so ran a few missions in delta today with some fleetmates.
noticed a "new" vote count system within the mission that makes people choose options, or allows to see when people are ready to move on.
two things...
the flashing is annoying as all get out...maybe highlight the prevailing choice(s) made by the group, rather than flash...its irritating.
the "vote" count covers some of the wording. not all the time, but enough of the time to make it irritating as well. (im surprised this even got past approval for this portion anyway.)
can adjustments be made to reduce/remove the flashing and over typed content? much appreciated.
note: if this has been in place for a time, then its been a time since ive run missions with others. lol. stall annoying.
maybe it was just the one mission...in the delta arc. - taking care of enemies....
If I recall, those are only in episode/missions, where there's a choice that actually affects the storyline (such as in "Takedown" where you can select the helper NPCs for each battle), and only if you play as more than one player.... and have been there since those episodes were new.
Comments
Whoever the tribble is making these design decisions can take a hike.
I'd agree with westmetals on that note!