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STO, the only MMO you can finish in two weeks.

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    CDR_Mat wrote:
    In fact, the way they set up the new daily missions to buy your endgame gear... it'll take awhile just to complete that. It's like 5 marks a day and 50 marks for a personal shield (something like that)... that would be 10 days alone.

    actually no. the ground items are all <5 weapons are 7. and the "purple" shield/engine stuff(52 marks) is only as good as blue available on exchange. thus, like i posted prior, in 8 days (only becus of the 1/day limit) my klink admiral wil have the best gear possible(only missing purple deflector) in game and no purpose to log in other than pvp-for-fun

    franklly the pvp for fun is mad fun, the limits on how many participants/lack of ranking system or socrekeeping/ and lack of open pvp sectors is the problem. but they maybe theyll continue to expand upon the queue and that will be fine. adding simple 1v1 private queues would keep me playing alot longer, that alone even
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    EmoeJoe wrote:
    no one cares that u can only play 5 minutes a day, and read 1 word an hour. normal people already have multiple max lvl characters and have exhausted nearly all content in the game on both sides, myself included.

    Hate to break it to you, but those people are not "normal."
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I am at DS9 right now, and there are quite a lot of people here who are Captain 5 and above. Even at Sol, I'm seeing more Commanders than Lt. Commanders.

    Reading doesn't add that much time to the missions. It's usually only a few paragraphs per mission.

    I know some of you are still slowly making your way through Lt. Commander, but from what I'm seeing in game, that experience is not going to be average.

    The "stop and enjoy it" accusation does not hold much water when I am seeing this many people going through it so fast. Have a look around you next time you're in game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    EmoeJoe wrote:
    actually no. the ground items are all <5 weapons are 7. and the "purple" shield/engine stuff(52 marks) is only as good as blue available on exchange. thus, like i posted prior, in 8 days (only becus of the 1/day limit) my klink admiral wil have the best gear possible(only missing purple deflector) in game and no purpose to log in other than pvp-for-fun

    franklly the pvp for fun is mad fun, the limits on how many participants/lack of ranking system or socrekeeping/ and lack of open pvp sectors is the problem. but they maybe theyll continue to expand upon the queue and that will be fine. adding simple 1v1 private queues would keep me playing alot longer, that alone even

    So 8 days for endgame gear, and the other 6 days for the rest of the game = 14 days = 2 weeks... Is that what you're saying?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Just for point of comparison, my guild played LotRO since Beta 2 (a bit over 3 years ago now), having one 4 hour session during the week and one 7 hour on the weekend. We missed typically one session of each type every other month. We've only really tapped out the non-repeating content in the last 2 months.

    So... (doing some quick math) ...about 1,400 hours of group gameplay (roughly one third of that after the major boxed expansion) including most guild members have 2 (and only 2) characters at or near level cap at this point. I'm not counting substantial additional time by members as individuals or small pairings pursuing side projects or crafting activities. My personal time was much higher than the guild average, but I work from home.

    Game started off with aprox 500 hours of group play and genuinely substantial expansion every three months like unto clockwork. Yes, we are a do-it-all, read-every-word kind of bunch.

    That is what a 'triple A' MMO based on a powerhouse IP can deliver. Even with my current frustrations with the game it has been the highlight experience of roughly 8 years of trying various MMOs. (having extra time, I scout ahead for my guild)

    I don't have even remotely similar expectations from STO. I'm having a good time dabbling. I've unlocked some stuff on Memmory Alpha. I LIKE harvesting, so I spend a lot of time following sensor traces ("Escort duty? They'll be fine for a few more minutes..."). The main (and saddly, only) plot line seems fitting, plausible, and mostly fun. I'm being railroaded, but the script is alright. I just read ahead on the boards that a villian group I like will be showing up at higher levels. I expect to let my account lapse at the end of the 30 days, re-up in a month or two if the 45 day patch sounds fun, and re-up once more around the 8 to 10 month mark if further additions sound interesting. I find waiting for expansions and re-joining rather than funding them in anticipation keeps my bile levels much more moderate for games that don't keep up the 'triple A' pace of support.

    Just a persective from someone not done with the game yet, but able to see the far shore from here.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Dotson wrote:
    This is, by far, the fastest mmo I've ever played. It gives you about 2 weeks of content then nothing. Pvp is there, but why would you want to play it with how unbalanced it is? Don't get me wrong, I love the game! I think it's just sad for you to be able to finish an MMo within 2 weeks. Why on gods earth was this game released lol. I don't think I'm going to subscribe until more stuff gets added. Why would I pay for something I've already beat?

    I've played since closed beta and spend far too much time in game (by my own standards) but still have only managed to get to commander 7 so I can only suggest next time take your time and btw there isn't an mmo made that max level can't be reached other than maybe EVE I here so don't feel like you got anything from Cryptic that you wouldn't have gotten from any mmo on the market.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I have 1 character at RA5 and I have not made it to T2 at Memory alpha.. anyone else? That TRIBBLE takes forever.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I think might stay til the 45day and see if that's any good(holding out for kling trill too :P), I have GA as well anyway so w/e. But it would really have helped if they launched with like twice the pvp maps and game modes, and open pvp as well as one or two conquerable sector blocks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    EmoeJoe wrote:
    you couldnt be more wrong. i play free to play games created by users to this day that actually release new content for free. but the point is, in those games, it never ends. There is purposeful guild based world altering pvp. There is REAL crafting that requires exceptionally rare items and gives you an appropriate benefit for your trouble (as opposed to +2% crit). There are in game gms who on the spot create content for players. 5 hours is nothing. People who work 40 hour weeks can average 5 hour days easy. Unemployed/retired hibernators give their life force energy to games to enrich them and make them better. I mean, besides driving, what can you NOT do while mining in eve? One dude in korea died at a pc console in a net shop after 60 straight hours at it. There is no "casual" mmo. To even begin to have the debate, saying for any moment that a person "needs to decrease their playtime" to "enjoy the game" is the most ludicrous imbecilic thing ever to have been spouted from a trolling forum monger. "it sucks!"> >>>"do it less!"


    WTF AM I GOING TOASK YOU HERE!? "are you purpled out?" "got 100 million energy yet?. "Amassed a useless 10000 starfleet merits?" "completed the daily?". and you ave nothing to show for it. no record of your victories/losses. no chaneg to the world. nothing ventured, nothing gained. its a static board game.

    "repeatable quests" do not amount to infinite content, even if u tie them to 1x day shot special reward points, its only delaying the inevitable. if the only point is to get beter gear, there isnt going to be any point at all FOR THE VAST MAJORITY OF PLAYERS. not you, the one in 100000, who is havign trouble getting past the tutprial.

    how you get 5 hours a day when working 40h a week? I finish work at 5 then eat something, also socialising, some ice skating or swimming, take language class and that brings me home at 9 or 10. No way for 5 hours of gaming :)

    Also about influencing the world. I rather do not see that in one of most successful mmo - lotro. But I'm one of those who do enjoy slow progress actually reading quest notes, maybe even spend a day just talking to people - but for me the endgame is RPing :) it's like sitting in old tarantia gardens during a storytelling event or doing quest in lotro 5 times longer then it should take because everyone plays their characters. As long as this game gives me similar experience I'll be playing it. And so far I'm getting it. Met a lot of friendly people, even in pugs :D, and so on, strange, ain't it? :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I don't want to hear anyone calling for more grinding. More content is always good, but I see no problem with the pacing at current. Sure, some people will play constantly and reach end game, and then eat up end game content ASAP. Ensidia clears WoW content a week after it comes out, but that doesn't mean the rest of us do!

    Please, please do not start designing the game for the vocal minority who devote a huge amount of time to play. It ruins it for the rest of us!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I guess I just don't sit at my comp 20 hrs./day everyday. Get a job, leave your house, talk to a real girl instead of a 30 year old dude in his mom's basement pretending to be one.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    HubsST wrote: »
    Can I ask you a few things...

    1, Do you think the game was "finished" @ release ???
    2, Any thoughts on why there is a 45 day content patch coming out ???

    I think releasing an unfinished game, asking people then to pay a monthly subscription, while telling them they will patch the game in 6weeks so it is 'more' complete is nothing more than greedy and unprofessional, I can't understand or justify why anyone would keep wanting to pay, they ARE clearly dangling carrots to keep you here, to keep you paying, nothing more, nothing less...

    Answer me 1 last question...

    If you logged in on release day, and that was it, nothing more was coming, no more patches, no more content, no more nothing.... would you still stick around, would you still pay a monthly subscription ???

    honestly, would you ???

    I tend not to talk about how I feel about games. I like to respond to complaints with facts, not opinions.
    1) Yes, it was rushed out. Yes, it is finished in that the game is playable. Yes it needs more content. These are all facts, and even the devs have stated as much.
    2) Because it needs more content, and because it was rushed. D'uh.

    What you think is completely irrelevant to me. However, IF you truly think that, then WHY did you buy the game? YOU made a mistake, but being unable to accept the blame for making that mistake you have to level the blame on Cryptic instead? NEWSFLASH: They are a COMPANY. Their PURPOSE is to make money for their stockholders. YOUR job is to ensure they only get your money if the product is worth it. If you buy something that isn't worth what you spent, the problem is YOURS. Caveat Emptor applies. So, you made a mistake, but rather then admit it and move on you want to blame everyone else? Not exactly mature behavior.

    3) I did log in on release day; started in the head start. If that was all there ever would be this would not be an MMO. However, I would do EXACTLY as I am doing. I would play until I grew tired of the game; if this time period passed into a monthly sub then yes, I would purchase a monthly sub. Once I grew tired I would cancel it, and in fact I WILL cancel my sub as soon as I DO get tired of the game.

    Now, let me ask YOU a question. Why does MY opinion matter to you? Are you incapable of making decisions for yourself? Personally, I don't like arguing my opinions. I take the point of view they're no one else's business but mine, and they have no bearing on anyone else. I prefer to argue facts. Yet, rather then debate me on the facts, you insist on turning this into a personal issue. Strange.

    The BOTTOM LINE (he said for the umpteenth time) is if the game is FUN FOR YOU, then keep playing. If it IS NO LONGER FUN, then stop playing. This is true of EVERY SINGLE GAME that is, or ever has been, on the market. Because enjoyment is a strictly personal thing different people will enjoy different things. Don't beleive me? Ask a bunch of friends what really turns their girlfriend on. Then, start doing those things. Guess what? Sooner or later you're going to put something somewhere she does NOT want it and you WILL get an earfull. If you're lucky that's all you'll get.....but I digress. The point being, not everyone likes, or dislikes, the same thing. You seem to be having trouble with that concept.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    NikeOnline wrote: »
    Just for point of comparison, my guild played LotRO since Beta 2 (a bit over 3 years ago now), having one 4 hour session during the week and one 7 hour on the weekend. We missed typically one session of each type every other month. We've only really tapped out the non-repeating content in the last 2 months.

    So... (doing some quick math) ...about 1,400 hours of group gameplay (roughly one third of that after the major boxed expansion) including most guild members have 2 (and only 2) characters at or near level cap at this point. I'm not counting substantial additional time by members as individuals or small pairings pursuing side projects or crafting activities. My personal time was much higher than the guild average, but I work from home.

    Game started off with aprox 500 hours of group play and genuinely substantial expansion every three months like unto clockwork. Yes, we are a do-it-all, read-every-word kind of bunch.

    That is what a 'triple A' MMO based on a powerhouse IP can deliver. Even with my current frustrations with the game it has been the highlight experience of roughly 8 years of trying various MMOs. (having extra time, I scout ahead for my guild)

    I don't have even remotely similar expectations from STO. I'm having a good time dabbling. I've unlocked some stuff on Memmory Alpha. I LIKE harvesting, so I spend a lot of time following sensor traces ("Escort duty? They'll be fine for a few more minutes..."). The main (and saddly, only) plot line seems fitting, plausible, and mostly fun. I'm being railroaded, but the script is alright. I just read ahead on the boards that a villian group I like will be showing up at higher levels. I expect to let my account lapse at the end of the 30 days, re-up in a month or two if the 45 day patch sounds fun, and re-up once more around the 8 to 10 month mark if further additions sound interesting. I find waiting for expansions and re-joining rather than funding them in anticipation keeps my bile levels much more moderate for games that don't keep up the 'triple A' pace of support.

    Just a persective from someone not done with the game yet, but able to see the far shore from here.

    LOTRO is such a great game. ...sigh It's really too bad that MMO quality hasn't gone up over the years. Sure there are titles that are quality games but it's generally gone downhill.

    EQ, FFXI, SWG (orig), WOW, Eve, LOTRO, and Aion (possible future candidate/more content) are all great games with a good chunk of content and thought. Here's to the future (takes a sip). Let's hope we get the next great game sometime soon.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I feel like i qualify as a casual game player. I have a full time job and i play about 1-2 hours everyday. I do like STO a lot so i do try to cram like 4 hours on sat and sunday. I'm usually about to increase my level once a day playing just 2 hours. Given yes i don't read all the details of the quest most of the time. I think in comparison to something like WOW, that it's okay to level fast in the beginning. Maybe the best fix would to double up on the exp it takes to level from commander to captain and doubling again to reach admiral. That would give it more fulfillment in the end. Just my 2 cents.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I consider myself a casual gamer, by WoW's standards I guess. I play to see the missions and learn about the lore and have fun.

    Even doing that I got to admiral 5. Getting my first character in WoW to lvl 60 took ages. then level 70 was a few months. Then I got to 80 in a week. Now I can go from lvl 1-80 in a week to 2 on WoW.

    They dont make games anymore that provide a small amount of difficulty. A lot of people want that quick fix and a momentary sense of accomplishment.

    I just hope they add more content. Loved the missions they added last week. They were really fun and had an actual instance feel to it. And they were a bit more difficult than all the other ones leading up to the delta quad.

    Just wish it was more difficult. Being an experienced gamer I can blow through missions like crazy.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Battleunit wrote: »
    The record for WoW when launched was 11 days.

    I believe the record since then is 3 days. 11 days now its pretty easy. I've not known many MMOs where you can't reach level cap within two weeks, especially if you've already played other characters.

    It would be interesting to know what percentage of us Admirals were in beta. I'm suspecting its a high proportion.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I guess I just don't sit at my comp 20 hrs./day everyday. Get a job, leave your house, talk to a real girl instead of a 30 year old dude in his mom's basement pretending to be one.

    I would like to see you work some of the shifts I have had to pull....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Dryan wrote:
    I believe the record since then is 3 days. 11 days now its pretty easy. I've not known many MMOs where you can't reach level cap within two weeks, especially if you've already played other characters.

    It would be interesting to know what percentage of us Admirals were in beta. I'm suspecting its a high proportion.

    I skipped most of the content I already did in beta. I have 1 RA5 character now.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I have been playing since pre-start, only just reached Commander 1, only just started PvP. I cannot fathom how people are completeing everything in the game so quickly. I can only assume to them 'completing the game' is reaching the top level. If this was the case, WoW can be 'completed' in about 50 hours

    I play about 20-30 hour per week, and there is still masses to do. I find the stories quite well written, and interesting.

    I suppose, juding by the number of people asking basic questions in chat, that over 50% of the player base dopnt read quest text and only see the part that reads "Go here, do that" and miss out the meat of the experience.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    why should anyone have to "ration" their gameplay just so they dont run out of content to play? what a joke.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Bavoratu wrote: »
    Been playing since Early release, still at Lt. Comm. 5 by taking my time, reading the stories.

    no need to rush throw everything.. Rushing leads to posts like this. :)

    I've played through the story missions myself but I'm Captain 6. Funny thing is, my pre-order package came with a 30 day GTC and since that also allowed me to play headstart, I will have finished the game long before my GTC is up so will not be subscribing until there's more content. Before the trolls pipe in, this is not healthy for an MMO because there will be many people in the same boat which means Cryptic won't be getting the money to re-invest into the game to provide that content. Even if they didn't get the GTC package, they'll still unsubscribe until there's more content to play which will create a downward spiral of subscriptions. By rushing out this game, commercially speaking, Cryptic may well of cut their own throats when it comes to STO.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    The game is out, the base ideas have been displayed and now Cryptic will develop on them. Be patient guys your not gonna get 50 raid instances popping out of nowhere two weeks after release. At least give it a month to two months before you begin complaining.

    The game is very well created and i am awaiting the next content releases, untill then i shall build my character up as much as i can and i shall expand and be ready for the full content to be released soon.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Bluecewe wrote: »
    The game is out, the base ideas have been displayed and now Cryptic will develop on them. Be patient guys your not gonna get 50 raid instances popping out of nowhere two weeks after release. At least give it a month to two months before you begin complaining.

    The game is very well created and i am awaiting the next content releases, untill then i shall build my character up as much as i can and i shall expand and be ready for the full content to be released soon.



    PT Barnum called he's got a bridge he'd like you to buy...:rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Bluecewe wrote: »
    The game is very well created

    lol, yeah, it has "quality" written all over it ... no wait, my mistake, it has "poor quality" written all over it

    and no, i wont wait 2 months before i start complaining when theres a monthly fee ... if they gave us something to do in meantime, maybe. in its current state tough this game is so stupidly easy that even the most casual of gamers can reach max. rank in 30 days.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Lugh wrote: »
    http://www.youtube.com/watch?v=MKH***Z-IXE

    PT Barnum called he's got a bridge he'd like you to buy...:rolleyes:

    The flaw in that comment is not the bridge, it is the idea that one can be bought.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    ocharni wrote: »
    lol, yeah, it has "quality" written all over it ... no wait, my mistake, it has "poor quality" written all over it

    and no, i wont wait 2 months before i start complaining when theres a monthly fee ... if they gave us something to do in meantime, maybe. in its current state tough this game is so stupidly easy that even the most casual of gamers can reach max. rank in 30 days.

    They should just throw together a poker game at DS9, or a chess game... maybe allow sparring/dueling on the Fed side.. something.. anything.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Zathurus wrote: »
    The flaw in that comment is not the bridge, it is the idea that one can be bought.

    Um...that's the point...there's a sucker born every minute and one to take advantage of him is the saying PT is most quoted for ....

    :eek:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Like i said somehwere else Add animals to the planet then i can spend my admiral years hunting lol, atleast its something :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    They should just throw together a poker game at DS9, or a chess game... maybe allow sparring/dueling on the Fed side.. something.. anything.

    DS9 redlight district! :rolleyes::p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Desdecardo wrote: »
    I consider myself a casual gamer, by WoW's standards I guess. I play to see the missions and learn about the lore and have fun.

    Even doing that I got to admiral 5. Getting my first character in WoW to lvl 60 took ages. then level 70 was a few months. Then I got to 80 in a week. Now I can go from lvl 1-80 in a week to 2 on WoW.

    They dont make games anymore that provide a small amount of difficulty. A lot of people want that quick fix and a momentary sense of accomplishment.

    I just hope they add more content. Loved the missions they added last week. They were really fun and had an actual instance feel to it. And they were a bit more difficult than all the other ones leading up to the delta quad.

    Just wish it was more difficult. Being an experienced gamer I can blow through missions like crazy.

    Indeed i needed a bit more then 14 day's played to go 1-60 in Wow. And that was the second time i did that. I had a lot of gold from my old char. So that was quite fast. Now i'm captain 3 in 3,5 day's played and a lot of that time is idle or on the Exchange making money.

    It also seems of you level as fast from 1-10 as from 30-40. With wow you could hit level 7 in one hour. But level 56-57 was way slower you needed to play quite some hours to make it happen. But that was in the beginning of wow.

    I have liftime but i dont think i will even need it. As it looks now i will be done in a 3 to 5 months. And i am reading the story line.
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