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8-hour skillBonus

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Hi Sir,

The 8-hour SkillBonuses you could win by answering Q on the One Year-jubileum, are those 8 hours continueously, or do they pauze when you log off ?

Thx in advance for your answers !

Eskaton
Post edited by Unknown User on

Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    They do pause if you log off, but they run continuously when you're logged in, even if you're not in combat or anything. So it's effectively 8 hours of playtime.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    The bit they don't mention is the nature of the game means you won't usually get the full benefit of the skill bonus if you do a lot of ground missions. The maths is something like this:

    Skill bonus adds 20% to skill points gained.

    Most ground mission enemies give one point. So 1.2 points including bonus.

    Game rounds off. You get one point.

    Hence there is no appreciable effect to having this active during a ground mission (aside from the end mission reward) unless (I assume) you run at a higher difficulty rating (which I think gets you more points per mob? Correct me if I'm wrong.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2011
    Ragnavald wrote:
    The bit they don't mention is the nature of the game means you won't usually get the full benefit of the skill bonus if you do a lot of ground missions. The maths is something like this:

    Skill bonus adds 20% to skill points gained.

    Most ground mission enemies give one point. So 1.2 points including bonus.

    Game rounds off. You get one point.

    Hence there is no appreciable effect to having this active during a ground mission (aside from the end mission reward) unless (I assume) you run at a higher difficulty rating (which I think gets you more points per mob? Correct me if I'm wrong.)

    A dev explained this a while back. On the backed, 1 point for us is 100 points as far as the math is concerned, and 1.2 is 120, and full counted and stored. So even though it looks like it's rounding to 1 point, it's simply a visual thing. You get the full 1.2 points for defeating a 1 point mob.
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