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Hybrid characters both for playable and BOFFS

cstrom416#4092 cstrom416 Member Posts: 5 Arc User
I don't if this area is a good place to ask this question or spar ideas, but anyway I have been a fan of STO back in the day when ARC and hadn't been in business together. anyway I have long wondered why there isn't an option to have playable hybrid species characters in-game and have as BOFFs. don't get me wrong alien species is great and all, but some people might just want a already generic character that is a hybrid of several species. just a thought. I mean you have npc characters like Spock, Naomi Wildeman, Alexander aka K'mtar, B'elanna Torres. why give people the chance to see what within the realm of reason people can come up with.
Post edited by baddmoonrizin on

Comments

  • phoenixc#0738 phoenixc Member Posts: 5,459 Arc User
    That is actually part of what the Alien character generator is for (at least where they have parts that can simulate the mix). You don't have to set the alien features at full, you can move the slider down a bit for instance.

    Trying to have even a small percentage of the possible mixes pre-made would be impossible with all the races you can play between the starter, c-store, and alien-tab ones. If they started that then people would always be clamoring for their own particular favorite mix instead of making it themselves.
  • jonsillsjonsills Member Posts: 10,354 Arc User
    That is actually part of what the Alien character generator is for (at least where they have parts that can simulate the mix). You don't have to set the alien features at full, you can move the slider down a bit for instance.

    Trying to have even a small percentage of the possible mixes pre-made would be impossible with all the races you can play between the starter, c-store, and alien-tab ones. If they started that then people would always be clamoring for their own particular favorite mix instead of making it themselves.
    Heck, that's where one of my toons came from - used aliengen in the Romulan creator to make a character who was a Klingon/Orion hybrid, who washed up on Virinat when he was rejected by both of his species. Now he's a staunch defender of the alliance between the Republic and the Federation, because he doesn't trust the Klingon Empire any further than he can throw Qo'noS.
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  • cstrom416#4092 cstrom416 Member Posts: 5 Arc User
    That is actually part of what the Alien character generator is for (at least where they have parts that can simulate the mix). You don't have to set the alien features at full, you can move the slider down a bit for instance.

    Trying to have even a small percentage of the possible mixes pre-made would be impossible with all the races you can play between the starter, c-store, and alien-tab ones. If they started that then people would always be clamoring for their own particular favorite mix instead of making it themselves.

    I was meaning if people didn't want to spend minutes upon minutes and hours upon hours sculpting their characters. also I was mainly centering around the main faction powers humans, klingons, cardassians, bajorans, vulcans, romulans,etc. thus keeping in the realm of reasons and not paper characters walking around like the alien character the generic characters would be premade. I would say hybrid. i'm a weird creature of habit. i would be cool to see the words hybrid in the info of a character. just saying. i am not being to ambitious. it could be used it as a c-store/zen store purchase or lockbox etc.
  • davefenestratordavefenestrator Member Posts: 10,501 Arc User
    edited November 2022
    What would make sense then is for the alien character creator to have pull-downs or check boxes to pick the species to grab parts from, then a randomize button. Set the options, hit randomize until you get something you like.

    That is, you click the check boxes for human and cardassian, hit randomize, and you get some parts selected from each. Don't like the result, press randomize again without needing to check the boxes again.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,247 Community Moderator
    Not really understanding why the OP is asking for something to be unnecessarily added. "Hybrids" can be made already with the Alien option. Sounds like the OP is more hung up on the race label. Easiest solution would be to make the Alien race label as editable text, so that you could name it whatever you want. 🤷‍♀️
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  • cstrom416#4092 cstrom416 Member Posts: 5 Arc User
    What would make sense then is for the alien character creator to have pull-downs or check boxes to pick the species to grab parts from, then a randomize button. Set the options, hit randomize until you get something you like.

    That is, you click the check boxes for human and cardassian, hit randomize, and you get some parts selected from each. Don't like the result, press randomize again without needing to check the boxes again.

    davefenestrator example is the closest to what i am thinking. i don't know why that is so difficult to fathom unless your a dev who is hell bent alien selection is final straw we're not doing anything else. what i am saying isn't about race it's species not race. that nearly went off the rails. lets bring back to center. a pull down bar is probably the clearest idea that could suffice so i thank dave again for thinking of it. i don't why everyone is so down on this. i mean come on, man
  • leemwatsonleemwatson Member Posts: 5,331 Arc User
    What would make sense then is for the alien character creator to have pull-downs or check boxes to pick the species to grab parts from, then a randomize button. Set the options, hit randomize until you get something you like.

    That is, you click the check boxes for human and cardassian, hit randomize, and you get some parts selected from each. Don't like the result, press randomize again without needing to check the boxes again.

    davefenestrator example is the closest to what i am thinking. i don't know why that is so difficult to fathom unless your a dev who is hell bent alien selection is final straw we're not doing anything else. what i am saying isn't about race it's species not race. that nearly went off the rails. lets bring back to center. a pull down bar is probably the clearest idea that could suffice so i thank dave again for thinking of it. i don't why everyone is so down on this. i mean come on, man

    I created a KDF Human using Aliengen in a couple of minutes....it really was that easy. Why should the Dev's waste their precious, limited time on this??
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,247 Community Moderator
    edited November 2022
    leemwatson wrote: »
    What would make sense then is for the alien character creator to have pull-downs or check boxes to pick the species to grab parts from, then a randomize button. Set the options, hit randomize until you get something you like.

    That is, you click the check boxes for human and cardassian, hit randomize, and you get some parts selected from each. Don't like the result, press randomize again without needing to check the boxes again.

    davefenestrator example is the closest to what i am thinking. i don't know why that is so difficult to fathom unless your a dev who is hell bent alien selection is final straw we're not doing anything else. what i am saying isn't about race it's species not race. that nearly went off the rails. lets bring back to center. a pull down bar is probably the clearest idea that could suffice so i thank dave again for thinking of it. i don't why everyone is so down on this. i mean come on, man

    I created a KDF Human using Aliengen in a couple of minutes....it really was that easy. Why should the Dev's waste their precious, limited time on this??

    Exactly this. ☝️ While davefenestrator has an interesting idea, it's completely unnecessary. One can manually make the exact same "hybrid" using the Alien race. Sounds like the OP doesn't want to be bothered with tweaking their own toon. If it's such a bother, there is a "randomize" button. Just hit that until it comes up with something you like or close to what you want. We only have TWO character artists, who have precious little time as it is, to have it wasted on adding an "easy" button for something that players can essentially already do, if they just take the time to do it.

    And each playable RACE, for purposes of the game, is labeled as exactly that, not SPECIES, so don't get in a huff over semantics. But the OP does seem to be hung up on labels since they keep saying they want to see "hybrid" on the character UI, which is why I say, the easiest thing to do is just make "Alien" an editable text field and move on.
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  • jonsillsjonsills Member Posts: 10,354 Arc User
    See, my point was that I was able to make my character in just a few minutes - hardest part was selecting a skin color, because there's only a couple shades of green available. This is as opposed to spending months or years lobbying to have my particular hybrid, one never featured on screen at all, included in the game.

    The devs can't account for every single possibility of hybrid character - Naomi Wildman shows us that every single sapient race that can be accounted as a "descendant" of the Progenitors can interbreed, even when the biology of the parent races is wildly different. So, I could make my own outcast Klingon/Orion, probably one of the few permitted to survive to adulthood, or I could spend prolonged periods on the forums whining about why my cross didn't get picked when someone else's did. Which seems easier to you?
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  • spiritbornspiritborn Member Posts: 4,248 Arc User
    What's worst Prodigy has shown that it doesn't have to be a 50/50 mix either, (spoilers for Prodigy so look at your peril)
    Dal one the members of the main cast was revealed to be hybrid of half a dozen different species, true an artificially created one but still

    Considering the near infinite number of possible combinations in near infinite forms of diversity, simply supplying enough variation with hybrid species to a) please enough people b) not burn out the devs with overwork and c) not bloat the data base to such size that you need a supercomputer with a room just for the hard drives to just run STO is pretty much an impossible task.
  • baddmoonrizinbaddmoonrizin Member Posts: 10,247 Community Moderator
    edited November 2022
    And let's not forget the case of resident time traveler and ultimate hybrid, Kal Dano, creator of the Tox Uthat, who is a descendant of literally dozens of races.
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  • cstrom416#4092 cstrom416 Member Posts: 5 Arc User
    Ok I'm going to get back elephant in the room of my idea. Maybe tweet it a bit. First off I am content with the toons I created. my characters aren't hybrids. Second, i prefer not to be called OP going please and thank you. Third I am not asking for everything single faction in star trek to be represented cause 1) we'd be here til the rapture and tribulation naming them. So I'll make even more simple. Human,klingon,romulan or vulcan, cardassian,bajoran, trill. These are the races if you wanna go that route.
    Add a drop down option for the attributes of and Buda Bing Buda boom. I'm thinking of the player that might want this. If devs don't like it they can shelf it for later or throw it out. It's an IDEA not a declaration. A thought not a demand.
  • rattler2rattler2 Member Posts: 57,973 Community Moderator
    Second, i prefer not to be called OP going please and thank you.

    Referring to someone as OP in a forum thread is shorthand for Original Post, Opening Post, or some variation thereof. Its pretty much accepted forum shorthand to reference the individual who started the thread. Many times, more often than not, it is far easier to refer to someone as OP or the OP rather than their screenname, especially in regards to the active thread or length/complexity of the screenname. Its not a slight in any way towards the individual in question. Merely Internet Shorthand.
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  • echattyechatty Member Posts: 5,913 Arc User
    Personally, I iike the idea of making the alien category editable rather than adding more playable races to the game. Seems it would be much easier to implement.
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  • leemwatsonleemwatson Member Posts: 5,331 Arc User
    Ok I'm going to get back elephant in the room of my idea. Maybe tweet it a bit. First off I am content with the toons I created. my characters aren't hybrids. Second, i prefer not to be called OP going please and thank you. Third I am not asking for everything single faction in star trek to be represented cause 1) we'd be here til the rapture and tribulation naming them. So I'll make even more simple. Human,klingon,romulan or vulcan, cardassian,bajoran, trill. These are the races if you wanna go that route.
    Add a drop down option for the attributes of and Buda Bing Buda boom. I'm thinking of the player that might want this. If devs don't like it they can shelf it for later or throw it out. It's an IDEA not a declaration. A thought not a demand.

    Let me emphasize this again......you are asking for Dev's to commit hours of work to save you a few seconds clicking on drop-downs. Aside from the vast variety Aliengen gives, that already allows you to create hybrids, it's rarely used again after you finish creating the character, therefore it's alot of work for extremely little payback. It's a worse payoff than everything else they have created, including bridges.

    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • paradox#7391 paradox Member Posts: 1,774 Arc User
    Mongrel is an Interesting Hybrid, he's a Chalchaj'qmey aka Romulan-Klingon hybrid while technically that species name the hybrid species itself had appeared on screen in "Birthright part II" in the form of Ba'el,

    my Hybrid Mongrel has a Romulan mother and was born into Romulan culture, so his knowledge of Klingons is very similar to Worf's knowledge of klingon culture, Mongrel also has a Klingon Father who he seeks approval from and took the name Mongrel since that's the only name his Father calls him, Mongrel does have anger issues but luckily he has his cousin Toven to keep him in line.
  • darkbladejkdarkbladejk Member Posts: 3,698 Community Moderator
    Ok I'm going to get back elephant in the room of my idea. Maybe tweet it a bit. First off I am content with the toons I created. my characters aren't hybrids. Second, i prefer not to be called OP going please and thank you. Third I am not asking for everything single faction in star trek to be represented cause 1) we'd be here til the rapture and tribulation naming them. So I'll make even more simple. Human,klingon,romulan or vulcan, cardassian,bajoran, trill. These are the races if you wanna go that route.
    Add a drop down option for the attributes of and Buda Bing Buda boom. I'm thinking of the player that might want this. If devs don't like it they can shelf it for later or throw it out. It's an IDEA not a declaration. A thought not a demand.

    If you're content with the characters you have now, why are you asking for this to be done? OP is shorthand for original poster, since you are by definition the person who made the original post in this thread. It's not an insult. If it was then it wouldn't have been used here or allowed to remain here.

    What you're not seeming to grasp in relation with your ask is that it already exists, just not in the form you want it to. Alien gen toons can be made to look perfectly human, or like a chimpanzee was allowed to play with the options sliders. You can already create any kind of hybrid character you want right now for the most part. While I'm not a studio dev like Cryptic, I have created mods and levels for several games over the past 20 years. Some of which were featured downloads and recommended by the companies that made those games. Several of the levels I created for Timesplitters Future Perfect were recommended downloads by EA themselves for weeks at a time. I also recently created an era mod for Space Engineers that is basically a redo of the game to my liking. 3 tiers of armor on top of the already existing 2 vanilla tiers, new tiers of virtually ever block already existing, including brand new models and block variants that didn't exist before, new thrusters and the like. New resources, new crafting, everything across the large and small grid types. Even working on it for 7 hours a day, it still took me 8 weeks to put the mod together and get it out there.

    I say that not to be arrogant or toot my horn, but to say what people often find as simple requests, can actually be a huge amount of work for very little in return. To illustrate the point, when creating the 3 new tiers of armor, I had to create entries for each and every armor block that exists in that game, which is at least 25 individual block types. When creating those new armor tiers for the large and small grids, I essentially had to create 6 new databases for those armors. In other words I had to make 150 new entries for armor, specify the components it takes to make each block, the model for each block, the durability of each block, the materials it takes to create the components, including creating the materials themselves. Even very simplistic models for certain blocks could take quite awhile to get right as I had to specify what textures each part of the block used, or create those textures by hand. Even if a particular player only uses a handful of those new blocks I stuck in the mod, entries still have to be created for the items not being used.

    What you're essentially asking the devs to do in this instance is to create entirely new races so you can have the hybrid label. Even though it's a combination of races that already exist, you would still need database entries for every possible combination of options that can exist for those races, every clothing option, every hairstyle, every skin color, facial feature, and the like. While they would cosmetically be hybrids and given the hybrid label, functionally they would be entirely new races. It would be much easier for them to add additional parts that can be used to the alien gen creator and let you name your chosen race than it would be to create entirely new races. They would have to be extremely careful about letting people name their own species as well for obvious reasons.

    You may think you're asking them for just a few select hybrid options, but those options would function as new races. That then opens up the pandora's box of "they should add (hybrid pairing here) as new hybrid options since they added (hybrid pairing here)" and it would never end. I also really don't see why you're as adamant about needing the hybrid label when you can already have what you want.
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  • crm14916crm14916 Member Posts: 1,516 Arc User
    Easiest solution would be to make the Alien race label as editable text, so that you could name it whatever you want. 🤷‍♀️

    I’m totally on board with this idea… “Make it so!” I would love to have an editable text option connected with the Alien species… Please!

    CM
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
  • spiritbornspiritborn Member Posts: 4,248 Arc User
    edited November 2022
    Ok I'm going to get back elephant in the room of my idea. Maybe tweet it a bit. First off I am content with the toons I created. my characters aren't hybrids. Second, i prefer not to be called OP going please and thank you. Third I am not asking for everything single faction in star trek to be represented cause 1) we'd be here til the rapture and tribulation naming them. So I'll make even more simple. Human,klingon,romulan or vulcan, cardassian,bajoran, trill. These are the races if you wanna go that route.
    Add a drop down option for the attributes of and Buda Bing Buda boom. I'm thinking of the player that might want this. If devs don't like it they can shelf it for later or throw it out. It's an IDEA not a declaration. A thought not a demand.

    If you're content with the characters you have now, why are you asking for this to be done? OP is shorthand for original poster, since you are by definition the person who made the original post in this thread. It's not an insult. If it was then it wouldn't have been used here or allowed to remain here.

    What you're not seeming to grasp in relation with your ask is that it already exists, just not in the form you want it to. Alien gen toons can be made to look perfectly human, or like a chimpanzee was allowed to play with the options sliders. You can already create any kind of hybrid character you want right now for the most part. While I'm not a studio dev like Cryptic, I have created mods and levels for several games over the past 20 years. Some of which were featured downloads and recommended by the companies that made those games. Several of the levels I created for Timesplitters Future Perfect were recommended downloads by EA themselves for weeks at a time. I also recently created an era mod for Space Engineers that is basically a redo of the game to my liking. 3 tiers of armor on top of the already existing 2 vanilla tiers, new tiers of virtually ever block already existing, including brand new models and block variants that didn't exist before, new thrusters and the like. New resources, new crafting, everything across the large and small grid types. Even working on it for 7 hours a day, it still took me 8 weeks to put the mod together and get it out there.

    I say that not to be arrogant or toot my horn, but to say what people often find as simple requests, can actually be a huge amount of work for very little in return. To illustrate the point, when creating the 3 new tiers of armor, I had to create entries for each and every armor block that exists in that game, which is at least 25 individual block types. When creating those new armor tiers for the large and small grids, I essentially had to create 6 new databases for those armors. In other words I had to make 150 new entries for armor, specify the components it takes to make each block, the model for each block, the durability of each block, the materials it takes to create the components, including creating the materials themselves. Even very simplistic models for certain blocks could take quite awhile to get right as I had to specify what textures each part of the block used, or create those textures by hand. Even if a particular player only uses a handful of those new blocks I stuck in the mod, entries still have to be created for the items not being used.

    What you're essentially asking the devs to do in this instance is to create entirely new races so you can have the hybrid label. Even though it's a combination of races that already exist, you would still need database entries for every possible combination of options that can exist for those races, every clothing option, every hairstyle, every skin color, facial feature, and the like. While they would cosmetically be hybrids and given the hybrid label, functionally they would be entirely new races. It would be much easier for them to add additional parts that can be used to the alien gen creator and let you name your chosen race than it would be to create entirely new races. They would have to be extremely careful about letting people name their own species as well for obvious reasons.

    You may think you're asking them for just a few select hybrid options, but those options would function as new races. That then opens up the pandora's box of "they should add (hybrid pairing here) as new hybrid options since they added (hybrid pairing here)" and it would never end. I also really don't see why you're as adamant about needing the hybrid label when you can already have what you want.

    Indeed, it's generally helpful to remember that Cryptic cannot play favorites and say "these hybrids will be made, while these won't" based on the preference of a single player (or even a small group of players).


    Also any hybrid would most likely not be that different from an alien gen cosmetic option and will not have all the racial traits of the parent races (aka double the number of racial traits as normal) at best it would be a mix of parent species traits, traits as in things like nerve pinch for Vulcans, not cosmetic options.

    If Hybrid was just a label (that's not a replacement for "alien" in alien gen character via text edit), then it's just an alien gen character with a different label and database bloat for no good reason. Darkblade has explained far better than I ever could why that's really not something the devs want or would do.
    Post edited by spiritborn on
  • paradox#7391 paradox Member Posts: 1,774 Arc User
    edited November 2022
    It might be better to have a story arc that involves dealing Hybrids and Alien Gen characters can have the dialogue option to say that they're also a hybrid and understands their plight, however Some Alien Gen characters could also have the dialogue option to state they're a pureblood alien species.

    When comes down to Hybrid characters in alien gen you need Faction, Design, Backstory, RP & Traits or F.D.B.R.T for short,

    Like for my Romulan-Klingon hybrid I gave Soldier since it's a weaker version of the Klingon Trait Warrior, I gave him Super Strength Trait that's like the Romulan racial and I gave him the Aggressive Trait for that 5% Threat Generation, it's all up to you @cstrom416#4092 it's all about how YOU make your character.
  • spiritbornspiritborn Member Posts: 4,248 Arc User
    It might be better to have a story arc that involves dealing Hybrids and Alien Gen characters can have the dialogue option to say that they're also a hybrid and understands their plight, however Some Alien Gen characters could also have the dialogue option to state they're a pureblood alien species.

    When comes down to Hybrid characters in alien gen you need Faction, Design, Backstory, RP & Traits or F.D.B.R.T for short,

    Like for my Romulan-Klingon hybrid I gave Soldier since it's a weaker version of the Klingon Trait Warrior, I gave him Super Strength Trait that's like the Romulan racial and I gave him the Aggressive Trait for that 5% Threat Generation, it's all up to you @cstrom416#4092 it's all about how YOU make your character.

    Yeah My Alien Gen character is a pureblooded member of a minor UFP member planet (my own invention actually), so forcing her to be hybrid would not sit well for me.

    That said I wouldn't mind an option for those who use Alien Gen for Hybrid species, as long as it's not an assumption that all Alien Gen characters are that but rather an option you can choose if you feel that reflects your character.
  • leemwatsonleemwatson Member Posts: 5,331 Arc User
    spiritborn wrote: »
    It might be better to have a story arc that involves dealing Hybrids and Alien Gen characters can have the dialogue option to say that they're also a hybrid and understands their plight, however Some Alien Gen characters could also have the dialogue option to state they're a pureblood alien species.

    When comes down to Hybrid characters in alien gen you need Faction, Design, Backstory, RP & Traits or F.D.B.R.T for short,

    Like for my Romulan-Klingon hybrid I gave Soldier since it's a weaker version of the Klingon Trait Warrior, I gave him Super Strength Trait that's like the Romulan racial and I gave him the Aggressive Trait for that 5% Threat Generation, it's all up to you @cstrom416#4092 it's all about how YOU make your character.

    Yeah My Alien Gen character is a pureblooded member of a minor UFP member planet (my own invention actually), so forcing her to be hybrid would not sit well for me.

    That said I wouldn't mind an option for those who use Alien Gen for Hybrid species, as long as it's not an assumption that all Alien Gen characters are that but rather an option you can choose if you feel that reflects your character.

    There literally is the 'option' already. It does not need a dedicated option or label to work as such.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • spiritbornspiritborn Member Posts: 4,248 Arc User
    leemwatson wrote: »
    spiritborn wrote: »
    It might be better to have a story arc that involves dealing Hybrids and Alien Gen characters can have the dialogue option to say that they're also a hybrid and understands their plight, however Some Alien Gen characters could also have the dialogue option to state they're a pureblood alien species.

    When comes down to Hybrid characters in alien gen you need Faction, Design, Backstory, RP & Traits or F.D.B.R.T for short,

    Like for my Romulan-Klingon hybrid I gave Soldier since it's a weaker version of the Klingon Trait Warrior, I gave him Super Strength Trait that's like the Romulan racial and I gave him the Aggressive Trait for that 5% Threat Generation, it's all up to you @cstrom416#4092 it's all about how YOU make your character.

    Yeah My Alien Gen character is a pureblooded member of a minor UFP member planet (my own invention actually), so forcing her to be hybrid would not sit well for me.

    That said I wouldn't mind an option for those who use Alien Gen for Hybrid species, as long as it's not an assumption that all Alien Gen characters are that but rather an option you can choose if you feel that reflects your character.

    There literally is the 'option' already. It does not need a dedicated option or label to work as such.

    I meant for dialogue options. I know they're the character creation option if you want to make hybrids.
  • captainquirk#2443 captainquirk Member Posts: 32 Arc User
    > @"cstrom416#4092" said:
    > I don't if this area is a good place to ask this question or spar ideas, but anyway I have been a fan of STO back in the day when ARC and hadn't been in business together. anyway I have long wondered why there isn't an option to have playable hybrid species characters in-game and have as BOFFs. don't get me wrong alien species is great and all, but some people might just want a already generic character that is a hybrid of several species. just a thought. I mean you have npc characters like Spock, Naomi Wildeman, Alexander aka K'mtar, B'elanna Torres. why give people the chance to see what within the realm of reason people can come up with.

    I agree. But we have to be realistic here. Character design uses static assets. While some elements can be altered to one degree or another using sliders, it's still working with a static model.

    What you are asking for would require a complete reworking of the character design mechanic. What you suggest is not technically impossible, as I have seen other more recent games allow the player to create multiple presets and then blend them to create a hybrid composite of them. But that function was built into the design and not just tacked on.

    Keep in mind that there are also many long-standing visual glitches with costumes and different races. What you are asking for would amplify these issues further.

    It's a good idea, though. But I don't think it's something that would fit the scope of development as it currently is.
  • mithrosnomoremithrosnomore Member Posts: 390 Arc User
    Ok I'm going to get back elephant in the room of my idea. Maybe tweet it a bit. First off I am content with the toons I created. my characters aren't hybrids. Second, i prefer not to be called OP going please and thank you. Third I am not asking for everything single faction in star trek to be represented cause 1) we'd be here til the rapture and tribulation naming them. So I'll make even more simple. Human,klingon,romulan or vulcan, cardassian,bajoran, trill. These are the races if you wanna go that route.
    Add a drop down option for the attributes of and Buda Bing Buda boom. I'm thinking of the player that might want this. If devs don't like it they can shelf it for later or throw it out. It's an IDEA not a declaration. A thought not a demand.

    First? OP has been explained. It is original post or original poster. There is no slight here. Being called the OP is not in any way an insult, so don't take it that way.

    As to the question at hand, why?

    Why limit it to just those species? Are Remans not as worthy? Ferengi? Orions? Andorians? Those are all species with a long history in Star Trek.
    And even just limiting it to those you listed, if it includes full mixing (not just Human + whatever), there would be 20 possible mixes if my figuring is right (Human + Klingon, Human + Romulan, Human + Vulcan, Human + Cardassian, etc., all the way down to Bajoran + Trill), though a Human/Trill hybrid seems indistinguishable from what is already in the game.

    The options are there to make any alien hybrid in the game. Any hybrid.
    All it takes is the willingness to invest some time in character creation, and if you can not be bothered to invest the time in making YOUR character, why expect the devs to invest some of their limited time in doing it for you?

    It just shouldn't be too much to ask a player to look through the alien options to make a basically Human character that has some pointed ears or a forehead ridge if that is what they want.

    The only thing I might argue for would be to label the parts better. Everything that belongs to Klingons could be labeled (Klingon) after the part. Same with any other species part, and if a part is shared by multiple species then list them all.
    Not a filter, just something to make it a little easier and it hopefully wouldn't take very long for such labeling.

    Still, though, it is not necessary and if I wanted an Andorian + Vulcan hybrid badly enough I would have no problem going into the alien window to make it happen.

    But Baddmoonrizin's idea of making the "alien" species name editable seems like a decent enough idea regardless.
  • jonsillsjonsills Member Posts: 10,354 Arc User
    Editing the "alien" field would be cool, but for now I'll make do with listing the species in the biography window. That Andorian/Vulcan hybrid does sound intriguing, though, especially trying to figure out the psychology of someone whose parent species had engaged in a low-level war for so very many centuries...
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  • spiritbornspiritborn Member Posts: 4,248 Arc User
    jonsills wrote: »
    Editing the "alien" field would be cool, but for now I'll make do with listing the species in the biography window. That Andorian/Vulcan hybrid does sound intriguing, though, especially trying to figure out the psychology of someone whose parent species had engaged in a low-level war for so very many centuries...

    I suppose it could depend also on how said hybrid was created, I mean just think how messed up a Andorian/Vulcan Hybrid that was created pre-UFP via non-consensual means (you'd obviously need that to be DSC character for the timeline to make sense), especially since Vulcan society isn't exactly known for dealing well with emotional damage.
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