Any chance STO will be adding any more endeavors? I like doing these daily.
For those who don't want to see new endeavors add to power creep, the new endeavors do not need to directly power up any combat abilities.
There are lots of things that can be done to improve quality of life outside of combat, for example:
- Increased sector speed warp rate
- Increased transwarp cooldown
- Increased slipstream travel rate and cooldown
- Increased dilithium refine rate (doesnt have to be huge...could be 15 levels of 100, 1500 total).
- 15 levels to get ability to use Risian floaters inside ESD!
- 15 levels to get a new dance move.
- 15 levels for ability to have Tribble BOFFs! (Don't worry about graphics for tribbles holding rifles - Tribbles excel at hand to hand combat!)
Id love to see them really expanded and used to get the game popping, like daily and weekly Battlegrounds etc, i love the Battlegrounds but they are empty.
We need carrier endeavours. Right now Carriers are the only core class to not gain any benefits to there core power from Endeavors.
- add endeavor to reduce launch cooldown
- add endeavor to increase fighter dmg/defense
I fly a few carriers where being a carrier is not their primary function, like temporal dreadnaught carriers, or ships with 1 hangar bay. I tried a science carrier but cannot get past the fact that my science carrier has no secondary deflector like a science ship should...
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
The last cap increase was a mistake, stats are too inflated already. Don't inflate the stats anymore pls, its getting silly, simply add infinite levels with no additional stats and reward a key for level up.
I am always in favor of anything which gets more people to play more STO more often. There are some interesting ideas among those the OP proposed.
Bravo, OP! For achieving something a lot of players probably will not bother with. This isn't to belittle your achievement. Not everybody is willing to invest the time and effort such an achievement takes.
Also for boldly going where no suggestion has gone before.
A six year old boy and his starship. Living the dream.
Comments
- add endeavor to reduce launch cooldown
- add endeavor to increase fighter dmg/defense
I fly a few carriers where being a carrier is not their primary function, like temporal dreadnaught carriers, or ships with 1 hangar bay. I tried a science carrier but cannot get past the fact that my science carrier has no secondary deflector like a science ship should...
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Bravo, OP! For achieving something a lot of players probably will not bother with. This isn't to belittle your achievement. Not everybody is willing to invest the time and effort such an achievement takes.
Also for boldly going where no suggestion has gone before.