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Playable Deltans

SystemSystem Member, NoReporting Posts: 178,019 Arc User
Deltans:

They're easy (no new art needed). They're canon.

Why not add them to STO?

I think basically you'd just need a human-type model with no hair, seductive and creative traits, (due to their pheromones and pain relieving touch) and the optional seduce ability.

http://memory-alpha.org/wiki/Deltan
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Heard this idea before. But you can just make this in the alien generator. Sooo whats the problem?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    You can't choose seduce via the alien gen.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Cause people (in general) are lazy and want every Star Trek race to chose from instead of using the in game character creator.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Cause people (in general) are lazy and want every Star Trek race to chose from instead of using the in game character creator.

    Its not lazy to recognize the existing trait options from the alien gen can be limiting to creating various species.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Seduce trait in alien generator....

    people want to be able to have cyber sex in game
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    stararmy wrote: »
    Deltans:

    They're easy (no new art needed). They're canon.

    Why not add them to STO?

    I think basically you'd just need a human-type model with no hair, seductive and creative traits, (due to their pheromones and pain relieving touch) and the optional seduce ability.

    http://memory-alpha.org/wiki/Deltan

    I had the same thought. They could be the Fed's version of the Female Orion. ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Cause people (in general) are lazy and want every Star Trek race to chose from instead of using the in game character creator.

    This is unnecessary.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    This is unnecessary.

    its also kinda the truth
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    nynik wrote:
    Its not lazy to recognize the existing trait options from the alien gen can be limiting to creating various species.

    True...the current trait options in the alien gen are limited, but it is better than nothing and does allow to create a wide variety of aliens from the Star Trek universe. All one has to do is do a google search and you can find templates for different Star Trek speices.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Bald human. Done.


    If you really want the ability Seduce make a thread about making the exclusive racial traits not exclusive. I don't think that would be unreasonable.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    This is unnecessary.

    I admit, it was kinda of harsh, but I will not apologize for it as it is the truth and sometimes the truth is harsh. That is life.
    Bald human. Done.


    If you really want the ability Seduce make a thread about making the exclusive racial traits not exclusive. I don't think that would be unreasonable.

    That would be very reasonable and should not be hard for them to change.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    No no, I agree with this. Making this into a species is simpler than making freakin Pakleds into a species for crying out loud. There really is NO reason why it isn't in there as an option, beyond the fact that its just not on the devs list of things to do.

    My upcoming Foundry mission I'm planning is utilizing Deltans.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    This is unnecessary.

    This is the third time I've agreed with you, and the second time I've mentioned it.

    I'm scared.


    Anyway, on to my point.

    At no point should the alien gen supersede a canon race addition. The alien gen is there primarily to make custom aliens, not to make canon races; it simply happens to serve that function as well. Adding Federation Cardassians, for example, shouldn't be ruled out just because the alien gen parts already exist.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I admit, it was kinda of harsh, but I will not apologize for it as it is the truth and sometimes the truth is harsh. That is life.

    no need to apologize, im the same way myself
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Just to point out that adding any new species to this game requires cryptic to get approval from CBS. that takes time, effort and money.

    that is time, effort and money better spent on working on more important aspects of the game instead of adding a race you can already make via the alien generator.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Jexsam wrote: »

    At no point should the alien gen supersede a canon race addition. The alien gen is there primarily to make custom aliens, not to make canon races; it simply happens to serve that function as well. Adding Federation Cardassians, for example, shouldn't be ruled out just because the alien gen parts already exist.

    Fully agree with you. Just because a work around has been found doesn't mean it is the best solution. There is something very tacky about cheesing a faction into the game through use of an alien generator, more so if the race should ever be put into the game then everyone that has an alien version is always going to find they just don't look right.

    So please Cryptic add the iconic races into the C-Store like you did for Ferengi and Klingon Feds and all the others minor races you have already added in.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Phibrizzo wrote: »
    no need to apologize, im the same way myself

    ... that wasn't an apology.

    and while life and truth sometimes might be harsh, that doesn't mean we need to add more harshness to both and more often then not, harshness just detracts from a message in a discussion. Which this post is a good example off, as I actualy agree the Alien Generator can make a fine Deltan but I'm still distracting from agreeing with that point, to post a seperate disagreement with machocyclone and you!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    There are pros and cons. They want to reserve the right to charge for canon races, which is understandable, especially if they have to pay for the rights to use them and especally if the Champions model might be adopted in a few years time. Visually, of course it is simple to duplicate a Deltan in-game but it wont play as a canon Deltan in the game and some fans want their aliens to reflect canon (I think they also had limited telepathy/empathy and improved mathematical skill and spacial awareness). The problem with allowing seductive as a generic species trait is that it would then be simple to make custom green-skinned Orions or other races and those traits become less 'special' to acquire in game.

    There are lots of other canon races who have no officially established traits that I'd like to see but they are little more than background species so the odds of them ever being made into 'official' species are pretty slim. I'm a fan of all the TMP aliens but I'm not sure how easy it would be to replicate them in game. Deltans and Rhaandarites are simple to produce visually, and I expect that K'Normians with their domey foreheads and wibbly brain pans should be simple but Arcturians and Betelgeusians might be tougher and I think the official Saurians look nothing like their movie versions. My favourrites are the Zaranites, who would be simple to do (Ferengi shaped heads with small, low ears and breather masks for the face), although I'm not sure how easy their non-canon traits might be to incorporate (Fluorine breathers, low-light vision, magnetic sensitivity, and mathematical skill).
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    stararmy wrote: »
    Deltans:

    They're easy (no new art needed). They're canon.

    Why not add them to STO?

    I think basically you'd just need a human-type model with no hair, seductive and creative traits, (due to their pheromones and pain relieving touch) and the optional seduce ability.

    http://memory-alpha.org/wiki/Deltan
    Deltans take an oath of celibacy on joining Starfleet. It is unlikely they would therefore have access to, or use, the Seduce ability.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    think a simple solution would be to allow you to name your species in the alien gen instead of just being 'alien'. Add in the exclusive traits but maybe limit them to 1 exclusive (3 normal) per character.

    That way people can make what species they like, and then the c-store releases can be reserved for special ones (caitains etc) that dont have alien gen parts.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Not a bad idea - they could certainly introduce a small charge in the C-store to allow players to purchase certain traits and limit them to one per alien character like you suggest. In some ways putting more options in the alien generator and then allowing players to cherry pick groovy traits might be a good way to sell stuff because players may repeat buy traits for different characters. I think they should expand the alien builder alongside it to give more choices though.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Martok42 wrote: »
    Heard this idea before. But you can just make this in the alien generator. Sooo whats the problem?

    because under your Race: it won't say Deltan, it would say Alien that looks like a deltan. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I agree. The art department will not have to make any extra work to put the Deltans in to the game.
    The programmers only have to use resources already available in the game.

    But the best solution in my opinion would be to put all the species you buy, both parts and special skills, in to your alien generator and allow us to name the species instead of it reading "Alien". Then we can make Lissepians, Vortas, Cardassians etc and if they release them as a unique species afterwards we could buy those species if we like to gain access to their special traits/parts and change our alien character to include this, if we like.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    and while life and truth sometimes might be harsh, that doesn't mean we need to add more harshness to both and more often then not, harshness just detracts from a message in a discussion. Which this post is a good example off, as I actualy agree the Alien Generator can make a fine Deltan but I'm still distracting from agreeing with that point, to post a seperate disagreement with machocyclone and you!

    The reason I made the comment I made cause people in general are lazy (no matter if you admit it or not EVERYONE, including myself, is lazy to a point ) and now-a-days everyone is about gimmie, gimmie, gimmie instead of taking a few mintues to figure out a work around with available resources. You can disagree with me if you want, but it is the truth.

    I have personally seen people make Avatars, Cardassins, Jem'Hadar, and Androids with the alien generator, so just to the same thing for whatever Star Trek species you want and the put in the bio what species the character is and if you want a background story for the character.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    My main is a tellarite. I made him on or about February 9th, maybe 12th, 2010, before playable tellarites were released.

    I think he looks great (he's in my avatar), even better than the playable tellariites IMO, i would still like it to say that he is a tellarite instead of an alien but i'll live.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    This is unnecessary.

    Pure irony...:rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    naphl wrote: »
    My main is a tellarite. I made him on or about February 9th, maybe 12th, 2010, before playable tellarites were released.

    I think he looks great (he's in my avatar), even better than the playable tellariites IMO, i would still like it to say that he is a tellarite instead of an alien but i'll live.

    He does look much better than the official tellarites - if a slightly more piggy nose had been available, he'd be perfect! I'd certainly be put off having an 'official' Saurian because they look nothing like saurians (well I suppose we might have northern saurians and southern saurians to go alongside our trill..). I don't think anybody is suggesting that a character that looks like a Deltan would be hard to make - just difficult to give it the in-game racial effects and impossible to label as a deltan.

    They're in this to make money though so it's naive to think they are just going to hand us stuff for free. What they should be doing is giving us a wider selection of alien visuals and then charge a small fee every time a player wants to apply a juicy trait to their custom alien. There will still be people who are happy to buy packaged aliens but I think more people would be just as happy to have more options fr their own designs and just pay for the traits they want.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    I think canon races should be added wherever possible. Their special traits and trait combinations are a part of Cryptics marketing strategy with the C-Store races.. Simply making all traits available in the alien generator would be bad business.

    That said, Deltans didn't get the same treatment as Orions in Enterprise. While humans find them arousing and distracting they can't completely control someone like an Orion woman could, so Seductive yes, Seduce no.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    The reason I made the comment I made cause people in general are lazy (no matter if you admit it or not EVERYONE, including myself, is lazy to a point ) and now-a-days everyone is about gimmie, gimmie, gimmie instead of taking a few mintues to figure out a work around with available resources. You can disagree with me if you want, but it is the truth.

    I have personally seen people make Avatars, Cardassins, Jem'Hadar, and Androids with the alien generator, so just to the same thing for whatever Star Trek species you want and the put in the bio what species the character is and if you want a background story for the character.

    Regardless, your opinion does not equal the truth.

    I agree with your comment made earlier about people wanting shortcuts to make what would be a "simple" Alien, however you voicing your opinion is far from the truth.

    You can't speak for the desires and intentions of everyone. It is simply your opinion that they want a shortcut. They may actually want a trait, or a "title" to show under their name as opposed to Alien.

    The truth is, you don't know what EVERYONE wants, neither do I, or the Devs. So, threads like this will logically pop up from time to time.. No THAT is the truth.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2011
    Vaith wrote: »
    Regardless, your opinion does not equal the truth.

    I agree with your comment made earlier about people wanting shortcuts to make what would be a "simple" Alien, however you voicing your opinion is far from the truth.

    You can't speak for the desires and intentions of everyone. It is simply your opinion that they want a shortcut. They may actually want a trait, or a "title" to show under their name as opposed to Alien.

    The truth is, you don't know what EVERYONE wants, neither do I, or the Devs. So, threads like this will logically pop up from time to time.. No THAT is the truth.

    Look at the world around you...it all about gimmie gimmie gimmie. All there is in the world is people saying, you gotta have this cool new gadget...oh wait...you have one?.....Mine is better than yours so buy mine. Which why my kids t.v time is limited in not only how long, but what they are watching. And is also why I DVR the few shows I watch so I can skip all the stupid buy this now commericals. How about we just agree to disagree and call it a draw?

    Now, I do agree with the fact that we should be able to buy certain character traits, but not all of them. Some should be race specific (i.e The Vulcan Neck Pinch). It is rare to see a non-Vulcan to perform this.
    We should be able to give the created character a species name besides alien without having to buy that option. It would be at the end of the creation process. Maybe something like this:

    Name:
    Species:
    Ship Name:
    Full Name:
    Bio:
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