in a single BoF slot...the LTCMDR slot. For example, Sci ships can go something like this. D'kyr can be a true vessel since the devs seem deadset against it being a sci/tac hybrid. Let its CMDR and LTCMDR slots be both sci. This would make it an superb CC (crowd control) ship. The Intrepid refit can get a LTCDMR slot and thus fit the role it had in the TV series. as for the Nebula...it can pretty much remain the same...though I'd like to see the top pod have all 3 available options in costumes.

    On the Cruiser side of things, the Excelsior is fine as is. The Galaxy-R can get a LTCDMR sci. And the Dreadnought is now as it should be. Though some may cry for a battle cloak...but personally, I think that would be overkill.

    On the escort side of things, we have the Deviant....which is fine. As for the Prometheus-R...a LTCDMR Sci would lend it some interesting options, especially for missions like KA that would require plenty of CC in space. Now...as for the Andorian Vessel...a LTCDMR Eng slot for added survivability.


    This may be a dead horse I'm beating, but lets be honest here. The KDF side has a nice diversity of BoF slots aside from the BoPs. So why wouldn't the Federation have something similar? And no, the "make all slots universal" wouldn't be the best solution because it would be harder to balance such a change.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The thing is, there just aren't enough variables to offer meaningful variation if we're going to add more and more ships to the game.

    At end game we have:
    Four BOFF slot types - TAC/SCI/ENG/UNI
    Four BOFF Ranks - Ens/Lt/LtC/Cmd
    Three weapon configurations - 4+4/4+3/3+3

    If we had more variables and levers to differentiate, there wouldn't be any problems. Say if Helmsman BOFFs were added, or port/starboard weapon slots.

    I did ask in the March Q&A whether we would get more equipment slots or weapon types, unfortunately my question was sort of twisted and the answer given unrelated in that it talked about Duty Officers...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    ships that need tweaking should be tweaked.

    the galaxy x needed tweaking because everybody and his pet targ thought it was a poor ship.

    i cant say the others need changing, certainly nothing major so no i dont think they should be changed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    tarjan wrote: »
    Sorry but a CSTORE ship shouldent be better then any free ship it should be equal but just a shortcut to get the ship class faster , it shouldent give any advantage over players that cant afford to spend more money then the game it self is selling for at this point...

    And yes i hate the whole cstore......

    Your objection to the C-store is noted. But the Dreadnought is a perk for referring five people to this game. And when this game was more an albatross than a swan, the Dreadnought was nearly impossible to achieve. It deserves to be the best ship in the game - even at the price premium it demanded in the C-store it should still be better than any other C-store ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Walshicus wrote:
    The thing is, there just aren't enough variables to offer meaningful variation if we're going to add more and more ships to the game.

    At end game we have:
    Four BOFF slot types - TAC/SCI/ENG/UNI
    Four BOFF Ranks - Ens/Lt/LtC/Cmd
    Three weapon configurations - 4+4/4+3/3+3

    If we had more variables and levers to differentiate, there wouldn't be any problems. Say if Helmsman BOFFs were added, or port/starboard weapon slots.

    I did ask in the March Q&A whether we would get more equipment slots or weapon types, unfortunately my question was sort of twisted and the answer given unrelated in that it talked about Duty Officers...

    Don't feel bad, my questions and requests that are too "deep" tend to get ignored in favor of "can we have this new accolade trophy or c-store costume"-like questions.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    QuanManChu wrote:
    And the Dreadnought is now as it should be. Though some may cry for a battle cloak...but personally, I think that would be overkill.

    It should be battle cloak...because ALL cloak should be battle cloak. The ridiculous arbitrary limitations on all the things in this game is one of the things that makes playing often more of a chore than a joy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The Gal-X needed balancing as it was next to useless. This doesn't mean that all other ships now deserve a buff.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    QuanManChu wrote:
    Don't feel bad, my questions and requests that are too "deep" tend to get ignored in favor of "can we have this new accolade trophy or c-store costume"-like questions.

    Yeah, it's nice to have developer/community interaction still... just wasn't sure my question was accurately conveyed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    QuanManChu wrote:
    I'd love to see the B'rel get some wuvs......And yes I have one on my LG1 KDF guy.

    The love a BOP needs is the removal of all universal slots and giving it designated slots.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    I think that this could ALL be accomplished by allowing us more customization of our ships. Being able to retrofit lower tier ships, choose or change our designated Boff slots, and being able to switch consoles around would be a BIG upgrade to what we have now.

    For example:
    Have ships retain their CDR level Boff slot, but have changeable lower level slots.
    Being able to switch one of your 4 eng consoles out for a tac console on a cruiser (limit 4 in each category). Being able to switch a sci console for an eng console on a sci vessel.

    On lower tier ships, be able to upgrade them to have the standard 5 Boff slots and maybe an extra weapon or two.
    For example, upgrade the Nova so it has 5 Boffs, 3 fore and 2 aft weapons. Also up the hull a bit, at least to that of a Defiant.

    This would allow us to have the ships we want. You could fly your TOS Connie at Tier 5 effectively, albeit with a severe handicap. You could retrofit your K'Tinga or K'Tanco so you can run with the big dogs. It needs to happen.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    nixboox wrote: »
    For the price, the Dreadnought needed to be EXCEPTIONAL. Once the other ships were released this was no longer the case - the Dreadnought was a dud. Changing the specs to make it better and more competitive was essential. I don't think they should do the same to any of the other ships.

    /agreed (they still need to fix the turn rate and maybe a couple of universal BO slots.)
    nixboox wrote: »
    It should be battle cloak...because ALL cloak should be battle cloak. The ridiculous arbitrary limitations on all the things in this game is one of the things that makes playing often more of a chore than a joy.

    /agreed
    Zutty wrote: »
    The Gal-X needed balancing as it was next to useless. This doesn't mean that all other ships now deserve a buff.
    Honestly, I'd like to see the base, in-game ships touched: like the assault cruiser and the KDF ships to be tweaked.

    Also, KDF ship variation is lacking (i.e. more ships have 1 class, while Feds have 3).

    I can not speak for the KDF, but I totally agree with the Sovereign needs love.
Sign In or Register to comment.