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but for the iconic Trek IP, would you still be here?

keepcalmchiveonkeepcalmchiveon Member Posts: 4,292 Arc User
as the title states...

but for the fact its Star Trek, one of the world largest, well known IPs, would you still be playing the game will all the unaddressed bugs, flavor of the month, lack of imagination in using the myriad of planets to use for exploration and other mini missions...and so on. we all could offer comparisons to other games, but this is not that. im just curious how many would still be here, those from beta to today, and anywhere in between, if but for the name...

ive made the poll anonymous - just FYI. also, feel free to offer details and/or reasonings for answers if you choose to.
meh

Post edited by baddmoonrizin on

but for the iconic Trek IP, would you still be here? 57 votes

yes
19% 11 votes
no
49% 28 votes
yes with caveat(s)
12% 7 votes
uncertain
12% 7 votes
other
1% 1 vote
no poll option fits my vote
5% 3 votes

Comments

  • leemwatsonleemwatson Member Posts: 5,342 Arc User
    As this is a free game (I'm LTS on PC and XB), I give (and yes, even though I'm LTS) them latitude for bugs that aren't game breaking. They suffer the same issues that a couple of other 'big name' games I play, and are no worse than the (bigger) companies that run them. I'm not going to demand heads roll for clipping, or for a light being out of place, and generally, I get a 50% success rate on bugs I've reported.

    STO still is a fantastic game despite it's age.
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • nuketfnuketf Member Posts: 51 Arc User
    this is the only space game with good Capital Ship gameplay that is not a menu sim.
    AKA, Beard of borg. Owner of the title "Should have left"
  • wraithshadow13wraithshadow13 Member Posts: 1,728 Arc User
    Between the multitude of bugs, the age of the game clearly on display, the lack of content, the strict lottobox monetization, and a few bad eggs with the staff or mod team, and the general lack of vision, I WOULD NOT be here.

    I love Star Trek, I DO enjoy the base mechanics of the game (both space and ground), I am an absolute nut for games that let me create and customize characters, but Cryptic as a company has lost so much of what made it a small fun company. There's no soul or creativity to it anymore. That's not saying employees aren't creative or amazing, a lot of the devs as individuals are awesome, and clearly don't like towing the current company line. No, as a whole, Cryptic really needs to work to better its monetization and return to creative ideas and customizations.

    A great example of this is Neverwinter. It's a game based on Dungeons and Dragons, where making your character is part and parcel of the game, having adventures based around those fun characters. Cryptic has taken away ALL of that, tossing out boring prebuilds that don't really seem all that fun or customizable, while focusing in on all the horrible monetization schemes that are ruining STO. They even use STO's terrible "shooter mode" as their main combat... It's terrible.

    On the other hand, is Champions Online. Champions Online, which they abandoned outright for STO, is more of what makes Cryptic Games fun and interesting. You get MASSIVE amounts of customization for a game that really has so little going for it. It's clearly an early game that didn't get the love and attention it should have had but it has so much to offer in the ways of making and customizing your own heroes. A D&D game should have been WAAAAAY more like champions that what neverwinter did, and it's sooooo disappointing.

    Now, Cryptic just seems morally and creatively bankrupt, all while flat out admitting that the only thing keeping them going right now is STO, and the only thing that really keeps STO from being Champions or Neverwinter is the Star Trek IP. Especially NOW, when they're doing so well with getting screen characters and actors into the game. NOW that they're getting more cooperation from the people behind the shows, to add show stuff to the game and add game stuff to the show (Picard).


    I can understand WHY STO doesn't get to have the great customization and character creation that CO does, CBS had a lot of rules for Cryptic, from the sound of it. But even then, the company has simply LOST a lot of that fun stuff which made me overlook all the bad stuff. The idea and base game design here ISN'T bad. I would love to see it applied to other styles, like steampunk (imagine the space combat but as airships and the travel map as a travelling to different cities on a world map) or even an underwater style game where they're submarines, etc. There is a LOT of potential for being able to do what Cryptic has done here.


    They just... don't.
  • phoenixc#0738 phoenixc Member Posts: 5,500 Arc User
    There are a lot of good things going for STO that are a draw even if it was not Star Trek, especially in the space combat (ground is a little too static unless you happen to use J'Ula's mek'leths, but it is not to terribly bad either). Sure, the visual vomit is a bit much at times, but all in all space combat is very good.

    And being able to go back and change character looks without having to buy a token the way you have to in most games is also hard to beat, especially with the low cost of character slots compared to many games nowadays. On top of that they hand out top tier ships for free (and about ten minutes of grinding per day for a few weeks) several times a year, which is not a common thing in F2P games.

    I played Champions Online for quite a while when it first went F2P, and while their initial character customization is good only a few classes were available without scaling the paywall and once you created the character the looks were pretty much fixed, and a lot of scenario content was locked behind that same wall. They loosened up a little since then, but they still don't have quite the no-paywalls policy regarding characters and content that STO has.

    And yes, STO has gambleboxes, just like a lot of other games do. The difference is that nothing in those boxes or in the cash shop are absolute must-haves to be successful in the game, so while the stuff is nice to have there is no harm in ignoring it. In fact, with the phoenix box the 'gamble' is just whether you get a bonus item or not, and how valuable that bonus is compared to the base level token. It is not like DCUO was (and might still be, I haven't played it in a while) where the endgame difficulty ramps up so sharply that it is almost completely unplayable without their cash-shop endgame gear.

    The game is not perfect (not that I have found any others to be either), and if it were up to me I would have done some things differently, but it is a decent game overall.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    I'll be honest, if STO wouldn't be about Star Trek I wouldn't have stuck with it, and that even through the beginning when most of the stuff was original content with only slight Star Trek flavours - ironically though, I liked it better that way. If the game was about The Orville I'd stay as well, but for a generic Sci-Fi setting there isn't much that would have kept me playing. If I wouldn't already be invested for over 12 years and I'd see an ad now for this game and it wasn't about Star Trek I'd not sign up. Not to say it's a bad game or anything, but it definitely wouldn't catch my interest. It did originally because I dreamed of unifying Star Trek space and ground games into one game, and it did it reasoably well for it's time.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
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  • crm14916crm14916 Member Posts: 1,516 Arc User
    Star Trek is the main driving force for me being here, yes… LTS since 2012, and I don’t regret it… However, I do feel that the combination between ground and space is one thing this game has that others do not. Even SWTOR doesn’t have the space game that STO has. I am also a fan of the character creator in STO, no matter how limited some may think it is, it’s got quite a bit one can do for customization that can’t be done in other sci-fi games…
    "Equipped with his five senses, man explores the universe around him and calls the adventure science." - Edwin Hubble
  • szerontzurszerontzur Member Posts: 2,723 Arc User
    I got hooked on the game back in 2012, not because it was a Star Trek game, but because it was a really open-ended evolution of three games I really loved: Star Trek: Starship Creator(kitbashing), Earth and Beyond(modular ships and being able to go around on foot), Starfleet Command(shield facings, power distributions, etc.). That it was an open-ended sandbox in the Star Trek multiverse was an added bonus(grew up with it, had and/or played most of the games, had all the movies and series on VHS up until about ENT).

    It was also very friendly towards free to play(ers) back then and you could not only obtain, but also easily modify a top-of-the-line meta build without spending a single cent. It was a tinkerer's paradise. I was HAPPY to buy stuff to support team for making such a friendly and accessible game. I honestly can't tell you the last time I was even 'satisfied' after making a purchase for this game in the past half-decade.

    The reality is that Science Fiction(especially spaceships) is often a red flag for corporate big-wigs, so there really isn't a lot of competition/alternative to the gameplay that STO provides. If there was a well-made alternative that didn't have the economic scumbaggery, or the jank, I'd probably jump ship. I sincerely wish there WAS some competition to chase away the pit of complacency this game has fallen into.

    However, the fact that the game is Star Trek offers a layer of security. People invested in the franchise will keep the game afloat simply because it has the Star Trek name. That's probably the main reason I still linger and tinker with stuff as I can without making 'reckless expenditures' - this game will be around as long as there are people who love star trek.
  • foxrockssocksfoxrockssocks Member Posts: 2,482 Arc User
    Hard to know. With a known IP you have certain expectations and limitations, and STO has been hit and miss on those things in relation to Star Trek. It definitely isn't the Trek game a lot of people wanted. It isn't a terrible game by any means, ignoring the window dressing, though the neglect on the systems and balance has definitely shown through to the point where at least as it is now it probably wouldn't work if it wasn't a Trek game.

    However I think that they leaned into the wrong aspects of Trek and ignored other ones that are more important as they let gameplay fall away. Ships are generally very well done, but they spend too much on the voice actors and rehashing old stories rather than adding to the universe. They also spend too much time on NuTrek and its atmosphere of disrespectful, unprofessional characters, and sitting through the latest episodes with all the inane, childish banter is that on full display.

    It isn't easy to try and emulate an established universe, especially when it varies greatly between generations, so it ends up hurting the themes of the game, in the end. If they were freer to make up their own stuff, they could better set the tone and establish things that make more consistent sense. However they would have to rely much more on gameplay to succeed without the draw of an established IP and they have definitely let that fall apart, so would they do it if they weren't distracted by the bells and whistles of Star Trek? That is hard to know.
  • dragon#2626 dragon Member Posts: 255 Arc User
    Probably not. Combine the baffling refusal to do bug fixes (there is no excuse for the doff UI lag at this point) with VFX spam and major balance issues (kinetics are severely overpowered, for example), and only the IP really keeps me interested.
    I swim through a sea of stars. . . .
  • baronvonboombaronvonboom Member Posts: 51 Arc User
    Nope if It wasnt for the TOS era etc then I doubt I would play tbh & definitely not if it was just generic Sci with all the bugs. Theres that & the further it stretches into the newer shows the less I have in common with it as an IP anyway.
    Each to their own an all that but it just aint for me in its trending state & I mainly just play the dailies now and log until a new shiny catches my eye which with the attention on the newer stuff is rarer & rarer.
  • orangenee#2931 orangenee Member Posts: 837 Arc User
    It's the only MMO with other players being a minimal nuisance, plus it's pick up and play. I can jump on do whatever, then clear off again.

    It's a time filler if I can't be bothered doing something else.

    Stopped spending a while back though, if they can't be bothered to do any work then I can't be bothered with paying them. The money is going elsewhere.

    I'm not a hardcore Star Trek guy though, so if it was Neverwinter tier grindy it'd be off my console in short order. I am a big D&D guy however.
  • kaosbainkaosbain Member Posts: 114 Arc User
    If this game was all dungeons and level grind and random loot drops with raids, I would not be here. I am here because it is calm, no pressure to play (constant events are not pressure to play, they just fill time) and generally I get to do what I want. I will be honest, I would not have started to play this game if it wasn't for the Star Trek IP, but I stay because all the things people complain about regarding this game, I enjoy. I'm a hard core casual player!
  • davefenestratordavefenestrator Member Posts: 10,511 Arc User
    As long as there is no monthly fee, I can play when I feel like it and stop playing when I don't. I skip events that don't interest me, and only play a few extra days on the even campaign events to have a safety buffer.

    I enjoy the space combat, sometimes the ground combat, and the Space Barbie. Having the Trek IP improves all that but I think I'd enjoy the game enough to keep playing even without it.
  • lianthelialianthelia Member Posts: 7,825 Arc User
    If it wasn't Star Trek I wouldn't be here, and more and more as the devs show they only care about selling questionable big ticket items...even that is feeling like it isn't enough to keep me here
  • truewarpertruewarper Member Posts: 928 Arc User
    I built my last 2 PCs for Trek *out of 6*, cause I loved of travelling around. But because of limitations from CBS, adventures and new challenges are kept with the current borders of the IP.

    I do dread the day, when this ride does come to an end...but I want to remember with fondness, at least I go to journey around the verse of Trek...the true one.
    52611496918_3c42b8bab8.jpg
    Departing from Sol *Earth* by Carlos A Smith,on Flickr
    SPACE---The Last and Great Frontier. A 14th-year journey
    Vna res, una mens, unum cor et anima una. Cetera omnia, somnium est.
  • kiralynkiralyn Member Posts: 1,576 Arc User
    Well, I mean - Star Trek is the only reason I came here in the first place. I certainly wasn't thinking "gee, I really want to play a space fleet/capital ship MMO". /shrug

    So, sure - if it weren't for the Star Trek IP I wouldn't "still be here"... because I never would have been here to begin with. /shrug
  • ussvaliant2#1952 ussvaliant2 Member Posts: 402 Arc User
    The I.P is the only reason I tried the game and am still playing after all these years. Without the I.P I wouldn't be here.
    https://i.imgur.com/r6F7yxj.jpeg
  • jonsillsjonsills Member Posts: 10,360 Arc User
    I tried a bunch of space games. The reason I'm still here is because the gameplay is suited to my particular style; there's no open-world PvP that gets me ganked early on, and my survival doesn't depend on me solving a subtle color-based puzzle in the opening minutes of play. The IP is nice frosting, but Trek or no, I'd still be playing this.
    Lorna-Wing-sig.png
  • n0vastaronen0vastarone Member Posts: 389 Arc User
    Honestly no, and with how a certain member of the STO team reacted to criticism over this games direction. I'm not sure I want to be here now. This game has gone downhill and continues to do so. Community streams don't work, half the game is broken, or in the process of breaking, theres graphical glitches, bugs and problems that have existed for years.

    But hey, the cash shop works, and the boys at cryptic are still shamelessly shoveling lockbox items down our throats. At least those systems are working.

    But we cant fix the lag, or the loadout issues, or broken graphical textures on almost every social zone and older story mission zone.

    I only play because it's star trek in name.

    The devs and community managers have made sure thats all it is, in spirit, in gameplay and in everything else, they have destroyed and perverted the name Star trek to shill out gambling, broken content and gameplay.
    4h4uFix.pngJoin Date. Dec 2007
  • baddmoonrizinbaddmoonrizin Member Posts: 10,302 Community Moderator
    Another "let's bash Cryptic and the devs" thread. /thread
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