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Alarm Bugs not counting towards mission progress if killed too fast

felderburgfelderburg Member Posts: 853 Arc User
I've noticed a few times in the current event, if the 2nd and 3rd alarm bugs are killed before the little target icon appears over their head, there is a delay in them counting towards the 'kill all 3 bugs' mission objective. The 3rd one is typically not awarded by the time the mission ends.

Comments

  • roninwolf1981#2968 roninwolf1981 Member Posts: 551 Arc User
    I've noticed that when I begin to attack an Alarm Bug, but someone else lands the killing blow, the kill isn't counted for some reason.
  • conclusiveninjaconclusiveninja Member Posts: 24 Arc User
    Alarm bugs don't count towards optional endeavor unless they move first. I've nuked them all on my own and they didn't count, I also helped. The issue is if they haven't moved it doesn't count.

    To reproduce the issue, equip something with extremely high damage such as a buffed Sompek lightning and melt an alarm bug before it moves. I have reproduced this on most species and factions.
  • roninwolf1981#2968 roninwolf1981 Member Posts: 551 Arc User
    So the fix action is let them run a bit before hitting them?
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